Player Matchup

Anubis
Anubis
ADVN Nyjah
Anubis
Level 127
God Stats
5W - 12L
1,500 SR
Queue Stats
448W - 466L
1,548 Elo+
Solo
Ares
Ares
MasochisticPasta
Ares
Level 109
God Stats
2W - 0L
1,711 SR
Queue Stats
69W - 66L
1,535 Elo+
Solo
Odin
Odin
Myzer676
Odin
Level 132
God Stats
3W - 5L
1,483 SR
Queue Stats
79W - 72L
1,540 Elo+
Solo
Chernobog
Chernobog
Nalras
Chernobog
Level 129
God Stats
5W - 0L
1,848 SR
Queue Stats
56W - 40L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
umonkey3
Sylvanus
Level 145
God Stats
3W - 0L
1,841 SR
Queue Stats
129W - 133L
1,501 Elo+
Party 1
Team Averages
Level 128
1,676 SR
1,538 Elo+

VS

Team Averages
Level 126
1,492 SR
1,521 Elo+
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Aoihiro
Artemis
Level 128
God Stats
2W - 6L
1,734 SR
Queue Stats
313W - 280L
1,560 Elo+
Party 2
Tyr
Tyr
SrAl4n
Tyr
Level 127
God Stats
0W - 1L
1,388 SR
Queue Stats
74W - 78L
1,485 Elo+
Party 3
Ra
Ra
Ygranne
Ra
Level 149
God Stats
1W - 1L
1,582 SR
Queue Stats
36W - 39L
1,496 Elo+
Solo
Achilles
Achilles
xCovErtWolFx757
Achilles
Level 89
God Stats
0W - 2L
1,257 SR
Queue Stats
139W - 123L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADVN Nyjah
Anubis
18
4 / 4 / 15
11,341
756
13,535
17,131
12,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 10
10,917
728
9,379
18,722
23,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
4 / 5 / 11
11,002
733
9,538
16,822
21,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Nalras
Chernobog
20
7 / 2 / 10
12,002
800
19,229
13,787
8,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
umonkey3
Sylvanus
19
4 / 2 / 18
11,435
762
14,639
21,051
25,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 4 / 8
10,687
712
16,541
11,635
5,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Aoihiro
Artemis
16
4 / 7 / 8
10,183
679
20,407
12,941
6,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
SrAl4n
Tyr
19
3 / 4 / 12
11,401
760
11,953
18,822
26,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 3 / 11
10,798
720
14,754
13,156
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
2 / 4 / 13
9,965
664
8,294
19,553
25,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
69
22
Kills
17
17
Deaths
22
64
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
8
2
W
Anubis
ADVN Nyjah
Anubis
4
4
15
2.88
L
Artemis
Aoihiro
Artemis
4
7
8
1.14
W
3
4
10
2
W
Odin
4
5
11
1.9
W
Chernobog
Nalras
Chernobog
7
2
10
6
L
Tyr
SrAl4n
Tyr
3
4
12
2.25
L
4
3
11
3.17
W
Sylvanus
umonkey3
Sylvanus
4
2
18
6.5
L
Achilles
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
71,949
87,513
Taken
76,107
90,305
Mitigated
69,924
37,550
Healing
32,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,541
1,074
161
1,378
11,635
5,070
1,022
6,021
5,614
27,610
0
W
Anubis
ADVN Nyjah
Anubis
13,535
362
1,446
4,027
17,131
12,112
796
6,344
10,787
44,182
0
L
Artemis
Aoihiro
Artemis
20,407
6,306
39
608
12,941
6,576
1,460
5,751
7,190
0
36,794
W
9,379
477
1,698
1,424
18,722
23,075
837
4,264
14,458
16,204
0
W
Odin
9,538
1,150
2,332
2,625
16,822
21,229
553
6,704
10,118
0
12,548
W
Chernobog
Nalras
Chernobog
19,229
11,821
1,746
3,232
13,787
8,657
3,920
5,919
7,868
0
45,901
L
Tyr
SrAl4n
Tyr
11,953
1,012
431
4,939
18,822
26,104
361
6,148
12,674
0
31,612
L
14,754
1,092
12,255
6,961
13,156
6,920
946
8,730
4,426
35,711
0
W
Sylvanus
umonkey3
Sylvanus
14,639
3,399
11,326
7,694
21,051
25,232
753
8,064
12,987
26,810
3,079
L
Achilles
8,294
2,407
2,290
2,945
19,553
25,254
362
9,746
9,807
0
11,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,697
Gold Earned
53,034
162
Minions Killed
174
0
Camps Cleared
0
1,249,604
Distance Traveled
1,313,619
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,687
712
33
2
0
263,085
1
W
Anubis
11,341
756
77
5
0
248,336
0
L
Artemis
10,183
679
58
4
0
207,638
0
W
Ares
10,917
728
12
1
0
246,620
3
W
Odin
11,002
733
10
1
0
265,236
1
W
Chernobog
12,002
800
41
3
0
247,833
0
L
Tyr
11,401
760
33
2
0
281,223
0
L
Ra
10,798
720
45
3
0
279,921
0
W
Sylvanus
11,435
762
22
1
0
241,579
1
L
Achilles
9,965
664
5
0
0
281,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role