Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GKILLZ21
Skadi
Level 10
God Stats
29W - 16L
1,167 SR
Queue Stats
34W - 23L
992 Elo+
Solo
Horus
Horus
Gamerboii300
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
986 Elo+
Party 2
Hun Batz
Hun Batz
Monste clan
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,125 Elo+
Party 2
Kukulkan
Kukulkan
NOT jude8261
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,433 SR
1,221 Elo+

VS

Team Averages
Level 21
1,420 SR
1,269 Elo+
Cerberus
Cerberus
BlackToothPaste9
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,086 Elo+
Solo
Pele
Pele
CorvusBeast
Pele
Level 27
God Stats
51W - 58L
1,480 SR
Queue Stats
67W - 73L
1,340 Elo+
Party 1
Thanatos
Thanatos
HereForFriends
Thanatos
Level 17
God Stats
1W - 3L
1,075 SR
Queue Stats
350W - 392L
1,286 Elo+
Solo
Fenrir
Fenrir
NeGaTiV Dragon
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 100L
1,338 Elo+
Party 1
Bacchus
Bacchus
RicheyDinero
Bacchus
Level 27
God Stats
16W - 17L
1,544 SR
Queue Stats
311W - 361L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 10 / 0
7,141
476
4,779
12,240
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
GKILLZ21
Skadi
12
4 / 7 / 2
7,765
518
13,658
12,885
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 11 / 1
4,952
330
942
10,617
5,962
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
Monste clan
Hun Batz
8
1 / 10 / 3
6,016
401
1,338
10,656
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
NOT jude8261
Kukulkan
7
0 / 8 / 1
5,466
364
1,197
6,561
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
9,594
640
5,083
6,579
5,004
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
13 / 5 / 7
9,305
620
13,858
11,588
3,756
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
3 / 3 / 9
8,192
546
2,738
12,782
4,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
10 / 2 / 8
9,721
648
7,754
12,171
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
RicheyDinero
Bacchus
13
8 / 0 / 8
9,269
618
5,364
11,099
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
41
46
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
10
0
0.4
W
7
1
1
7.5
W
13
5
7
3.3
L
Skadi
GKILLZ21
Skadi
4
7
2
0.71
L
0
11
1
0.05
W
Thanatos
3
3
9
2.5
L
Hun Batz
Monste clan
Hun Batz
1
10
3
0.25
L
Kukulkan
NOT jude8261
Kukulkan
0
8
1
0.06
W
10
2
8
7
W
Bacchus
RicheyDinero
Bacchus
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,914
Damage
34,797
52,959
Taken
54,219
17,664
Mitigated
30,424
6,750
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,779
2,179
0
3,855
12,240
3,867
0
3,528
8,712
0
27,590
W
5,083
907
0
2,630
6,579
5,004
1,434
38
6,541
36,302
0
W
13,858
6,304
0
3,204
11,588
3,756
1,332
357
11,231
0
48,258
L
Skadi
GKILLZ21
Skadi
13,658
6,273
0
2,864
12,885
3,607
425
5,055
7,830
0
54,608
L
942
763
0
31
10,617
5,962
0
422
10,195
0
7,045
W
Thanatos
2,738
1,244
0
10,238
12,782
4,148
759
45
12,737
0
38,537
L
Hun Batz
Monste clan
Hun Batz
1,338
717
0
0
10,656
2,403
0
486
10,149
0
20,473
L
Kukulkan
NOT jude8261
Kukulkan
1,197
987
0
0
6,561
1,825
180
956
5,605
10,076
0
W
7,754
3,726
0
2,419
12,171
6,072
56
530
11,641
0
71,842
W
Bacchus
RicheyDinero
Bacchus
5,364
1,349
0
3,714
11,099
11,444
650
227
10,872
19,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
46,081
191
Minions Killed
338
0
Camps Cleared
0
1,139,382
Distance Traveled
1,391,406
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,141
476
49
3
0
269,271
0
W
Cerberus
9,594
640
77
5
0
263,415
5
W
Pele
9,305
620
63
4
0
263,403
0
L
Skadi
7,765
518
83
6
0
238,930
1
L
Horus
4,952
330
8
1
0
190,266
0
W
Thanatos
8,192
546
72
5
0
289,499
1
L
Hun Batz
6,016
401
35
2
0
258,259
0
L
Kukulkan
5,466
364
16
1
0
182,656
0
W
Fenrir
9,721
648
105
7
0
264,054
1
W
Bacchus
9,269
618
21
1
0
311,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role