Player Matchup

Chang'e
Chang'e
DARKPHOENIXYAMI
Chang'e
Level 68
God Stats
1W - 5L
1,499 SR
Queue Stats
46W - 59L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Dark--Berto
Danzaburou
Level 144
God Stats
98W - 81L
1,560 SR
Queue Stats
475W - 460L
1,477 Elo+
Solo
Awilix
Awilix
ImDaBabyNig
Awilix
Level 67
God Stats
8W - 7L
1,626 SR
Queue Stats
11W - 19L
1,397 Elo+
Party 1
Charybdis
Charybdis
Riblaga
Charybdis
Level 117
God Stats
1W - 3L
1,538 SR
Queue Stats
94W - 105L
1,504 Elo+
Solo
Vulcan
Vulcan
SaucySooz
Vulcan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,511 Elo+
Party 1
Team Averages
Level 98
1,545 SR
1,463 Elo+

VS

Team Averages
Level 125
1,526 SR
1,422 Elo+
Charybdis
Charybdis
GuruLee22
Charybdis
Level 125
God Stats
13W - 8L
1,555 SR
Queue Stats
218W - 237L
1,399 Elo+
Solo
Izanami
Izanami
KSG_Budabithcuit
Izanami
Level 109
God Stats
7W - 3L
1,731 SR
Queue Stats
188W - 177L
1,460 Elo+
Solo
Scylla
Scylla
KingRasta222
Scylla
Level 124
God Stats
6W - 10L
1,498 SR
Queue Stats
125W - 137L
1,406 Elo+
Solo
King Arthur
King Arthur
R3POD2
King Arthur
Level 119
God Stats
38W - 42L
1,490 SR
Queue Stats
832W - 763L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
brukspp
Kuzenbo
Level 149
God Stats
3W - 5L
1,356 SR
Queue Stats
9W - 14L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
9,322
491
10,324
13,197
5,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dark--Berto
Danzaburou
16
1 / 1 / 3
10,199
537
12,947
13,810
15,777
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Awilix
14
3 / 4 / 3
8,621
454
7,816
13,412
4,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Riblaga
Charybdis
13
0 / 3 / 2
7,700
405
2,520
14,284
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SaucySooz
Vulcan
15
3 / 5 / 3
9,151
482
12,303
9,234
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GuruLee22
Charybdis
15
2 / 3 / 4
9,476
499
7,730
9,694
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 2 / 0
11,915
627
10,097
9,529
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
4 / 3 / 2
10,087
531
6,204
8,384
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
R3POD2
King Arthur
17
2 / 4 / 0
10,369
546
11,721
24,130
15,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
brukspp
Kuzenbo
15
3 / 1 / 4
9,510
501
6,996
19,200
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
14
14
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
1
0
6
L
Danzaburou
Dark--Berto
Danzaburou
1
1
3
2.5
W
Charybdis
GuruLee22
Charybdis
2
3
4
1.33
L
Awilix
3
4
3
1.13
W
3
2
0
1.5
W
Scylla
4
3
2
1.67
W
King Arthur
R3POD2
King Arthur
2
4
0
0.5
L
Charybdis
Riblaga
Charybdis
0
3
2
0.33
L
Vulcan
SaucySooz
Vulcan
3
5
3
0.9
W
Kuzenbo
brukspp
Kuzenbo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,910
Damage
42,748
63,937
Taken
70,937
34,036
Mitigated
39,165
21,593
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,324
1,026
1,344
8,800
13,197
5,833
349
3,070
10,127
65,121
0
L
Danzaburou
Dark--Berto
Danzaburou
12,947
4,742
0
2,549
13,810
15,777
0
2,162
11,648
479
69,162
W
Charybdis
GuruLee22
Charybdis
7,730
2,928
0
2,431
9,694
3,078
2,720
5,720
3,856
0
58,352
L
Awilix
7,816
3,462
0
714
13,412
4,567
0
4,628
8,784
0
53,625
W
10,097
5,876
0
2,460
9,529
3,374
2,208
2,156
7,343
0
115,803
W
Scylla
6,204
473
0
3,718
8,384
2,597
0
2,940
5,312
73,789
0
W
King Arthur
R3POD2
King Arthur
11,721
1,670
0
8,025
24,130
15,609
0
2,068
21,995
6,383
63,487
L
Charybdis
Riblaga
Charybdis
2,520
2,102
152
6,459
14,284
4,399
744
594
13,690
0
42,599
L
Vulcan
SaucySooz
Vulcan
12,303
4,451
0
1,575
9,234
3,460
662
3,919
5,315
63,349
0
W
Kuzenbo
brukspp
Kuzenbo
6,996
2,798
622
9,224
19,200
14,507
783
9,364
9,526
27,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
51,357
535
Minions Killed
632
0
Camps Cleared
0
1,600,938
Distance Traveled
1,760,482
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,322
491
110
6
0
285,643
3
L
Danzaburou
10,199
537
138
7
0
299,746
4
W
Charybdis
9,476
499
120
6
0
356,207
1
L
Awilix
8,621
454
88
5
0
388,518
0
W
Izanami
11,915
627
207
11
0
329,756
7
W
Scylla
10,087
531
128
7
0
369,585
5
W
King Arthur
10,369
546
146
8
0
326,474
3
L
Charybdis
7,700
405
91
5
0
287,772
3
L
Vulcan
9,151
482
108
6
0
339,259
0
W
Kuzenbo
9,510
501
31
2
0
378,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role