Player Matchup

Medusa
Medusa
DaDudeson
Medusa
Level 58
God Stats
16W - 35L
1,276 SR
Queue Stats
20W - 48L
1,246 Elo+
Party 1
Neith
Neith
Fedajiin
Neith
Level 62
God Stats
0W - 5L
1,041 SR
Queue Stats
23W - 58L
1,204 Elo+
Party 1
Charybdis
Charybdis
Fernando LF7687
Charybdis
Level 48
God Stats
1W - 5L
1,292 SR
Queue Stats
315W - 352L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
McMichel89
Sun Wukong
Level 25
God Stats
3W - 5L
1,436 SR
Queue Stats
12W - 20L
1,298 Elo+
Party 1
Loki
Loki
todde1407
Loki
Level 50
God Stats
9W - 12L
1,467 SR
Queue Stats
17W - 49L
1,200 Elo+
Party 1
Team Averages
Level 49
1,303 SR
1,263 Elo+

VS

Team Averages
Level 41
1,402 SR
1,334 Elo+
Fenrir
Fenrir
ALF-ONSO239
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
CayinKing
Nu Wa
Level 23
God Stats
1W - 1L
1,282 SR
Queue Stats
17W - 26L
1,296 Elo+
Party 3
Cernunnos
Cernunnos
Markisio04
Cernunnos
Level 39
God Stats
4W - 6L
1,370 SR
Queue Stats
57W - 57L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
XxSamueliiitoxX
Cabrakan
Level 23
God Stats
8W - 13L
1,357 SR
Queue Stats
22W - 33L
1,244 Elo+
Party 2
Nemesis
Nemesis
itsTurian
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 175L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaDudeson
Medusa
16
3 / 11 / 2
10,582
407
11,771
24,585
7,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Fedajiin
Neith
15
2 / 10 / 4
10,004
385
14,646
22,832
7,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Fernando LF7687
Charybdis
18
4 / 8 / 8
12,098
465
19,475
22,456
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
McMichel89
Sun Wukong
18
2 / 5 / 5
10,833
417
9,431
23,772
24,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Loki
19
7 / 3 / 2
12,261
472
10,727
21,031
8,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 3 / 9
12,533
482
15,748
21,814
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
CayinKing
Nu Wa
20
9 / 4 / 10
14,565
560
24,319
16,676
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Markisio04
Cernunnos
20
10 / 4 / 14
14,270
549
23,945
17,145
7,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
19
8 / 1 / 15
13,523
520
10,535
16,385
14,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
itsTurian
Nemesis
18
3 / 6 / 6
12,286
473
14,861
21,843
27,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
18
Kills
36
37
Deaths
18
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
9
3.5
W
Nu Wa
CayinKing
Nu Wa
9
4
10
3.5
L
Medusa
DaDudeson
Medusa
3
11
2
0.36
L
Neith
Fedajiin
Neith
2
10
4
0.4
L
Charybdis
Fernando LF7687
Charybdis
4
8
8
1
W
Cernunnos
Markisio04
Cernunnos
10
4
14
4.25
L
Sun Wukong
McMichel89
Sun Wukong
2
5
5
0.9
W
Cabrakan
8
1
15
15.5
W
Nemesis
itsTurian
Nemesis
3
6
6
1
L
Loki
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,050
Damage
89,408
114,676
Taken
93,863
56,616
Mitigated
64,468
26,160
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,748
4,955
0
5,411
21,814
9,340
803
0
21,814
0
90,268
W
Nu Wa
CayinKing
Nu Wa
24,319
6,132
271
7,735
16,676
5,715
2,249
0
16,676
107,395
0
L
Medusa
DaDudeson
Medusa
11,771
5,667
305
5,883
24,585
7,694
592
7,976
16,609
0
72,220
L
Neith
Fedajiin
Neith
14,646
7,679
348
4,749
22,832
7,478
575
4,733
18,099
0
49,748
L
Charybdis
Fernando LF7687
Charybdis
19,475
5,891
0
4,535
22,456
9,207
881
7,115
15,341
0
92,477
W
Cernunnos
Markisio04
Cernunnos
23,945
11,964
895
4,908
17,145
7,453
4,980
0
17,145
0
109,887
L
Sun Wukong
McMichel89
Sun Wukong
9,431
1,784
0
1,493
23,772
24,069
1,660
9,046
14,726
0
56,168
W
Cabrakan
10,535
1,459
606
1,694
16,385
14,784
996
0
16,385
24,567
0
W
Nemesis
itsTurian
Nemesis
14,861
6,712
0
5,100
21,843
27,176
1,689
0
21,843
0
66,297
L
Loki
10,727
3,689
796
8,051
21,031
8,168
188
6,171
14,860
0
88,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
67,177
561
Minions Killed
564
0
Camps Cleared
0
2,073,456
Distance Traveled
2,445,969
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,533
482
105
4
0
564,177
3
W
Nu Wa
14,565
560
158
6
0
474,103
2
L
Medusa
10,582
407
104
4
0
374,731
0
L
Neith
10,004
385
76
3
0
386,763
2
L
Charybdis
12,098
465
155
6
0
390,655
0
W
Cernunnos
14,270
549
162
6
0
448,729
2
L
Sun Wukong
10,833
417
95
4
0
407,012
0
W
Cabrakan
13,523
520
31
1
0
502,108
0
W
Nemesis
12,286
473
108
4
0
456,852
6
L
Loki
12,261
472
131
5
0
514,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role