Player Matchup

Danzaburou
Danzaburou
G30F33D
Danzaburou
Level 157
God Stats
14W - 28L
1,530 SR
Queue Stats
237W - 243L
1,564 Elo+
Solo
Ra
Ra
GhostKillerr
Ra
Level 99
God Stats
3W - 7L
1,523 SR
Queue Stats
145W - 84L
1,631 Elo+
Party 1
Chaac
Chaac
vladan1998
Chaac
Level 88
God Stats
6W - 8L
1,494 SR
Queue Stats
157W - 124L
1,560 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,585 Elo+

VS

Team Averages
Level 70
1,626 SR
1,504 Elo+
Zhong Kui
Zhong Kui
Biigggie
Zhong Kui
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 144L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
GidEonVan
Danzaburou
Level 81
God Stats
3W - 3L
1,817 SR
Queue Stats
39W - 44L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
bullboy100
Gilgamesh
Level 49
God Stats
5W - 3L
1,562 SR
Queue Stats
77W - 72L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G30F33D
Danzaburou
12
1 / 7 / 3
10,314
543
11,027
13,464
4,363
15
3 / 5 / 4
11,968
630
15,316
18,064
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
15
3 / 3 / 3
11,301
595
16,882
28,751
34,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biigggie
Zhong Kui
16
2 / 5 / 9
11,945
629
18,360
20,738
14,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GidEonVan
Danzaburou
17
5 / 1 / 7
13,004
684
13,844
15,108
6,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
bullboy100
Gilgamesh
17
8 / 1 / 6
13,174
693
21,384
16,158
17,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Biigggie
Zhong Kui
2
5
9
1.3
L
Danzaburou
G30F33D
Danzaburou
1
7
3
0.36
L
3
5
4
1
W
Danzaburou
GidEonVan
Danzaburou
5
1
7
8.5
W
Gilgamesh
bullboy100
Gilgamesh
8
1
6
11
L
Chaac
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
53,588
60,279
Taken
52,004
48,737
Mitigated
38,087
17,262
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Biigggie
Zhong Kui
18,360
3,199
0
10,027
20,738
14,199
558
6,785
13,173
52,201
0
L
Danzaburou
G30F33D
Danzaburou
11,027
3,668
0
1,895
13,464
4,363
122
4,137
8,967
0
26,524
L
15,316
1,206
2,125
6,012
18,064
9,492
274
7,095
10,651
56,593
0
W
Danzaburou
GidEonVan
Danzaburou
13,844
6,249
0
9,054
15,108
6,250
1,860
3,651
11,016
0
73,278
W
Gilgamesh
bullboy100
Gilgamesh
21,384
6,459
0
3,827
16,158
17,638
612
6,017
9,297
0
51,317
L
Chaac
16,882
1,488
0
7,230
28,751
34,882
18
6,664
21,652
810
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
38,123
202
Minions Killed
241
4
Camps Cleared
12
1,079,776
Distance Traveled
1,091,624
175
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,945
629
83
4
5
312,239
3
L
Danzaburou
10,314
543
54
3
1
328,331
172
L
Ra
11,968
630
118
6
3
362,542
3
W
Danzaburou
13,004
684
87
5
4
365,228
0
W
Gilgamesh
13,174
693
71
4
3
414,157
2
L
Chaac
11,301
595
30
2
0
388,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role