Player Matchup

Apollo
Apollo
Fidek789
Apollo
Level 58
God Stats
2W - 2L
1,813 SR
Queue Stats
29W - 31L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
razerx510
Cthulhu
Level 29
God Stats
9W - 8L
1,544 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 2
Serqet
Serqet
zidekcz6
Serqet
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,433 Elo+
Party 2
Team Averages
Level 44
1,619 SR
1,440 Elo+

VS

Team Averages
Level 39
1,500 SR
1,539 Elo+
Hachiman
Hachiman
TheRodrick
Hachiman
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,526 Elo+
Party 1
Discordia
Discordia
artuzir
Discordia
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,655 Elo+
Solo
Sobek
Sobek
superivanXD
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fidek789
Apollo
15
10 / 1 / 11
10,731
825
15,389
9,309
3,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
razerx510
Cthulhu
13
4 / 3 / 13
9,426
725
9,926
12,921
12,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
zidekcz6
Serqet
14
8 / 2 / 12
10,175
783
10,087
11,319
5,911
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheRodrick
Hachiman
11
3 / 9 / 1
8,098
623
8,624
12,268
3,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
artuzir
Discordia
11
1 / 7 / 2
7,730
595
7,452
9,325
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 6 / 3
8,367
644
6,288
17,037
16,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
6
6
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Fidek789
Apollo
10
1
11
15.5
L
Hachiman
TheRodrick
Hachiman
3
9
1
0.39
L
Discordia
artuzir
Discordia
1
7
2
0.29
W
Cthulhu
razerx510
Cthulhu
4
3
13
3.5
L
2
6
3
0.58
W
Serqet
zidekcz6
Serqet
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
22,364
33,549
Taken
38,630
21,615
Mitigated
22,668
6,337
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Fidek789
Apollo
15,389
7,294
0
2,120
9,309
3,426
2,024
3,771
5,538
0
46,987
L
Hachiman
TheRodrick
Hachiman
8,624
6,691
0
1,233
12,268
3,476
102
2,262
9,015
0
20,994
L
Discordia
artuzir
Discordia
7,452
994
0
540
9,325
2,634
84
2,211
6,808
28,382
0
W
Cthulhu
razerx510
Cthulhu
9,926
534
385
3,258
12,921
12,278
482
5,284
7,637
22,557
0
L
6,288
782
0
779
17,037
16,558
54
5,642
10,944
10,713
821
W
Serqet
zidekcz6
Serqet
10,087
3,530
0
574
11,319
5,911
538
5,163
6,156
0
25,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
24,195
133
Minions Killed
102
9
Camps Cleared
2
797,961
Distance Traveled
627,845
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,731
825
78
6
2
259,907
0
L
Hachiman
8,098
623
33
3
0
179,847
0
L
Discordia
7,730
595
53
4
1
211,894
5
W
Cthulhu
9,426
725
21
2
1
265,399
1
L
Sobek
8,367
644
16
1
1
236,104
2
W
Serqet
10,175
783
34
3
6
272,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role