Player Matchup

Scylla
Scylla
A Fat Swine
Scylla
Level 159
God Stats
2W - 2L
1,630 SR
Queue Stats
596W - 597L
1,461 Elo+
Solo
Charybdis
Charybdis
RemThunderKnife
Charybdis
Level 125
God Stats
11W - 11L
1,681 SR
Queue Stats
400W - 367L
1,555 Elo+
Party 1
Artio
Artio
WormMeat17
Artio
Level 78
God Stats
2W - 4L
1,464 SR
Queue Stats
156W - 133L
1,500 Elo+
Party 1
Thanatos
Thanatos
ericdaniel2003
Thanatos
Level 114
God Stats
12W - 12L
1,513 SR
Queue Stats
698W - 634L
1,454 Elo+
Solo
Horus
Horus
kingcheesepuff
Horus
Level 119
God Stats
3W - 5L
1,108 SR
Queue Stats
77W - 71L
1,435 Elo+
Party 1
Team Averages
Level 119
1,479 SR
1,481 Elo+

VS

Team Averages
Level 101
1,647 SR
1,497 Elo+
Chang'e
Chang'e
GunSlinger2014
Chang'e
Level 87
God Stats
10W - 5L
1,787 SR
Queue Stats
80W - 92L
1,478 Elo+
Party 2
Neith
Neith
KingMeAsChampDad
Neith
Level 121
God Stats
84W - 65L
1,565 SR
Queue Stats
590W - 558L
1,490 Elo+
Solo
Bastet
Bastet
Silmick2000
Bastet
Level 86
God Stats
49W - 24L
1,465 SR
Queue Stats
818W - 792L
1,490 Elo+
Solo
Zeus
Zeus
biSHREKxual
Zeus
Level 101
God Stats
85W - 84L
1,535 SR
Queue Stats
687W - 671L
1,538 Elo+
Solo
Bellona
Bellona
rave master777
Bellona
Level 110
God Stats
18W - 2L
1,883 SR
Queue Stats
91W - 99L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 4 / 4
9,710
486
13,920
11,975
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
RemThunderKnife
Charybdis
16
2 / 6 / 8
9,808
490
9,329
12,364
4,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
14
2 / 4 / 6
8,140
407
4,557
21,506
23,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
16
8 / 5 / 5
10,446
522
7,492
14,984
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 4
8,856
443
7,163
15,741
14,711
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
11,101
555
10,471
15,457
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 2
10,231
512
8,783
10,890
3,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
17
5 / 6 / 4
11,273
564
8,977
14,515
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 2 / 7
10,608
530
14,856
11,623
4,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 3
11,657
583
11,767
15,736
15,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
19
Kills
21
21
Deaths
19
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
4
4
1.75
W
3
2
8
3.5
W
2
4
2
0.75
L
Charybdis
RemThunderKnife
Charybdis
2
6
8
1
W
Bastet
5
6
4
1.17
L
Artio
2
4
6
1.25
W
4
2
7
3.75
L
Thanatos
8
5
5
2.1
L
2
2
4
2
W
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
54,854
76,570
Taken
68,221
54,646
Mitigated
33,850
25,876
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,920
938
0
1,899
11,975
4,690
0
4,482
7,493
60,783
0
W
10,471
560
1,848
8,136
15,457
4,909
1,212
6,059
9,132
67,784
0
W
8,783
3,145
0
3,399
10,890
3,495
2,293
1,569
9,297
0
67,164
L
Charybdis
RemThunderKnife
Charybdis
9,329
4,979
0
1,818
12,364
4,661
0
3,890
8,474
0
62,165
W
Bastet
8,977
2,341
0
4,266
14,515
5,870
102
4,173
10,138
0
60,513
L
Artio
4,557
896
593
3,640
21,506
23,449
92
5,995
15,511
25,972
0
W
14,856
1,616
988
5,274
11,623
4,270
735
2,752
8,785
68,977
0
L
Thanatos
7,492
669
0
12,741
14,984
7,135
0
5,630
9,354
0
70,915
L
7,163
2,669
1,057
4,128
15,741
14,711
330
5,330
10,411
0
39,667
W
11,767
5,606
0
2,530
15,736
15,306
432
3,686
11,954
0
72,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
54,870
448
Minions Killed
564
0
Camps Cleared
0
1,830,826
Distance Traveled
1,815,900
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,710
486
100
5
0
368,315
4
W
Chang'e
11,101
555
102
5
0
388,873
5
W
Neith
10,231
512
138
7
0
355,595
11
L
Charybdis
9,808
490
121
6
0
336,953
3
W
Bastet
11,273
564
100
5
0
400,467
5
L
Artio
8,140
407
35
2
0
354,960
3
W
Zeus
10,608
530
98
5
0
347,193
6
L
Thanatos
10,446
522
116
6
0
381,473
1
L
Horus
8,856
443
76
4
0
389,125
2
W
Bellona
11,657
583
126
6
0
323,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role