Player Matchup

Apollo
Apollo
Dieras
Apollo
Level 27
God Stats
2W - 2L
1,359 SR
Queue Stats
30W - 21L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
S2Dark_SlayerS2
Sylvanus
Level 106
God Stats
3W - 6L
1,454 SR
Queue Stats
189W - 220L
1,493 Elo+
Solo
Anubis
Anubis
ZeroAbsoluto0
Anubis
Level 114
God Stats
0W - 1L
1,728 SR
Queue Stats
98W - 92L
1,544 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,519 Elo+

VS

Team Averages
Level 30
1,424 SR
1,388 Elo+
Scylla
Scylla
Dai0C
Scylla
Level 52
God Stats
1W - 1L
1,258 SR
Queue Stats
9W - 7L
1,386 Elo+
Party 1
Cerberus
Cerberus
KamiyamaSheep
Cerberus
Level 11
God Stats
9W - 11L
1,514 SR
Queue Stats
11W - 17L
1,344 Elo+
Solo
Rama
Rama
zRydeN
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dieras
Apollo
14
4 / 3 / 6
10,448
697
6,541
10,296
3,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
14
4 / 0 / 9
10,980
732
7,830
16,400
14,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 4 / 7
11,375
758
9,347
13,803
6,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dai0C
Scylla
15
4 / 6 / 2
10,763
718
11,919
9,719
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
KamiyamaSheep
Cerberus
9
0 / 3 / 2
8,428
562
1,818
5,622
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
zRydeN
Rama
14
2 / 6 / 5
9,786
652
10,414
13,084
3,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
6
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dai0C
Scylla
4
6
2
0.83
L
Apollo
Dieras
Apollo
4
3
6
2.33
W
Cerberus
KamiyamaSheep
Cerberus
0
3
2
0.33
L
Sylvanus
4
0
9
8.5
L
7
4
7
2.63
W
Rama
zRydeN
Rama
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
24,151
40,499
Taken
28,425
24,797
Mitigated
8,206
14,228
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dai0C
Scylla
11,919
707
0
687
9,719
1,956
0
5,811
3,908
54,284
0
L
Apollo
Dieras
Apollo
6,541
2,562
0
2,960
10,296
3,812
147
4,385
5,911
0
45,588
W
Cerberus
KamiyamaSheep
Cerberus
1,818
0
0
1,656
5,622
3,219
0
2,754
2,868
4,292
0
L
Sylvanus
7,830
2,558
1,338
4,912
16,400
14,188
645
3,678
12,722
21,474
5,182
L
9,347
574
0
5,018
13,803
6,797
1,623
6,466
7,337
46,787
0
W
Rama
zRydeN
Rama
10,414
6,502
0
780
13,084
3,031
0
7,927
5,157
0
29,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
28,977
189
Minions Killed
136
10
Camps Cleared
4
749,729
Distance Traveled
593,311
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,763
718
78
5
4
250,974
2
L
Apollo
10,448
697
71
5
6
271,437
2
W
Cerberus
8,428
562
9
1
0
112,232
1
L
Sylvanus
10,980
732
39
3
3
253,666
3
L
Anubis
11,375
758
79
5
1
224,626
1
W
Rama
9,786
652
49
3
0
230,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role