Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Akmakin
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,524 Elo+
Party 3
Thanatos
Thanatos
BleckFrost
Thanatos
Level 36
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 8L
1,474 Elo+
Party 3
Jormungandr
Jormungandr
Demsus
Jormungandr
Level 26
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Shampiy
Janus
Level 25
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 2
Team Averages
Level 57
1,545 SR
1,462 Elo+

VS

Team Averages
Level 69
1,446 SR
1,418 Elo+
Zeus
Zeus
Klik1
Zeus
Level 34
God Stats
6W - 4L
1,276 SR
Queue Stats
154W - 175L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Koowwii
Ah Muzen Cab
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 41L
1,207 Elo+
Party 1
Aphrodite
Aphrodite
Spiraloom
Aphrodite
Level 120
God Stats
38W - 50L
1,398 SR
Queue Stats
322W - 397L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
famfamboy
Gilgamesh
Level 44
God Stats
36W - 26L
1,485 SR
Queue Stats
719W - 683L
1,434 Elo+
Solo
Ravana
Ravana
ohaja2
Ravana
Level 87
God Stats
5W - 4L
1,570 SR
Queue Stats
280W - 268L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 7 / 1
8,821
441
9,103
12,809
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Akmakin
Sun Wukong
15
0 / 3 / 0
8,960
448
3,519
12,775
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
BleckFrost
Thanatos
14
3 / 9 / 0
9,378
469
6,550
16,609
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Demsus
Jormungandr
10
0 / 3 / 2
6,898
345
4,535
15,188
13,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Shampiy
Janus
12
1 / 10 / 0
8,238
412
4,213
13,611
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Klik1
Zeus
17
7 / 3 / 8
11,258
563
8,638
8,061
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Koowwii
Ah Muzen Cab
15
6 / 0 / 7
10,565
528
7,344
9,010
3,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Spiraloom
Aphrodite
14
3 / 3 / 8
10,347
517
6,921
14,446
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
famfamboy
Gilgamesh
19
4 / 0 / 2
12,296
615
11,178
11,064
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
ohaja2
Ravana
19
12 / 1 / 11
12,468
623
17,736
12,044
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
6
Kills
32
32
Deaths
7
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
1
0.36
L
Sun Wukong
Akmakin
Sun Wukong
0
3
0
0
L
Thanatos
BleckFrost
Thanatos
3
9
0
0.33
L
Jormungandr
Demsus
Jormungandr
0
3
2
0.33
W
Zeus
Klik1
Zeus
7
3
8
3.67
W
Ah Muzen Cab
Koowwii
Ah Muzen Cab
6
0
7
9.5
L
Janus
Shampiy
Janus
1
10
0
0.1
W
Aphrodite
Spiraloom
Aphrodite
3
3
8
2.33
W
Gilgamesh
famfamboy
Gilgamesh
4
0
2
5
W
Ravana
ohaja2
Ravana
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
51,817
70,992
Taken
54,625
35,285
Mitigated
27,827
15,636
Healing
27,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,103
2,571
0
2,118
12,809
4,096
932
2,605
10,148
0
63,372
L
Sun Wukong
Akmakin
Sun Wukong
3,519
402
60
2,313
12,775
6,007
620
1,601
11,174
0
53,886
L
Thanatos
BleckFrost
Thanatos
6,550
1,136
0
8,828
16,609
7,032
0
1,860
14,695
0
57,776
L
Jormungandr
Demsus
Jormungandr
4,535
1,010
562
521
15,188
13,446
162
5,914
9,142
14,489
0
W
Zeus
Klik1
Zeus
8,638
2,409
0
1,421
8,061
2,549
981
1,992
6,069
60,862
0
W
Ah Muzen Cab
Koowwii
Ah Muzen Cab
7,344
4,216
0
3,944
9,010
3,046
2,384
1,151
7,859
0
56,902
L
Janus
Shampiy
Janus
4,213
913
0
1,234
13,611
4,704
120
4,655
8,636
37,131
0
W
Aphrodite
Spiraloom
Aphrodite
6,921
2,449
5,734
9,035
14,446
6,879
928
3,728
10,718
48,587
0
W
Gilgamesh
famfamboy
Gilgamesh
11,178
2,137
0
4,395
11,064
10,172
1,667
559
10,505
15,418
74,806
W
Ravana
ohaja2
Ravana
17,736
7,065
0
2,648
12,044
5,181
722
1,383
10,661
0
107,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
56,934
435
Minions Killed
586
0
Camps Cleared
0
1,851,398
Distance Traveled
1,872,182
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,821
441
129
6
0
343,042
8
L
Sun Wukong
8,960
448
106
5
0
445,311
0
L
Thanatos
9,378
469
96
5
0
349,213
2
L
Jormungandr
6,898
345
15
1
0
364,658
0
W
Zeus
11,258
563
106
5
0
384,498
1
W
Ah Muzen Cab
10,565
528
92
5
0
316,998
2
L
Janus
8,238
412
89
4
0
349,174
1
W
Aphrodite
10,347
517
94
5
0
343,438
8
W
Gilgamesh
12,296
615
174
9
0
400,700
0
W
Ravana
12,468
623
120
6
0
426,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role