Player Matchup

Hun Batz
Hun Batz
Ikarideus
Hun Batz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 126L
1,404 Elo+
Party 2
Neith
Neith
Meik67890
Neith
Level 19
God Stats
33W - 30L
1,568 SR
Queue Stats
40W - 38L
1,462 Elo+
Party 2
Zeus
Zeus
SLYCER131
Zeus
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 27L
1,339 Elo+
Solo
Hercules
Hercules
TShirt1441
Hercules
Level 27
God Stats
9W - 7L
1,255 SR
Queue Stats
87W - 92L
1,373 Elo+
Party 4
Chronos
Chronos
Wingman14414301
Chronos
Level 26
God Stats
2W - 1L
1,255 SR
Queue Stats
97W - 105L
1,371 Elo+
Party 4
Team Averages
Level 26
1,416 SR
1,390 Elo+

VS

Team Averages
Level 23
1,438 SR
1,315 Elo+
Heimdallr
Heimdallr
Dennisguti
Heimdallr
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
68W - 83L
1,249 Elo+
Party 1
Horus
Horus
Hikersseed
Horus
Level 18
God Stats
4W - 10L
1,384 SR
Queue Stats
32W - 32L
1,380 Elo+
Party 3
Izanami
Izanami
MoMoHappyxD
Izanami
Level 27
God Stats
13W - 16L
1,368 SR
Queue Stats
229W - 237L
1,334 Elo+
Party 1
Susano
Susano
Snuhtred
Susano
Level 28
God Stats
2W - 3L
1,420 SR
Queue Stats
75W - 96L
1,297 Elo+
Party 3
Baron Samedi
Baron Samedi
nhawiBOT
Baron Samedi
Level 18
God Stats
17W - 17L
1,517 SR
Queue Stats
22W - 27L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ikarideus
Hun Batz
20
8 / 9 / 8
13,380
515
16,566
18,480
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Meik67890
Neith
20
10 / 7 / 10
13,794
531
25,303
18,465
7,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
5 / 8 / 10
12,547
483
17,181
14,679
5,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TShirt1441
Hercules
18
9 / 2 / 11
13,078
503
10,406
23,086
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 9 / 9
12,589
484
19,744
25,095
10,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dennisguti
Heimdallr
18
5 / 9 / 8
12,222
470
12,008
19,244
7,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
18
10 / 5 / 10
12,271
472
14,240
24,190
19,729
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
MoMoHappyxD
Izanami
19
8 / 8 / 4
12,748
490
15,436
23,169
8,617
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Snuhtred
Susano
18
6 / 9 / 14
12,833
494
14,953
24,636
10,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
nhawiBOT
Baron Samedi
18
5 / 7 / 8
12,372
476
12,900
23,238
10,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
37
Kills
34
35
Deaths
38
48
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dennisguti
Heimdallr
5
9
8
1
L
Horus
10
5
10
3
W
Hun Batz
Ikarideus
Hun Batz
8
9
8
1.33
W
Neith
Meik67890
Neith
10
7
10
2.14
L
Izanami
MoMoHappyxD
Izanami
8
8
4
1.25
W
Zeus
5
8
10
1.25
L
Susano
Snuhtred
Susano
6
9
14
1.44
W
Hercules
TShirt1441
Hercules
9
2
11
7.25
W
5
9
9
1.06
L
Baron Samedi
nhawiBOT
Baron Samedi
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,200
Damage
69,537
99,805
Taken
114,477
59,419
Mitigated
56,097
18,773
Healing
31,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dennisguti
Heimdallr
12,008
6,547
0
2,977
19,244
7,366
2,225
4,690
14,554
0
61,016
L
Horus
14,240
7,360
3,151
7,929
24,190
19,729
439
10,544
13,646
0
39,891
W
Hun Batz
Ikarideus
Hun Batz
16,566
5,059
0
0
18,480
7,372
0
1,168
17,312
0
78,654
W
Neith
Meik67890
Neith
25,303
13,413
0
3,345
18,465
7,865
3,519
3,814
14,457
0
107,283
L
Izanami
MoMoHappyxD
Izanami
15,436
9,864
0
4,323
23,169
8,617
73
5,515
17,654
0
89,039
W
Zeus
17,181
1,232
0
4,172
14,679
5,229
1,174
4,714
9,965
57,825
0
L
Susano
Snuhtred
Susano
14,953
4,898
0
7,622
24,636
10,279
657
6,105
18,531
0
69,215
W
Hercules
TShirt1441
Hercules
10,406
1,889
0
7,959
23,086
28,223
592
2,097
20,989
0
30,890
W
19,744
8,374
0
3,297
25,095
10,730
2,851
839
24,182
82,948
0
L
Baron Samedi
nhawiBOT
Baron Samedi
12,900
2,909
504
4,943
23,238
10,106
751
10,071
13,167
69,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,388
Gold Earned
62,446
479
Minions Killed
482
0
Camps Cleared
0
2,165,977
Distance Traveled
2,119,077
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,222
470
96
4
0
441,969
1
L
Horus
12,271
472
56
2
0
438,773
0
W
Hun Batz
13,380
515
107
4
0
450,240
1
W
Neith
13,794
531
140
5
0
410,511
3
L
Izanami
12,748
490
116
4
0
462,657
4
W
Zeus
12,547
483
84
3
0
393,388
2
L
Susano
12,833
494
89
3
0
396,600
1
W
Hercules
13,078
503
31
1
0
529,146
0
W
Chronos
12,589
484
117
5
0
382,692
2
L
Baron Samedi
12,372
476
125
5
0
379,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role