Player Matchup

Sol
Sol
BuisnessPompon
Sol
Level 7
God Stats
3W - 1L
1,515 SR
Queue Stats
11W - 13L
950 Elo+
Party 1
Zhong Kui
Zhong Kui
NazGuL2530
Zhong Kui
Level 17
God Stats
16W - 3L
1,808 SR
Queue Stats
27W - 33L
1,277 Elo+
Solo
Neith
Neith
Papa911
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
heavennns
Thanatos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,289 Elo+
Solo
Bellona
Bellona
orisn
Bellona
Level 12
God Stats
3W - 7L
1,241 SR
Queue Stats
4W - 8L
1,111 Elo+
Solo
Team Averages
Level 9
1,513 SR
1,225 Elo+

VS

Team Averages
Level 14
1,487 SR
1,263 Elo+
Arachne
Arachne
AlexZhabin
Arachne
Level 18
God Stats
92W - 70L
1,435 SR
Queue Stats
98W - 85L
1,284 Elo+
Party 2
Mulan
Mulan
Disturbed15
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,196 Elo+
Solo
Cerberus
Cerberus
KurwinoxPimpek
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Nerovnij69
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,113 Elo+
Solo
Janus
Janus
fugoleep
Janus
Level 17
God Stats
14W - 12L
1,500 SR
Queue Stats
74W - 78L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 5
8,111
507
8,809
11,202
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
NazGuL2530
Zhong Kui
14
7 / 5 / 8
9,437
590
12,511
10,289
5,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Papa911
Neith
12
7 / 5 / 5
8,424
527
7,283
7,347
2,088
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
heavennns
Thanatos
13
6 / 5 / 3
8,619
539
6,559
13,777
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
orisn
Bellona
11
7 / 7 / 9
8,302
519
11,000
11,631
10,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexZhabin
Arachne
15
16 / 8 / 2
10,330
646
15,604
17,544
7,272
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 6
7,046
440
5,444
12,856
5,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
9
2 / 7 / 7
6,606
413
3,587
9,776
6,279
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
11
3 / 5 / 7
7,505
469
4,535
10,198
2,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
fugoleep
Janus
12
2 / 6 / 7
7,861
491
8,074
9,259
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
31
Kills
25
26
Deaths
31
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexZhabin
Arachne
16
8
2
2.13
W
4
4
5
1.63
L
2
5
6
1
L
Cerberus
2
7
7
0.79
W
Zhong Kui
NazGuL2530
Zhong Kui
7
5
8
2.2
L
Neith
3
5
7
1.3
W
Neith
Papa911
Neith
7
5
5
1.9
L
Janus
fugoleep
Janus
2
6
7
0.92
W
Thanatos
heavennns
Thanatos
6
5
3
1.5
W
Bellona
orisn
Bellona
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,162
Damage
37,244
54,246
Taken
59,633
27,317
Mitigated
24,398
18,401
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexZhabin
Arachne
15,604
10,261
0
5,340
17,544
7,272
0
7,363
9,967
0
58,297
W
8,809
3,448
0
4,195
11,202
3,294
2,623
3,020
7,830
39,634
0
L
5,444
828
0
1,699
12,856
5,993
203
6,606
6,074
0
25,649
L
Cerberus
3,587
218
0
983
9,776
6,279
100
1,272
8,175
13,636
0
W
Zhong Kui
NazGuL2530
Zhong Kui
12,511
1,434
0
2,842
10,289
5,853
943
1,778
8,377
46,354
0
L
Neith
4,535
2,501
0
2,387
10,198
2,345
0
925
9,003
0
29,789
W
Neith
Papa911
Neith
7,283
4,381
0
1,784
7,347
2,088
489
2,049
5,194
0
26,007
L
Janus
fugoleep
Janus
8,074
582
152
1,059
9,259
2,509
0
5,154
4,060
30,779
0
W
Thanatos
heavennns
Thanatos
6,559
2,151
0
8,350
13,777
5,392
0
1,568
12,119
0
52,725
W
Bellona
orisn
Bellona
11,000
4,604
0
1,230
11,631
10,690
146
2,547
9,002
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
39,348
313
Minions Killed
248
0
Camps Cleared
0
1,392,046
Distance Traveled
1,431,016
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,330
646
73
5
0
306,401
2
W
Sol
8,111
507
76
5
0
263,418
0
L
Mulan
7,046
440
47
3
0
286,580
1
L
Cerberus
6,606
413
21
1
0
258,496
3
W
Zhong Kui
9,437
590
74
5
0
251,540
0
L
Neith
7,505
469
50
3
0
273,406
2
W
Neith
8,424
527
41
3
0
264,564
1
L
Janus
7,861
491
57
4
0
306,133
3
W
Thanatos
8,619
539
85
5
0
316,187
0
W
Bellona
8,302
519
37
2
0
296,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role