Player Matchup

Achilles
Achilles
SuperSteveTTV
Achilles
Level 65
God Stats
4W - 5L
1,353 SR
Queue Stats
62W - 49L
1,474 Elo+
Party 2
Hachiman
Hachiman
ssbuddha2015
Hachiman
Level 8
God Stats
3W - 4L
1,475 SR
Queue Stats
16W - 14L
1,301 Elo+
Party 2
Charybdis
Charybdis
two_face_dark
Charybdis
Level 9
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
Team Averages
Level 27
1,422 SR
1,340 Elo+

VS

Team Averages
Level 44
1,646 SR
1,379 Elo+
Nox
Nox
L8trnlife
Nox
Level 100
God Stats
10W - 10L
1,448 SR
Queue Stats
220W - 246L
1,411 Elo+
Solo
Cthulhu
Cthulhu
LiIGing
Cthulhu
Level 26
God Stats
29W - 25L
1,745 SR
Queue Stats
52W - 49L
1,375 Elo+
Party 1
Bakasura
Bakasura
whitecap9543
Bakasura
Level 6
God Stats
2W - 3L
1,745 SR
Queue Stats
3W - 10L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SuperSteveTTV
Achilles
18
11 / 2 / 1
14,470
629
20,906
32,692
50,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
ssbuddha2015
Hachiman
15
1 / 6 / 11
12,816
557
14,039
20,735
9,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
two_face_dark
Charybdis
13
1 / 17 / 7
11,976
521
6,120
22,807
8,212
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 9
17,160
746
34,588
19,858
20,818
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
LiIGing
Cthulhu
17
5 / 2 / 15
14,458
629
14,613
16,768
27,647
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
whitecap9543
Bakasura
15
5 / 11 / 12
13,928
606
15,483
19,694
10,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
13
Kills
25
25
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
15
0
9
19.5
W
Cthulhu
LiIGing
Cthulhu
5
2
15
6.25
L
Achilles
SuperSteveTTV
Achilles
11
2
1
5.75
L
Hachiman
ssbuddha2015
Hachiman
1
6
11
1.08
L
Charybdis
two_face_dark
Charybdis
1
17
7
0.26
W
Bakasura
whitecap9543
Bakasura
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
64,684
76,234
Taken
56,320
68,606
Mitigated
58,468
9,259
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,588
2,252
618
4,154
19,858
20,818
1,205
1,533
17,382
94,284
0
W
Cthulhu
LiIGing
Cthulhu
14,613
1,524
1,685
1,352
16,768
27,647
288
178
16,158
38,482
0
L
Achilles
SuperSteveTTV
Achilles
20,906
5,722
800
5,516
32,692
50,877
372
15,088
15,371
1,876
52,289
L
Hachiman
ssbuddha2015
Hachiman
14,039
8,065
0
2,903
20,735
9,517
0
16,922
3,736
0
47,297
L
Charybdis
two_face_dark
Charybdis
6,120
5,062
0
40
22,807
8,212
207
17,779
4,947
0
24,720
W
Bakasura
whitecap9543
Bakasura
15,483
11,474
0
2,825
19,694
10,003
1,350
764
17,738
0
26,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
45,546
184
Minions Killed
230
7
Camps Cleared
9
848,949
Distance Traveled
1,130,169
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,160
746
135
6
6
427,090
1
W
Cthulhu
14,458
629
36
2
1
354,076
0
L
Achilles
14,470
629
52
2
4
351,664
0
L
Hachiman
12,816
557
92
4
3
262,984
1
L
Charybdis
11,976
521
40
2
0
234,301
4
W
Bakasura
13,928
606
59
3
2
349,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role