Player Matchup

Charybdis
Charybdis
Dankealter
Charybdis
Level 47
God Stats
12W - 7L
1,500 SR
Queue Stats
45W - 35L
1,568 Elo+
Party 2
Hercules
Hercules
IcyHunt
Hercules
Level 87
God Stats
11W - 13L
1,353 SR
Queue Stats
205W - 227L
1,489 Elo+
Solo
Discordia
Discordia
Shadowboxbunny
Discordia
Level 84
God Stats
33W - 32L
1,444 SR
Queue Stats
55W - 50L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
aseremon
Baron Samedi
Level 68
God Stats
5W - 2L
1,658 SR
Queue Stats
122W - 128L
1,476 Elo+
Solo
Bacchus
Bacchus
pro100nalim
Bacchus
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 54L
1,593 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,531 Elo+

VS

Team Averages
Level 53
1,545 SR
1,439 Elo+
Charybdis
Charybdis
Eliazhaar
Charybdis
Level 82
God Stats
8W - 15L
1,750 SR
Queue Stats
198W - 216L
1,492 Elo+
Party 1
Cupid
Cupid
GeeGeq
Cupid
Level 23
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 58L
1,358 Elo+
Party 3
Bastet
Bastet
Mitsukoxs
Bastet
Level 68
God Stats
94W - 69L
1,589 SR
Queue Stats
149W - 171L
1,467 Elo+
Party 1
Thoth
Thoth
Vazio33
Thoth
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 159L
1,430 Elo+
Solo
Jormungandr
Jormungandr
ZuluDragon
Jormungandr
Level 57
God Stats
8W - 7L
1,588 SR
Queue Stats
94W - 102L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dankealter
Charybdis
19
4 / 0 / 9
12,237
941
12,831
8,675
7,388
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
IcyHunt
Hercules
20
4 / 1 / 14
12,585
968
12,518
28,208
23,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Shadowboxbunny
Discordia
20
6 / 0 / 9
13,347
1,027
24,914
6,742
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
aseremon
Baron Samedi
20
4 / 0 / 12
12,830
987
19,720
11,524
5,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
pro100nalim
Bacchus
19
2 / 3 / 16
12,319
948
13,364
16,016
27,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

206

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eliazhaar
Charybdis
18
1 / 6 / 3
11,697
900
11,276
23,867
9,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
GeeGeq
Cupid
18
1 / 3 / 3
11,577
891
12,386
13,420
11,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Mitsukoxs
Bastet
18
0 / 5 / 4
11,239
865
13,370
16,375
6,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Vazio33
Thoth
18
1 / 4 / 3
11,457
881
12,783
15,010
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ZuluDragon
Jormungandr
18
1 / 2 / 3
11,404
877
16,046
18,577
23,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
20
Kills
4
4
Deaths
20
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dankealter
Charybdis
4
0
9
8.5
L
Charybdis
Eliazhaar
Charybdis
1
6
3
0.42
L
Cupid
GeeGeq
Cupid
1
3
3
0.83
W
Hercules
IcyHunt
Hercules
4
1
14
11
L
Bastet
Mitsukoxs
Bastet
0
5
4
0.4
W
Discordia
Shadowboxbunny
Discordia
6
0
9
10.5
L
Thoth
Vazio33
Thoth
1
4
3
0.63
L
Jormungandr
ZuluDragon
Jormungandr
1
2
3
1.25
W
Baron Samedi
aseremon
Baron Samedi
4
0
12
10
W
Bacchus
pro100nalim
Bacchus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,347
Damage
65,861
71,165
Taken
87,249
66,485
Mitigated
57,296
27,307
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dankealter
Charybdis
12,831
6,204
556
263
8,675
7,388
0
2,946
5,729
0
26,354
L
Charybdis
Eliazhaar
Charybdis
11,276
7,449
0
822
23,867
9,811
0
16,302
7,565
0
43,065
L
Cupid
GeeGeq
Cupid
12,386
7,887
1,003
314
13,420
11,111
0
8,611
4,809
0
29,608
W
Hercules
IcyHunt
Hercules
12,518
3,419
0
12,628
28,208
23,219
0
11,758
16,450
455
24,042
L
Bastet
Mitsukoxs
Bastet
13,370
2,797
0
272
16,375
6,638
0
11,704
4,671
0
32,477
W
Discordia
Shadowboxbunny
Discordia
24,914
1,184
0
390
6,742
2,239
0
2,591
4,151
59,326
0
L
Thoth
Vazio33
Thoth
12,783
1,041
29
472
15,010
5,963
0
9,763
5,247
32,239
0
L
Jormungandr
ZuluDragon
Jormungandr
16,046
3,452
0
110
18,577
23,773
0
12,073
6,504
46,326
0
W
Baron Samedi
aseremon
Baron Samedi
19,720
1,192
6,746
6,724
11,524
5,941
0
4,435
7,089
60,715
0
W
Bacchus
pro100nalim
Bacchus
13,364
1,024
0
0
16,016
27,698
0
7,099
8,917
25,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
57,374
287
Minions Killed
274
6
Camps Cleared
13
1,293,277
Distance Traveled
1,276,156
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,237
941
45
3
0
257,359
0
L
Charybdis
11,697
900
78
6
4
246,732
0
L
Cupid
11,577
891
55
4
2
235,772
1
W
Hercules
12,585
968
20
2
0
264,950
0
L
Bastet
11,239
865
40
3
7
302,776
0
W
Discordia
13,347
1,027
99
8
2
275,686
1
L
Thoth
11,457
881
46
4
0
247,791
0
L
Jormungandr
11,404
877
55
4
0
243,085
0
W
Baron Samedi
12,830
987
100
8
3
247,044
2
W
Bacchus
12,319
948
23
2
1
248,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role