Player Matchup

Thor
Thor
ByCigArRzxX302
Thor
Level 156
God Stats
1W - 0L
1,495 SR
Queue Stats
129W - 39L
1,870 Elo+
Party 1
Sobek
Sobek
DerFacuGamer
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 0L
1,933 Elo+
Party 1
Gilgamesh
Gilgamesh
adrian0140
Gilgamesh
Level 79
God Stats
3W - 0L
1,492 SR
Queue Stats
164W - 69L
1,808 Elo+
Party 1
Zhong Kui
Zhong Kui
juankblaster
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 38L
1,890 Elo+
Party 1
Charybdis
Charybdis
nuuqui
Charybdis
Level 160
God Stats
4W - 0L
1,285 SR
Queue Stats
355W - 119L
1,920 Elo+
Party 1
Team Averages
Level 86
1,454 SR
1,884 Elo+

VS

Team Averages
Level 72
1,648 SR
1,490 Elo+
Baron Samedi
Baron Samedi
EdgySquash
Baron Samedi
Level 48
God Stats
3W - 2L
1,647 SR
Queue Stats
217W - 225L
1,425 Elo+
Solo
Loki
Loki
Mangaevolution09
Loki
Level 123
God Stats
2W - 4L
1,499 SR
Queue Stats
323W - 346L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Wade00
Ao Kuang
Level 115
God Stats
1W - 2L
1,774 SR
Queue Stats
213W - 223L
1,421 Elo+
Solo
Chiron
Chiron
babalubola
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,528 Elo+
Party 2
Charybdis
Charybdis
fniasiffhuas
Charybdis
Level 26
God Stats
4W - 3L
1,818 SR
Queue Stats
121W - 63L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 8
14,778
643
13,307
13,851
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 2 / 15
13,964
607
10,319
28,559
37,909
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
adrian0140
Gilgamesh
20
3 / 3 / 10
14,143
615
10,568
22,629
21,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
juankblaster
Zhong Kui
20
9 / 3 / 12
14,699
639
24,490
21,288
16,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
nuuqui
Charybdis
20
2 / 3 / 2
13,831
601
6,654
14,257
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdgySquash
Baron Samedi
19
4 / 3 / 3
11,374
495
9,885
13,888
10,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 7 / 2
10,645
463
8,485
15,107
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Wade00
Ao Kuang
15
1 / 8 / 5
9,667
420
7,943
23,334
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
babalubola
Chiron
16
0 / 7 / 0
10,337
449
4,577
16,755
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Charybdis
fniasiffhuas
Charybdis
19
4 / 6 / 0
13,016
566
16,561
16,588
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
31
Kills
11
11
Deaths
31
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
W
6
2
15
6.75
L
Baron Samedi
EdgySquash
Baron Samedi
4
3
3
1.83
L
2
7
2
0.43
L
Ao Kuang
Wade00
Ao Kuang
1
8
5
0.44
W
Gilgamesh
adrian0140
Gilgamesh
3
3
10
2.67
L
Chiron
babalubola
Chiron
0
7
0
0
L
Charybdis
fniasiffhuas
Charybdis
4
6
0
0.67
W
Zhong Kui
juankblaster
Zhong Kui
9
3
12
5
W
Charybdis
nuuqui
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,338
Damage
47,451
100,584
Taken
85,672
88,978
Mitigated
36,642
36,088
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,307
2,148
0
3,753
13,851
7,335
1,730
2,509
10,866
0
112,886
W
10,319
817
0
6,143
28,559
37,909
260
4,869
21,922
55,605
0
L
Baron Samedi
EdgySquash
Baron Samedi
9,885
768
1,396
3,459
13,888
10,242
0
8,381
5,507
67,666
0
L
8,485
1,433
0
1,599
15,107
5,791
876
8,781
6,326
0
66,824
L
Ao Kuang
Wade00
Ao Kuang
7,943
2,121
0
6,376
23,334
7,916
0
7,472
15,862
56,838
0
W
Gilgamesh
adrian0140
Gilgamesh
10,568
1,116
0
8,050
22,629
21,107
376
2,879
19,750
18,700
68,324
L
Chiron
babalubola
Chiron
4,577
617
100
5,376
16,755
6,114
0
7,020
9,735
0
70,487
L
Charybdis
fniasiffhuas
Charybdis
16,561
9,270
0
3,572
16,588
6,579
433
5,014
11,574
0
97,544
W
Zhong Kui
juankblaster
Zhong Kui
24,490
2,744
0
11,771
21,288
16,865
3,809
6,766
14,522
107,353
0
W
Charybdis
nuuqui
Charybdis
6,654
3,296
0
6,371
14,257
5,762
7,299
3,593
10,664
0
130,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,415
Gold Earned
55,039
738
Minions Killed
647
0
Camps Cleared
0
2,254,378
Distance Traveled
1,976,495
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,778
643
145
6
0
514,541
6
W
Sobek
13,964
607
85
4
0
466,656
6
L
Baron Samedi
11,374
495
105
5
0
410,904
7
L
Loki
10,645
463
128
6
0
424,028
2
L
Ao Kuang
9,667
420
86
4
0
414,435
2
W
Gilgamesh
14,143
615
153
7
0
455,644
0
L
Chiron
10,337
449
145
6
0
357,498
4
L
Charybdis
13,016
566
183
8
0
369,630
4
W
Zhong Kui
14,699
639
159
7
0
416,547
2
W
Charybdis
13,831
601
196
9
0
400,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role