Player Matchup

Kukulkan
Kukulkan
DaBaby40
Kukulkan
Level 11
God Stats
7W - 5L
1,917 SR
Queue Stats
29W - 9L
1,652 Elo+
Party 2
Charybdis
Charybdis
reyj2nv
Charybdis
Level 113
God Stats
40W - 51L
1,383 SR
Queue Stats
204W - 282L
1,298 Elo+
Solo
Bacchus
Bacchus
squidward69rules
Bacchus
Level 45
God Stats
51W - 24L
1,277 SR
Queue Stats
99W - 61L
1,500 Elo+
Party 2
Team Averages
Level 56
1,526 SR
1,483 Elo+

VS

Team Averages
Level 95
1,491 SR
1,422 Elo+
Sol
Sol
JayBoogzV2
Sol
Level 76
God Stats
15W - 21L
1,479 SR
Queue Stats
82W - 109L
1,396 Elo+
Party 1
Artemis
Artemis
LioLoCleanPlate
Artemis
Level 69
God Stats
11W - 18L
1,383 SR
Queue Stats
269W - 360L
1,384 Elo+
Solo
Odin
Odin
StonyDromo
Odin
Level 139
God Stats
16W - 9L
1,610 SR
Queue Stats
238W - 233L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaBaby40
Kukulkan
11
1 / 4 / 2
8,061
576
7,004
8,819
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
reyj2nv
Charybdis
12
3 / 2 / 3
8,871
634
5,920
13,082
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 1
8,682
620
6,003
11,692
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,869
634
9,219
10,130
3,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
8,719
623
10,060
7,151
2,186
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
9,458
676
8,967
10,827
6,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
6
6
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DaBaby40
Kukulkan
1
4
2
0.5
W
1
2
3
1.25
W
2
3
3
1.17
W
3
2
2
2
L
Charybdis
reyj2nv
Charybdis
3
2
3
2.25
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,927
Damage
28,246
33,593
Taken
28,108
23,361
Mitigated
12,289
8,378
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DaBaby40
Kukulkan
7,004
263
713
2,758
8,819
3,303
0
2,506
6,313
33,028
0
W
9,219
1,316
795
3,765
10,130
3,917
723
5,675
3,867
37,134
0
W
10,060
3,463
0
614
7,151
2,186
1,518
2,600
4,228
0
23,747
W
8,967
2,407
142
952
10,827
6,186
174
3,366
6,555
4,031
22,230
L
Charybdis
reyj2nv
Charybdis
5,920
1,394
0
1,732
13,082
5,195
0
4,225
8,857
0
21,582
L
6,003
217
0
3,175
11,692
14,863
0
4,736
6,956
11,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
27,046
126
Minions Killed
135
3
Camps Cleared
7
720,686
Distance Traveled
743,725
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,061
576
74
5
3
232,328
2
W
Sol
8,869
634
51
4
2
264,856
0
W
Artemis
8,719
623
36
3
1
205,593
2
W
Odin
9,458
676
48
3
4
273,276
4
L
Charybdis
8,871
634
38
3
0
200,110
0
L
Bacchus
8,682
620
14
1
0
288,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role