Player Matchup

Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CoastXD
Achilles
Level 112
God Stats
7W - 6L
1,592 SR
Queue Stats
74W - 82L
1,495 Elo+
Solo
Charybdis
Charybdis
DementedDwight
Charybdis
Level 155
God Stats
8W - 16L
1,106 SR
Queue Stats
119W - 121L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Kwik_KiLLz
Cthulhu
Level 144
God Stats
2W - 0L
1,770 SR
Queue Stats
25W - 30L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Syndell
Nu Wa
Level 155
God Stats
106W - 79L
1,583 SR
Queue Stats
548W - 596L
1,456 Elo+
Solo
Team Averages
Level 144
1,510 SR
1,493 Elo+

VS

Team Averages
Level 131
1,484 SR
1,511 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cybersore
Merlin
Level 102
God Stats
0W - 2L
1,297 SR
Queue Stats
54W - 37L
1,529 Elo+
Party 2
Osiris
Osiris
ImpulsiveJosh
Osiris
Level 156
God Stats
3W - 10L
1,295 SR
Queue Stats
153W - 161L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LionOfTheNorth2
Morgan Le Fay
Level 87
God Stats
9W - 6L
1,569 SR
Queue Stats
20W - 18L
1,508 Elo+
Party 2
Ymir
Ymir
linktheunbound
Ymir
Level 148
God Stats
1W - 1L
1,757 SR
Queue Stats
55W - 60L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 0 / 3
6,728
1,121
6,262
3,394
1,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CoastXD
Achilles
11
6 / 1 / 5
6,887
1,148
5,688
5,755
2,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
DementedDwight
Charybdis
10
0 / 3 / 5
5,005
834
1,919
4,948
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kwik_KiLLz
Cthulhu
10
1 / 0 / 6
5,322
887
3,494
4,870
3,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Syndell
Nu Wa
11
1 / 0 / 5
5,510
918
3,145
2,709
815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 1 / 0
4,723
787
2,861
5,804
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Cybersore
Merlin
11
0 / 1 / 2
4,960
827
2,892
3,928
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
5,221
870
3,491
6,100
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LionOfTheNorth2
Morgan Le Fay
10
1 / 4 / 3
5,617
936
5,723
5,452
1,860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
4,398
733
1,336
4,188
3,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
11
Kills
4
4
Deaths
11
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
3
4.5
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Achilles
CoastXD
Achilles
6
1
5
8.5
L
Merlin
Cybersore
Merlin
0
1
2
1
W
Charybdis
DementedDwight
Charybdis
0
3
5
0.83
L
2
2
0
1
W
Cthulhu
Kwik_KiLLz
Cthulhu
1
0
6
4
L
Morgan Le Fay
LionOfTheNorth2
Morgan Le Fay
1
4
3
0.63
W
Nu Wa
Syndell
Nu Wa
1
0
5
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
16,303
21,676
Taken
25,472
9,547
Mitigated
12,409
4,772
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,262
496
0
1,633
3,394
1,564
569
1,094
2,256
26,003
0
L
Hou Yi
 
Hou Yi
2,861
1,118
0
604
5,804
1,867
0
3,528
2,276
0
21,072
W
Achilles
CoastXD
Achilles
5,688
1,888
0
1,670
5,755
2,178
0
2,670
3,003
0
9,685
L
Merlin
Cybersore
Merlin
2,892
111
0
491
3,928
1,334
0
2,818
1,110
16,023
0
W
Charybdis
DementedDwight
Charybdis
1,919
859
0
344
4,948
1,872
753
2,607
2,207
0
12,296
L
3,491
649
0
593
6,100
3,896
0
2,811
3,289
0
12,210
W
Cthulhu
Kwik_KiLLz
Cthulhu
3,494
41
0
1,125
4,870
3,118
0
3,056
1,774
8,268
0
L
Morgan Le Fay
LionOfTheNorth2
Morgan Le Fay
5,723
418
0
515
5,452
1,860
0
1,972
3,480
11,601
0
W
Nu Wa
Syndell
Nu Wa
3,145
900
0
0
2,709
815
232
736
1,894
16,114
0
L
1,336
261
0
470
4,188
3,452
0
1,772
2,416
2,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
24,919
137
Minions Killed
112
4
Camps Cleared
4
646,292
Distance Traveled
543,146
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,728
1,121
54
9
1
139,259
1
L
Hou Yi
4,723
787
42
7
1
114,876
1
W
Achilles
6,887
1,148
10
2
0
142,215
1
L
Merlin
4,960
827
37
6
0
120,474
1
W
Charybdis
5,005
834
23
4
3
96,460
2
L
Osiris
5,221
870
21
4
3
115,180
0
W
Cthulhu
5,322
887
10
2
0
141,096
0
L
Morgan Le Fay
5,617
936
11
2
0
119,006
2
W
Nu Wa
5,510
918
40
7
0
127,262
0
L
Ymir
4,398
733
1
0
0
73,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role