Player Matchup

Ra
Ra
BRASHJOKER10
Ra
Level 15
God Stats
2W - 7L
1,210 SR
Queue Stats
13W - 39L
1,122 Elo+
Solo
Geb
Geb
ElderGodCthulu
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,087 Elo+
Solo
Charybdis
Charybdis
almighty_fazo350
Charybdis
Level 60
God Stats
5W - 4L
1,516 SR
Queue Stats
69W - 77L
1,435 Elo+
Solo
Team Averages
Level 30
1,409 SR
1,215 Elo+

VS

Team Averages
Level 35
1,406 SR
1,323 Elo+
Cerberus
Cerberus
Gary2502
Cerberus
Level 5
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 10L
1,188 Elo+
Solo
Anubis
Anubis
THE KILLER28302
Anubis
Level 87
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 0L
1,638 Elo+
Solo
Sobek
Sobek
megaoctane
Sobek
Level 14
God Stats
1W - 0L
1,200 SR
Queue Stats
6W - 11L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 10 / 1
9,290
715
5,417
11,953
4,553
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 6
7,930
610
1,196
8,073
3,329
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
11
3 / 11 / 3
8,048
619
7,990
13,540
3,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gary2502
Cerberus
7
0 / 7 / 5
7,887
607
683
8,178
4,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
15 / 0 / 6
11,787
907
17,484
15,032
8,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
14
8 / 2 / 11
10,289
791
7,877
13,658
7,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
23
23
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
10
1
0.55
L
0
2
6
1.5
W
Cerberus
Gary2502
Cerberus
0
7
5
0.36
W
15
0
6
18
L
Charybdis
3
11
3
0.41
W
Sobek
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
26,044
33,566
Taken
36,868
11,584
Mitigated
20,402
742
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,417
1,261
327
415
11,953
4,553
0
9,996
1,957
11,635
0
L
1,196
183
0
0
8,073
3,329
0
6,191
1,882
4,280
0
W
Cerberus
Gary2502
Cerberus
683
0
0
111
8,178
4,073
11
910
7,268
4,828
0
W
17,484
1,071
230
11,035
15,032
8,938
1,361
2,881
12,151
49,215
0
L
Charybdis
7,990
3,522
0
0
13,540
3,702
0
11,045
2,495
0
32,180
W
Sobek
7,877
619
182
2,676
13,658
7,391
846
2,822
10,836
16,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
29,963
59
Minions Killed
95
1
Camps Cleared
0
474,997
Distance Traveled
583,922
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,290
715
11
1
0
152,725
0
L
Geb
7,930
610
5
0
1
144,698
1
W
Cerberus
7,887
607
1
0
0
121,072
0
W
Anubis
11,787
907
80
6
0
207,244
1
L
Charybdis
8,048
619
43
3
0
177,574
0
W
Sobek
10,289
791
14
1
0
255,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role