Player Matchup

Izanami
Izanami
AngryChefWillie
Izanami
Level 44
God Stats
6W - 7L
1,401 SR
Queue Stats
305W - 366L
1,396 Elo+
Solo
Ne Zha
Ne Zha
BAKE Me Now
Ne Zha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,469 Elo+
Solo
Nu Wa
Nu Wa
GavinBelsom
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
OdiousTruth
Artio
Level 57
God Stats
2W - 3L
1,389 SR
Queue Stats
115W - 116L
1,348 Elo+
Solo
Thor
Thor
ZanyZax
Thor
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 58
1,458 SR
1,443 Elo+

VS

Team Averages
Level 70
1,407 SR
1,304 Elo+
Artio
Artio
Bandowser
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,151 Elo+
Solo
Sol
Sol
DieHardFALCON28
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,168 Elo+
Solo
Xbalanque
Xbalanque
MemeBeanSupreme
Xbalanque
Level 68
God Stats
2W - 2L
1,344 SR
Queue Stats
162W - 173L
1,375 Elo+
Party 2
Mulan
Mulan
SlimeDaddy
Mulan
Level 88
God Stats
4W - 1L
1,386 SR
Queue Stats
95W - 115L
1,430 Elo+
Party 2
Bellona
Bellona
theunholyleroy
Bellona
Level 88
God Stats
2W - 1L
1,305 SR
Queue Stats
207W - 207L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 13
11,890
793
30,540
14,150
5,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
18
6 / 5 / 17
11,330
755
15,148
15,677
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 15
10,498
700
18,764
8,611
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 23
11,271
751
26,919
32,191
43,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
ZanyZax
Thor
18
6 / 4 / 15
11,542
769
6,951
10,940
6,039
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bandowser
Artio
18
3 / 7 / 18
11,184
746
8,822
26,320
31,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
12 / 2 / 12
13,381
892
24,040
21,569
12,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
MemeBeanSupreme
Xbalanque
15
2 / 8 / 15
10,128
675
12,560
18,828
8,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
18
5 / 8 / 10
11,407
760
10,343
19,116
11,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 13
10,623
708
15,127
26,575
22,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
92
29
Kills
24
24
Deaths
29
83
Assists
68
Player
Kills
Deaths
Assists
KDA
L
9
5
13
3.1
L
Ne Zha
6
5
17
2.9
W
Artio
Bandowser
Artio
3
7
18
1.71
W
12
2
12
9
L
4
4
15
2.88
W
Xbalanque
MemeBeanSupreme
Xbalanque
2
8
15
1.19
L
4
6
23
2.58
W
Mulan
5
8
10
1.25
L
Thor
ZanyZax
Thor
6
4
15
3.38
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,322
Damage
70,892
81,569
Taken
112,408
64,987
Mitigated
85,005
31,909
Healing
38,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,540
20,833
2,239
4,010
14,150
5,404
3,020
6,292
7,746
0
57,746
L
Ne Zha
15,148
3,433
2,261
3,081
15,677
6,977
679
5,489
10,044
0
31,447
W
Artio
Bandowser
Artio
8,822
939
3,824
4,964
26,320
31,051
428
11,360
14,960
18,816
0
W
24,040
8,096
799
9,833
21,569
12,194
3,059
8,315
13,254
74,567
0
L
18,764
5,218
96
1,193
8,611
3,021
867
3,513
5,050
26,211
0
W
Xbalanque
MemeBeanSupreme
Xbalanque
12,560
5,073
1,411
2,811
18,828
8,178
875
7,169
11,659
0
29,631
L
26,919
1,393
5,197
13,057
32,191
43,546
266
12,831
19,004
38,218
0
W
Mulan
10,343
1,652
691
3,320
19,116
11,134
887
8,361
10,755
0
24,972
L
Thor
ZanyZax
Thor
6,951
1,253
422
353
10,940
6,039
453
3,923
6,863
0
11,228
W
15,127
2,501
2,154
9,130
26,575
22,448
286
10,478
16,097
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,531
Gold Earned
56,723
153
Minions Killed
209
0
Camps Cleared
0
1,281,221
Distance Traveled
1,276,751
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,890
793
70
5
0
207,958
0
L
Ne Zha
11,330
755
31
2
0
264,171
1
W
Artio
11,184
746
19
1
0
233,178
0
W
Sol
13,381
892
97
6
0
267,256
1
L
Nu Wa
10,498
700
18
1
0
257,052
1
W
Xbalanque
10,128
675
44
3
0
241,060
1
L
Artio
11,271
751
24
2
0
255,952
0
W
Mulan
11,407
760
24
2
0
244,814
0
L
Thor
11,542
769
10
1
0
296,088
1
W
Bellona
10,623
708
25
2
0
290,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role