Player Matchup

Charybdis
Charybdis
AkkoV
Charybdis
Level 158
God Stats
5W - 3L
1,699 SR
Queue Stats
780W - 309L
1,815 Elo+
Solo
Kuzenbo
Kuzenbo
BLACKMG
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,366 Elo+
Solo
Eset
Eset
Skylo The Wolf
Eset
Level 156
God Stats
9W - 5L
1,778 SR
Queue Stats
175W - 122L
1,682 Elo+
Solo
Team Averages
Level 118
1,659 SR
1,621 Elo+

VS

Team Averages
Level 136
1,646 SR
1,581 Elo+
Charybdis
Charybdis
Dada Zay
Charybdis
Level 143
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 16L
1,705 Elo+
Party 1
Cabrakan
Cabrakan
SgMattyIce
Cabrakan
Level 144
God Stats
0W - 1L
1,656 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 1
Chang'e
Chang'e
Trill Traps
Chang'e
Level 121
God Stats
1W - 2L
1,995 SR
Queue Stats
42W - 37L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkkoV
Charybdis
20
15 / 3 / 4
16,276
740
32,682
18,752
7,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
BLACKMG
Kuzenbo
17
1 / 5 / 10
13,817
628
13,473
21,889
33,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 8
14,241
647
17,075
16,781
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dada Zay
Charybdis
17
7 / 8 / 4
14,201
646
16,455
22,720
8,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
SgMattyIce
Cabrakan
16
2 / 6 / 11
14,147
643
12,969
26,890
39,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Trill Traps
Chang'e
16
5 / 7 / 5
13,453
612
16,089
24,713
7,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
21
Kills
14
14
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AkkoV
Charybdis
15
3
4
5.67
W
Kuzenbo
BLACKMG
Kuzenbo
1
5
10
1.2
L
Charybdis
Dada Zay
Charybdis
7
8
4
1.13
L
Cabrakan
SgMattyIce
Cabrakan
2
6
11
1.25
W
5
6
8
1.5
L
Chang'e
Trill Traps
Chang'e
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,230
Damage
45,513
57,422
Taken
74,323
47,067
Mitigated
55,307
12,615
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AkkoV
Charybdis
32,682
17,412
0
6,891
18,752
7,223
2,736
9,298
9,454
0
118,820
W
Kuzenbo
BLACKMG
Kuzenbo
13,473
3,689
0
3,210
21,889
33,986
266
9,304
12,585
47,815
0
L
Charybdis
Dada Zay
Charybdis
16,455
8,806
0
0
22,720
8,053
296
10,716
12,004
0
63,634
L
Cabrakan
SgMattyIce
Cabrakan
12,969
1,351
0
1,461
26,890
39,544
28
9,748
17,142
25,269
0
W
17,075
951
655
1,859
16,781
5,858
161
11,385
5,396
40,753
0
L
Chang'e
Trill Traps
Chang'e
16,089
382
3,103
9,024
24,713
7,710
195
10,338
14,375
60,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
41,801
235
Minions Killed
225
13
Camps Cleared
6
1,125,654
Distance Traveled
1,027,912
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,276
740
144
7
6
376,785
1
W
Kuzenbo
13,817
628
49
2
4
385,625
4
L
Charybdis
14,201
646
119
5
3
291,213
0
L
Cabrakan
14,147
643
18
1
1
370,420
7
W
Eset
14,241
647
42
2
3
363,244
8
L
Chang'e
13,453
612
88
4
2
366,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role