Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Kusait
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,026 Elo+
Party 3
Aphrodite
Aphrodite
RazielTheFallen1
Aphrodite
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 27L
1,273 Elo+
Party 2
Thor
Thor
Sparta001pro
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,026 Elo+
Party 3
Olorun
Olorun
Taukar
Olorun
Level 23
God Stats
72W - 74L
1,560 SR
Queue Stats
92W - 99L
1,431 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,251 Elo+

VS

Team Averages
Level 11
1,380 SR
1,236 Elo+
Sun Wukong
Sun Wukong
AquaBerryAdmiral
Sun Wukong
Level 11
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
FatBiggz97
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,176 Elo+
Party 1
Thor
Thor
RedSnap96
Thor
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 8L
1,245 Elo+
Party 1
Xbalanque
Xbalanque
ShWraitHsH
Xbalanque
Level 3
God Stats
1W - 6L
1,215 SR
Queue Stats
30W - 37L
977 Elo+
Solo
Hachiman
Hachiman
Superakamro
Hachiman
Level 23
God Stats
4W - 2L
1,628 SR
Queue Stats
4W - 2L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
15 / 5 / 8
17,095
611
28,016
23,081
9,560
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Kusait
Horus
15
0 / 18 / 4
11,679
417
4,849
24,833
12,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
20
3 / 5 / 19
15,132
540
6,792
16,243
13,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 21 / 4
10,808
386
5,944
24,810
7,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Taukar
Olorun
20
8 / 5 / 7
15,729
562
13,148
20,457
7,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AquaBerryAdmiral
Sun Wukong
19
17 / 6 / 19
14,007
500
19,008
22,370
30,216
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
FatBiggz97
Kukulkan
20
19 / 8 / 12
15,690
560
31,690
16,217
8,470
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
11 / 4 / 10
13,883
496
12,554
19,116
8,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
ShWraitHsH
Xbalanque
6
0 / 0 / 2
6,402
229
0
0
0
Hachiman
Superakamro
Hachiman
20
5 / 8 / 9
13,473
481
15,503
21,359
8,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
26
Kills
52
54
Deaths
26
42
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
5
8
3.8
L
Sun Wukong
AquaBerryAdmiral
Sun Wukong
17
6
19
4.42
L
Kukulkan
FatBiggz97
Kukulkan
19
8
12
3.13
W
Horus
Kusait
Horus
0
18
4
0.11
W
Aphrodite
3
5
19
2.5
L
Thor
11
4
10
4
L
Xbalanque
ShWraitHsH
Xbalanque
0
0
2
1
W
0
21
4
0.1
L
Hachiman
Superakamro
Hachiman
5
8
9
1.19
W
Olorun
Taukar
Olorun
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,749
Damage
78,755
109,424
Taken
79,062
50,206
Mitigated
56,264
21,499
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,016
15,847
0
5,662
23,081
9,560
9,103
7,279
15,802
0
108,558
L
Sun Wukong
AquaBerryAdmiral
Sun Wukong
19,008
6,458
0
1,965
22,370
30,216
1,145
3,297
19,020
0
72,371
L
Kukulkan
FatBiggz97
Kukulkan
31,690
5,513
0
1,855
16,217
8,470
1,272
5,036
11,181
109,184
0
W
Horus
Kusait
Horus
4,849
2,055
0
352
24,833
12,148
1,463
4,588
19,982
0
44,579
W
Aphrodite
6,792
2,399
5,359
4,451
16,243
13,884
2,115
6,623
9,620
35,372
0
L
Thor
12,554
2,709
0
2,554
19,116
8,810
622
4,258
14,858
0
73,267
L
Xbalanque
ShWraitHsH
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
5,944
2,394
0
163
24,810
7,452
2,010
6,059
18,751
0
28,186
L
Hachiman
Superakamro
Hachiman
15,503
9,558
364
5,604
21,359
8,768
3,888
7,349
14,010
0
78,561
W
Olorun
Taukar
Olorun
13,148
8,359
109
5,403
20,457
7,162
3,025
7,141
13,316
71,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,443
Gold Earned
63,455
420
Minions Killed
513
0
Camps Cleared
0
2,303,405
Distance Traveled
1,770,627
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,095
611
136
5
0
464,143
4
L
Sun Wukong
14,007
500
103
4
0
466,604
0
L
Kukulkan
15,690
560
159
6
0
436,740
2
W
Horus
11,679
417
78
3
0
408,581
2
W
Aphrodite
15,132
540
62
2
0
497,763
3
L
Thor
13,883
496
104
4
0
454,029
0
L
Xbalanque
6,402
229
0
0
0
0
0
W
Thor
10,808
386
50
2
0
427,855
0
L
Hachiman
13,473
481
147
5
0
413,254
0
W
Olorun
15,729
562
94
3
0
505,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role