Player Matchup

Medusa
Medusa
Eclipse-Diable
Medusa
Level 28
God Stats
70W - 88L
1,478 SR
Queue Stats
124W - 163L
1,329 Elo+
Party 1
Hachiman
Hachiman
P0ssessedDem0n
Hachiman
Level 45
God Stats
10W - 15L
1,391 SR
Queue Stats
96W - 124L
1,381 Elo+
Party 2
Fenrir
Fenrir
Puppet OG2203
Fenrir
Level 18
God Stats
2W - 11L
1,500 SR
Queue Stats
91W - 144L
1,247 Elo+
Party 2
Nemesis
Nemesis
destructifero
Nemesis
Level 45
God Stats
1W - 4L
1,551 SR
Queue Stats
34W - 53L
1,378 Elo+
Solo
Xbalanque
Xbalanque
rzoo941
Xbalanque
Level 36
God Stats
3W - 6L
1,276 SR
Queue Stats
228W - 289L
1,245 Elo+
Party 1
Team Averages
Level 34
1,439 SR
1,316 Elo+

VS

Team Averages
Level 67
1,466 SR
1,409 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PlatedKiwi
Thor
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,362 Elo+
Solo
Hades
Hades
RGH_x_TRYHARD
Hades
Level 88
God Stats
6W - 6L
1,524 SR
Queue Stats
449W - 482L
1,373 Elo+
Party 3
Gilgamesh
Gilgamesh
natha272
Gilgamesh
Level 47
God Stats
6W - 6L
1,338 SR
Queue Stats
142W - 151L
1,333 Elo+
Solo
Charybdis
Charybdis
ravenwolf04
Charybdis
Level 45
God Stats
4W - 6L
1,468 SR
Queue Stats
360W - 369L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 1
11,439
477
8,190
17,107
5,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
12
1 / 12 / 2
8,840
368
8,766
16,013
4,949
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 1
7,888
329
2,594
12,745
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
12
0 / 13 / 3
8,539
356
7,069
23,440
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
rzoo941
Xbalanque
16
2 / 11 / 4
10,509
438
14,570
16,189
5,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 1 / 24
13,802
575
8,636
23,680
22,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 8
12,225
509
4,583
10,451
4,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
21 / 2 / 9
15,162
632
23,334
18,855
12,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
natha272
Gilgamesh
20
10 / 2 / 4
14,261
594
10,172
22,570
10,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
ravenwolf04
Charybdis
19
11 / 1 / 18
14,631
610
13,337
19,267
8,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
7
Kills
51
52
Deaths
8
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
24
17
L
4
10
1
0.45
L
Hachiman
1
12
2
0.17
W
4
2
8
4
L
0
6
1
0.08
W
21
2
9
12.75
L
Nemesis
0
13
3
0.12
W
Gilgamesh
natha272
Gilgamesh
10
2
4
6
W
Charybdis
ravenwolf04
Charybdis
11
1
18
20
L
Xbalanque
rzoo941
Xbalanque
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,189
Damage
60,062
85,494
Taken
94,823
28,762
Mitigated
58,667
6,432
Healing
44,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,636
1,512
0
12,103
23,680
22,764
1,267
971
22,709
30,641
0
L
8,190
3,132
247
2,188
17,107
5,739
652
10,898
6,209
0
55,120
L
Hachiman
8,766
5,059
447
345
16,013
4,949
11
6,816
9,197
0
44,763
W
4,583
270
0
431
10,451
4,545
1,192
397
9,667
0
50,112
L
2,594
717
0
1,576
12,745
5,087
0
1,445
11,300
0
30,196
W
23,334
1,371
490
11,150
18,855
12,739
1,951
0
18,855
85,012
0
L
Nemesis
7,069
2,990
0
1,629
23,440
7,332
0
6,974
16,466
0
51,158
W
Gilgamesh
natha272
Gilgamesh
10,172
3,389
427
10,338
22,570
10,552
4,522
231
22,033
0
103,864
W
Charybdis
ravenwolf04
Charybdis
13,337
7,917
0
9,755
19,267
8,067
6,766
483
18,784
0
102,715
L
Xbalanque
rzoo941
Xbalanque
14,570
7,386
0
0
16,189
5,655
0
5,837
10,352
0
82,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
70,081
385
Minions Killed
471
0
Camps Cleared
0
1,860,668
Distance Traveled
2,049,811
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,802
575
44
2
0
360,877
2
L
Medusa
11,439
477
93
4
0
386,592
0
L
Hachiman
8,840
368
69
3
0
352,453
4
W
Thor
12,225
509
44
2
0
344,132
4
L
Fenrir
7,888
329
53
2
0
309,691
4
W
Hades
15,162
632
134
6
0
487,028
2
L
Nemesis
8,539
356
67
3
0
425,768
0
W
Gilgamesh
14,261
594
133
6
0
427,772
3
W
Charybdis
14,631
610
116
5
0
430,002
7
L
Xbalanque
10,509
438
103
4
0
386,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role