Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Neavire
Chang'e
Level 40
God Stats
44W - 20L
1,750 SR
Queue Stats
340W - 288L
1,463 Elo+
Party 2
Thanatos
Thanatos
NoturnoLipe
Thanatos
Level 146
God Stats
12W - 5L
1,711 SR
Queue Stats
162W - 111L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Yoltres
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,579 Elo+
Party 3
Hercules
Hercules
xiXWill007Xix
Hercules
Level 107
God Stats
11W - 7L
1,781 SR
Queue Stats
379W - 237L
1,676 Elo+
Party 3
Team Averages
Level 93
1,648 SR
1,521 Elo+

VS

Team Averages
Level 80
1,480 SR
1,572 Elo+
Fenrir
Fenrir
Jacquezz01
Fenrir
Level 38
God Stats
9W - 8L
1,396 SR
Queue Stats
132W - 113L
1,411 Elo+
Solo
Thoth
Thoth
Massica-
Thoth
Level 123
God Stats
4W - 5L
1,155 SR
Queue Stats
261W - 250L
1,575 Elo+
Party 1
Chernobog
Chernobog
Off-2-Oblivion
Chernobog
Level 143
God Stats
2W - 4L
1,564 SR
Queue Stats
402W - 400L
1,575 Elo+
Party 1
Athena
Athena
smelly-lizard
Athena
Level 91
God Stats
18W - 14L
1,608 SR
Queue Stats
131W - 130L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
xXMassica1Xx
Guan Yu
Level 7
God Stats
4W - 3L
1,679 SR
Queue Stats
4W - 3L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 2
6,595
600
5,805
5,740
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Neavire
Chang'e
9
0 / 4 / 1
5,682
517
1,893
6,384
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NoturnoLipe
Thanatos
12
8 / 1 / 1
7,537
685
6,161
7,212
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Yoltres
Sylvanus
11
1 / 0 / 4
6,258
569
4,177
5,073
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
xiXWill007Xix
Hercules
12
4 / 0 / 1
7,072
643
4,756
3,361
2,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jacquezz01
Fenrir
10
4 / 4 / 0
5,874
534
5,164
9,497
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Massica-
Thoth
11
1 / 3 / 1
6,411
583
3,849
3,537
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Off-2-Oblivion
Chernobog
10
0 / 2 / 1
5,525
502
2,606
6,425
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 1
4,766
433
1,008
7,044
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xXMassica1Xx
Guan Yu
8
0 / 3 / 0
4,724
429
1,698
6,099
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
5
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
L
Fenrir
Jacquezz01
Fenrir
4
4
0
1
L
Thoth
Massica-
Thoth
1
3
1
0.5
W
Chang'e
Neavire
Chang'e
0
4
1
0.13
W
Thanatos
NoturnoLipe
Thanatos
8
1
1
8.5
L
Chernobog
Off-2-Oblivion
Chernobog
0
2
1
0.25
W
Sylvanus
Yoltres
Sylvanus
1
0
4
3
L
0
2
1
0.25
L
Guan Yu
xXMassica1Xx
Guan Yu
0
3
0
0
W
Hercules
xiXWill007Xix
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
14,325
27,770
Taken
32,602
12,942
Mitigated
14,545
16,399
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,805
1,478
0
3,532
5,740
3,211
390
290
5,450
36,090
0
L
Fenrir
Jacquezz01
Fenrir
5,164
455
0
1,248
9,497
2,959
0
3,729
5,580
0
29,516
L
Thoth
Massica-
Thoth
3,849
275
0
540
3,537
920
172
1,161
2,329
36,210
0
W
Chang'e
Neavire
Chang'e
1,893
122
633
2,006
6,384
1,615
0
1,345
4,823
23,194
0
W
Thanatos
NoturnoLipe
Thanatos
6,161
2,400
0
6,118
7,212
2,548
0
1,497
5,601
0
40,711
L
Chernobog
Off-2-Oblivion
Chernobog
2,606
1,628
0
1,705
6,425
1,703
0
2,877
3,271
0
34,934
W
Sylvanus
Yoltres
Sylvanus
4,177
1,651
728
1,560
5,073
2,972
0
1,327
3,636
25,443
8,141
L
1,008
203
0
250
7,044
3,916
54
2,487
4,461
8,015
0
L
Guan Yu
xXMassica1Xx
Guan Yu
1,698
465
0
1,210
6,099
5,047
0
425
5,455
0
10,392
W
Hercules
xiXWill007Xix
Hercules
4,756
2,040
0
1,822
3,361
2,596
0
0
3,094
0
38,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
27,300
347
Minions Killed
260
0
Camps Cleared
0
1,156,067
Distance Traveled
1,108,724
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,595
600
81
7
0
210,884
1
L
Fenrir
5,874
534
48
4
0
240,340
5
L
Thoth
6,411
583
97
9
0
216,058
4
W
Chang'e
5,682
517
59
5
0
227,198
3
W
Thanatos
7,537
685
71
6
0
266,603
1
L
Chernobog
5,525
502
69
6
0
220,069
4
W
Sylvanus
6,258
569
56
5
0
217,750
5
L
Athena
4,766
433
21
2
0
227,733
2
L
Guan Yu
4,724
429
25
2
0
204,524
0
W
Hercules
7,072
643
80
7
0
233,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role