Player Matchup

Fenrir
Fenrir
AlbaRazz51
Fenrir
Level 61
God Stats
15W - 14L
1,597 SR
Queue Stats
240W - 273L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
NRG_Lav
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Raven_of_dawn1
Sun Wukong
Level 25
God Stats
6W - 3L
1,626 SR
Queue Stats
122W - 120L
1,393 Elo+
Party 2
Athena
Athena
Russkiy-s-ak
Athena
Level 17
God Stats
36W - 25L
1,500 SR
Queue Stats
301W - 297L
1,357 Elo+
Party 2
Neith
Neith
xXCaylerCryXx
Neith
Level 14
God Stats
4W - 2L
1,274 SR
Queue Stats
71W - 62L
1,213 Elo+
Party 2
Team Averages
Level 24
1,499 SR
1,341 Elo+

VS

Team Averages
Level 19
1,343 SR
1,263 Elo+
Odin
Odin
BloodborneViking
Odin
Level 28
God Stats
0W - 9L
1,500 SR
Queue Stats
81W - 103L
1,346 Elo+
Solo
Ares
Ares
D3nnof
Ares
Level 5
God Stats
2W - 2L
1,321 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Hel
Hel
PGM_WAZZZ
Hel
Level 18
God Stats
3W - 7L
1,225 SR
Queue Stats
271W - 277L
1,264 Elo+
Solo
Chiron
Chiron
QueenBear7205
Chiron
Level 21
God Stats
21W - 23L
1,389 SR
Queue Stats
217W - 244L
1,375 Elo+
Solo
Pele
Pele
SrPingüin0
Pele
Level 25
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlbaRazz51
Fenrir
17
19 / 3 / 3
10,918
642
19,552
12,936
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
NRG_Lav
Kukulkan
14
2 / 2 / 5
9,139
538
3,578
5,610
1,779
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Raven_of_dawn1
Sun Wukong
15
4 / 1 / 0
9,370
551
7,200
10,416
5,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
12
0 / 0 / 10
7,448
438
4,375
10,100
6,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 9
7,372
434
8,327
8,912
3,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,797
400
6,615
11,067
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
D3nnof
Ares
8
0 / 5 / 2
5,806
342
3,227
14,528
5,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 8 / 0
9,425
554
7,201
13,243
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
7,041
414
8,204
9,833
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 5 / 0
7,328
431
4,249
11,701
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
26
Kills
7
8
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlbaRazz51
Fenrir
19
3
3
6.83
L
3
4
0
0.75
L
Ares
D3nnof
Ares
0
5
2
0.2
W
Kukulkan
NRG_Lav
Kukulkan
2
2
5
2.25
L
4
8
0
0.5
L
0
4
1
0.13
W
Sun Wukong
Raven_of_dawn1
Sun Wukong
4
1
0
4
W
Athena
0
0
10
5
L
0
5
0
0
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,032
Damage
29,496
47,974
Taken
60,372
24,058
Mitigated
21,888
12,730
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlbaRazz51
Fenrir
19,552
7,130
0
2,863
12,936
6,148
168
4,152
8,517
0
67,895
L
6,615
3,494
0
1,523
11,067
5,081
0
2,963
8,104
0
19,890
L
Ares
D3nnof
Ares
3,227
559
0
3,019
14,528
5,036
0
1,585
12,943
12,822
0
W
Kukulkan
NRG_Lav
Kukulkan
3,578
564
0
1,348
5,610
1,779
1,011
3,890
1,360
42,768
0
L
7,201
813
0
3,493
13,243
3,992
873
2,600
10,643
45,212
0
L
8,204
1,012
1,034
2,466
9,833
2,657
553
805
9,028
0
49,473
W
Sun Wukong
Raven_of_dawn1
Sun Wukong
7,200
1,567
0
3,360
10,416
5,483
3,307
44
10,372
0
51,173
W
Athena
4,375
1,274
362
1,118
10,100
6,966
230
862
9,238
19,420
0
L
4,249
509
0
1,139
11,701
5,122
0
0
11,701
0
45,917
W
8,327
5,324
115
3,564
8,912
3,682
724
853
8,059
0
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
36,397
392
Minions Killed
296
0
Camps Cleared
0
1,546,989
Distance Traveled
1,544,268
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,918
642
89
5
0
336,109
0
L
Odin
6,797
400
37
2
0
320,572
4
L
Ares
5,806
342
16
1
0
319,244
2
W
Kukulkan
9,139
538
103
6
0
273,885
1
L
Hel
9,425
554
80
5
0
286,327
1
L
Chiron
7,041
414
84
5
0
288,113
0
W
Sun Wukong
9,370
551
102
6
0
284,489
3
W
Athena
7,448
438
32
2
0
366,297
3
L
Pele
7,328
431
79
5
0
330,012
0
W
Neith
7,372
434
66
4
0
286,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role