Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CelstialBEAAAM
Loki
Level 49
God Stats
0W - 1L
1,450 SR
Queue Stats
19W - 28L
1,422 Elo+
Party 1
Ra
Ra
MaadeInHeaven
Ra
Level 152
God Stats
1W - 1L
1,562 SR
Queue Stats
28W - 46L
1,368 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,430 Elo+

VS

Team Averages
Level 127
1,547 SR
1,387 Elo+
Discordia
Discordia
Mamanco
Discordia
Level 103
God Stats
1W - 0L
1,643 SR
Queue Stats
8W - 17L
1,094 Elo+
Party 2
Charybdis
Charybdis
Xander800
Charybdis
Level 122
God Stats
1W - 0L
1,294 SR
Queue Stats
18W - 22L
1,441 Elo+
Party 2
Izanami
Izanami
israstine
Izanami
Level 155
God Stats
9W - 2L
1,704 SR
Queue Stats
335W - 253L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 3 / 2
7,404
436
0
2,015
321
16
7 / 7 / 2
12,309
724
11,392
16,561
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 5
11,923
701
12,238
17,881
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mamanco
Discordia
18
6 / 2 / 7
12,423
731
15,140
10,607
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Xander800
Charybdis
16
7 / 7 / 6
12,274
722
12,346
16,060
5,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
israstine
Izanami
11
1 / 1 / 8
10,084
593
4,101
3,980
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
14
14
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
L
7
7
2
1.14
L
3
4
5
1.38
W
Discordia
Mamanco
Discordia
6
2
7
4.75
W
Charybdis
Xander800
Charybdis
7
7
6
1.43
W
Izanami
israstine
Izanami
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
31,587
36,457
Taken
30,647
12,072
Mitigated
10,214
9,282
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
2,015
321
0
1,764
251
0
0
L
11,392
1,978
0
1,751
16,561
5,176
0
5,523
11,038
0
36,814
L
12,238
1,167
1,717
5,814
17,881
6,575
0
8,374
9,507
62,951
0
W
Discordia
Mamanco
Discordia
15,140
2,065
0
1,048
10,607
3,557
1,353
4,969
5,364
70,984
0
W
Charybdis
Xander800
Charybdis
12,346
7,126
0
2,881
16,060
5,418
708
5,757
10,009
0
34,648
W
Izanami
israstine
Izanami
4,101
1,954
0
848
3,980
1,239
470
1,080
2,782
0
19,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
34,781
181
Minions Killed
208
8
Camps Cleared
8
661,240
Distance Traveled
739,468
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,404
436
0
0
0
0
0
L
Loki
12,309
724
49
3
5
318,956
3
L
Ra
11,923
701
132
8
3
342,284
3
W
Discordia
12,423
731
135
8
4
312,666
5
W
Charybdis
12,274
722
42
2
1
274,637
1
W
Izanami
10,084
593
31
2
3
152,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role