Player Matchup

Pele
Pele
FsT VaLKO
Pele
Level 11
God Stats
13W - 8L
1,530 SR
Queue Stats
18W - 14L
1,435 Elo+
Solo
Bellona
Bellona
Wasniole
Bellona
Level 5
God Stats
4W - 1L
1,574 SR
Queue Stats
5W - 3L
1,462 Elo+
Solo
Tiamat
Tiamat
jaebleu
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,391 Elo+
Solo
Nu Wa
Nu Wa
lilglassdoll
Nu Wa
Level 28
God Stats
292W - 238L
1,558 SR
Queue Stats
312W - 288L
1,497 Elo+
Party 2
Neith
Neith
milkbuni
Neith
Level 13
God Stats
93W - 95L
1,502 SR
Queue Stats
111W - 117L
1,404 Elo+
Party 2
Team Averages
Level 15
1,533 SR
1,438 Elo+

VS

Team Averages
Level 15
1,473 SR
1,514 Elo+
Fenrir
Fenrir
BigBuffGuy25
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,733 Elo+
Party 1
Tiamat
Tiamat
KFC5000
Tiamat
Level 17
God Stats
2W - 3L
1,147 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KN L0D
Cthulhu
Level 17
God Stats
12W - 15L
1,471 SR
Queue Stats
26W - 47L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Lollared
Kukulkan
Level 28
God Stats
3W - 3L
1,548 SR
Queue Stats
115W - 86L
1,525 Elo+
Solo
Apollo
Apollo
d3r3kjon3s
Apollo
Level 7
God Stats
3W - 2L
1,696 SR
Queue Stats
13W - 16L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 4 / 21
16,209
1,081
20,901
24,662
9,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Wasniole
Bellona
20
0 / 17 / 12
12,433
829
5,450
31,388
21,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
jaebleu
Tiamat
20
3 / 6 / 24
14,595
973
15,018
22,988
13,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 6 / 21
18,422
1,228
56,009
23,383
8,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
milkbuni
Neith
20
13 / 9 / 17
17,285
1,152
40,043
22,495
9,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 12 / 13
15,161
1,011
16,189
30,969
13,039
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
KFC5000
Tiamat
20
3 / 5 / 23
14,706
980
18,940
34,301
17,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
KN L0D
Cthulhu
20
3 / 5 / 29
14,959
997
16,404
31,308
36,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Lollared
Kukulkan
20
13 / 4 / 19
17,214
1,148
35,779
19,160
5,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
d3r3kjon3s
Apollo
20
12 / 13 / 13
15,441
1,029
29,229
28,862
8,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
138
39
Kills
41
42
Deaths
39
95
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
12
13
1.38
W
Pele
8
4
21
4.63
L
Tiamat
KFC5000
Tiamat
3
5
23
2.9
L
Cthulhu
KN L0D
Cthulhu
3
5
29
3.5
L
Kukulkan
Lollared
Kukulkan
13
4
19
5.63
W
Bellona
Wasniole
Bellona
0
17
12
0.35
L
Apollo
d3r3kjon3s
Apollo
12
13
13
1.42
W
Tiamat
jaebleu
Tiamat
3
6
24
2.5
W
15
6
21
4.25
W
Neith
milkbuni
Neith
13
9
17
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,421
Damage
116,541
124,916
Taken
144,600
61,757
Mitigated
80,883
11,118
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
16,189
3,956
0
614
30,969
13,039
0
14,305
16,664
0
28,005
W
Pele
20,901
4,591
0
1,070
24,662
9,270
0
15,820
8,842
0
55,268
L
Tiamat
KFC5000
Tiamat
18,940
1,741
696
13,192
34,301
17,022
0
18,163
16,138
42,644
0
L
Cthulhu
KN L0D
Cthulhu
16,404
158
1,490
0
31,308
36,227
0
11,309
19,999
49,947
0
L
Kukulkan
Lollared
Kukulkan
35,779
4,636
0
1,542
19,160
5,859
0
13,070
6,090
95,195
0
W
Bellona
Wasniole
Bellona
5,450
2,703
0
100
31,388
21,163
0
14,073
16,211
0
12,846
L
Apollo
d3r3kjon3s
Apollo
29,229
15,518
0
1,849
28,862
8,736
0
14,180
14,682
0
53,737
W
Tiamat
jaebleu
Tiamat
15,018
1,001
216
4,792
22,988
13,411
0
14,220
8,768
41,047
0
W
56,009
12,122
210
2,544
23,383
8,601
0
14,942
8,441
74,896
0
W
Neith
milkbuni
Neith
40,043
19,520
0
2,186
22,495
9,312
0
12,068
10,427
0
82,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,944
Gold Earned
77,481
277
Minions Killed
316
5
Camps Cleared
4
1,346,140
Distance Traveled
1,404,985
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,161
1,011
17
1
1
288,423
1
W
Pele
16,209
1,081
78
5
2
336,956
0
L
Tiamat
14,706
980
43
3
2
280,844
0
L
Cthulhu
14,959
997
66
4
0
289,263
0
L
Kukulkan
17,214
1,148
141
9
1
274,543
0
W
Bellona
12,433
829
13
1
0
211,979
0
L
Apollo
15,441
1,029
49
3
0
271,912
1
W
Tiamat
14,595
973
44
3
0
275,287
0
W
Nu Wa
18,422
1,228
47
3
2
270,081
0
W
Neith
17,285
1,152
95
6
1
251,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role