Player Matchup

Nemesis
Nemesis
CJelcerss
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cenjin
Gilgamesh
Level 29
God Stats
5W - 3L
1,592 SR
Queue Stats
40W - 47L
1,349 Elo+
Solo
Chang'e
Chang'e
KingArtemis420
Chang'e
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,373 Elo+
Solo
Apollo
Apollo
Xx1ordxX
Apollo
Level 11
God Stats
4W - 9L
1,419 SR
Queue Stats
20W - 25L
1,305 Elo+
Solo
Cerberus
Cerberus
omgitzhippos
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,405 Elo+

VS

Team Averages
Level 12
1,555 SR
1,328 Elo+
Nemesis
Nemesis
Brojiks
Nemesis
Level 16
God Stats
34W - 21L
1,602 SR
Queue Stats
63W - 61L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Ch3ckTh1s
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
JavoGar
Bellona
Level 14
God Stats
11W - 13L
1,408 SR
Queue Stats
26W - 29L
1,405 Elo+
Party 1
Apollo
Apollo
Pablomag
Apollo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 61L
1,288 Elo+
Solo
Ares
Ares
downpipe
Ares
Level 14
God Stats
3W - 0L
1,764 SR
Queue Stats
207W - 206L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CJelcerss
Nemesis
11
1 / 3 / 0
6,331
452
3,665
8,164
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Cenjin
Gilgamesh
12
5 / 3 / 1
7,472
534
7,860
11,110
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,854
418
3,626
6,745
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Xx1ordxX
Apollo
8
0 / 4 / 0
5,213
372
1,468
6,418
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
omgitzhippos
Cerberus
8
1 / 5 / 1
5,822
416
3,871
9,302
7,082
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brojiks
Nemesis
12
5 / 1 / 7
7,571
541
7,377
10,457
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ch3ckTh1s
Kukulkan
12
4 / 3 / 3
7,523
537
6,794
6,028
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
JavoGar
Bellona
12
8 / 1 / 7
7,932
567
9,731
9,084
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Pablomag
Apollo
9
1 / 2 / 4
5,972
427
1,358
6,699
3,473
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
0 / 1 / 1
6,729
481
2,139
5,325
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
8
Kills
18
19
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brojiks
Nemesis
5
1
7
8.5
L
Nemesis
CJelcerss
Nemesis
1
3
0
0.33
L
Gilgamesh
Cenjin
Gilgamesh
5
3
1
1.83
W
Kukulkan
Ch3ckTh1s
Kukulkan
4
3
3
1.83
W
Bellona
JavoGar
Bellona
8
1
7
11.5
L
1
4
0
0.25
W
Apollo
Pablomag
Apollo
1
2
4
1.5
L
Apollo
Xx1ordxX
Apollo
0
4
0
0
W
Ares
0
1
1
0.5
L
Cerberus
omgitzhippos
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
27,399
41,739
Taken
37,593
19,153
Mitigated
17,125
8,790
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brojiks
Nemesis
7,377
3,609
0
4,937
10,457
3,242
0
2,189
8,268
0
44,626
L
Nemesis
CJelcerss
Nemesis
3,665
1,534
0
1,097
8,164
2,562
134
2,179
5,826
0
21,368
L
Gilgamesh
Cenjin
Gilgamesh
7,860
2,858
0
3,044
11,110
6,013
0
2,982
7,764
0
45,864
W
Kukulkan
Ch3ckTh1s
Kukulkan
6,794
1,374
0
1,250
6,028
2,202
747
1,141
4,887
42,895
0
W
Bellona
JavoGar
Bellona
9,731
2,030
0
2,701
9,084
5,865
0
3,804
5,280
0
27,318
L
3,626
170
190
1,304
6,745
1,880
340
1,337
5,208
20,205
0
W
Apollo
Pablomag
Apollo
1,358
798
0
1,456
6,699
3,473
492
363
6,336
0
18,402
L
Apollo
Xx1ordxX
Apollo
1,468
892
0
1,430
6,418
1,616
0
2,139
4,146
0
14,445
W
Ares
2,139
324
0
750
5,325
2,343
348
0
5,325
20,906
0
L
Cerberus
omgitzhippos
Cerberus
3,871
362
0
1,725
9,302
7,082
485
446
8,690
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
35,727
205
Minions Killed
292
0
Camps Cleared
0
1,134,503
Distance Traveled
1,243,023
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,571
541
78
6
0
327,285
0
L
Nemesis
6,331
452
50
4
0
254,561
0
L
Gilgamesh
7,472
534
65
5
0
301,602
4
W
Kukulkan
7,523
537
93
7
0
236,083
2
W
Bellona
7,932
567
55
4
0
273,508
0
L
Chang'e
5,854
418
27
2
0
196,793
0
W
Apollo
5,972
427
29
2
0
209,416
0
L
Apollo
5,213
372
28
2
0
187,415
0
W
Ares
6,729
481
37
3
0
196,731
4
L
Cerberus
5,822
416
35
3
0
194,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role