Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Betito6827
Ganesha
Level 64
God Stats
7W - 3L
1,874 SR
Queue Stats
43W - 44L
1,536 Elo+
Party 1
Bakasura
Bakasura
InMemoryOfTemi
Bakasura
Level 47
God Stats
21W - 6L
2,021 SR
Queue Stats
301W - 215L
1,648 Elo+
Solo
Nu Wa
Nu Wa
KINGPIM
Nu Wa
Level 148
God Stats
64W - 56L
1,613 SR
Queue Stats
373W - 412L
1,508 Elo+
Solo
Izanami
Izanami
MyG_FeellpZ
Izanami
Level 85
God Stats
10W - 11L
1,668 SR
Queue Stats
65W - 59L
1,535 Elo+
Party 1
Team Averages
Level 75
1,735 SR
1,545 Elo+

VS

Team Averages
Level 64
1,629 SR
1,785 Elo+
Kali
Kali
DerFacuGamer
Kali
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 0L
1,916 Elo+
Party 2
Amaterasu
Amaterasu
KeystotheKingdom
Amaterasu
Level 46
God Stats
4W - 4L
1,361 SR
Queue Stats
71W - 77L
1,406 Elo+
Solo
Hou Yi
Hou Yi
adrian0140
Hou Yi
Level 79
God Stats
2W - 0L
1,529 SR
Queue Stats
164W - 69L
1,803 Elo+
Party 2
Ymir
Ymir
juankblaster
Ymir
Level 25
God Stats
6W - 1L
1,879 SR
Queue Stats
194W - 38L
1,884 Elo+
Party 2
Scylla
Scylla
nuuqui
Scylla
Level 160
God Stats
186W - 57L
1,873 SR
Queue Stats
355W - 119L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 7 / 2
7,893
415
6,317
14,610
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Betito6827
Ganesha
12
0 / 5 / 4
7,731
407
3,524
17,455
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
14
7 / 5 / 1
9,515
501
11,700
15,348
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
KINGPIM
Nu Wa
12
1 / 4 / 2
7,817
411
9,708
9,317
3,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MyG_FeellpZ
Izanami
15
3 / 1 / 2
9,616
506
7,772
10,389
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,381
599
4,045
14,103
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
15
4 / 1 / 3
10,111
532
12,374
16,369
13,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
adrian0140
Hou Yi
17
4 / 4 / 0
10,411
548
6,609
10,741
3,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 10
9,389
494
6,301
14,322
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
nuuqui
Scylla
19
9 / 1 / 4
12,008
632
23,893
10,477
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
22
22
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
7
2
0.14
L
Ganesha
Betito6827
Ganesha
0
5
4
0.4
W
5
3
4
2.33
L
Bakasura
7
5
1
1.5
L
Nu Wa
KINGPIM
Nu Wa
1
4
2
0.5
W
Amaterasu
4
1
3
5.5
L
Izanami
MyG_FeellpZ
Izanami
3
1
2
4
W
Hou Yi
adrian0140
Hou Yi
4
4
0
1
W
0
2
10
2.5
W
Scylla
nuuqui
Scylla
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,021
Damage
53,222
67,119
Taken
66,012
32,973
Mitigated
37,958
15,215
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,317
2,919
0
2,773
14,610
4,784
380
5,785
8,202
0
34,376
L
Ganesha
Betito6827
Ganesha
3,524
888
0
1,648
17,455
14,642
0
9,687
7,438
11,542
0
W
4,045
2,015
0
6,110
14,103
6,644
635
2,056
11,342
0
89,296
L
Bakasura
11,700
6,583
0
4,849
15,348
6,552
31
7,087
7,895
0
47,061
L
Nu Wa
KINGPIM
Nu Wa
9,708
3,000
0
2,339
9,317
3,473
261
7,563
1,754
46,053
0
W
Amaterasu
12,374
2,965
0
8,496
16,369
13,008
2,133
1,341
14,309
5,482
38,895
L
Izanami
MyG_FeellpZ
Izanami
7,772
5,178
0
3,606
10,389
3,522
106
1,381
8,916
0
75,830
W
Hou Yi
adrian0140
Hou Yi
6,609
3,832
0
3,365
10,741
3,644
1,240
1,684
8,917
0
76,446
W
6,301
1,445
0
2,975
14,322
11,095
96
6,236
7,767
39,713
0
W
Scylla
nuuqui
Scylla
23,893
3,966
0
2,426
10,477
3,567
1,906
1,976
7,625
115,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,572
Gold Earned
53,300
418
Minions Killed
608
0
Camps Cleared
0
1,626,473
Distance Traveled
1,711,188
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,893
415
74
4
0
284,590
2
L
Ganesha
7,731
407
7
0
0
345,338
1
W
Kali
11,381
599
149
8
0
319,975
3
L
Bakasura
9,515
501
100
5
0
359,316
5
L
Nu Wa
7,817
411
89
5
0
291,735
6
W
Amaterasu
10,111
532
82
4
0
364,175
1
L
Izanami
9,616
506
148
8
0
345,494
5
W
Hou Yi
10,411
548
140
7
0
318,591
3
W
Ymir
9,389
494
49
3
0
341,348
7
W
Scylla
12,008
632
188
10
0
367,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role