Player Matchup

Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AldaoUchiha
Izanami
Level 39
God Stats
19W - 29L
1,315 SR
Queue Stats
98W - 92L
1,417 Elo+
Party 1
Mercury
Mercury
MacacoNarigudo
Mercury
Level 68
God Stats
1W - 4L
1,103 SR
Queue Stats
38W - 46L
1,426 Elo+
Solo
Kukulkan
Kukulkan
RafaelDuck
Kukulkan
Level 86
God Stats
46W - 31L
1,628 SR
Queue Stats
137W - 154L
1,423 Elo+
Party 1
Odin
Odin
Tezeumdc
Odin
Level 128
God Stats
2W - 1L
1,294 SR
Queue Stats
13W - 13L
1,428 Elo+
Party 1
Team Averages
Level 79
1,368 SR
1,439 Elo+

VS

Team Averages
Level 80
1,525 SR
1,434 Elo+
Nox
Nox
Belyandor
Nox
Level 38
God Stats
3W - 8L
1,407 SR
Queue Stats
109W - 129L
1,378 Elo+
Solo
Ra
Ra
FenixAlpha
Ra
Level 87
God Stats
2W - 4L
1,457 SR
Queue Stats
52W - 63L
1,474 Elo+
Solo
Charybdis
Charybdis
MayconJack
Charybdis
Level 81
God Stats
1W - 6L
1,469 SR
Queue Stats
20W - 25L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tiiyh
Kumbhakarna
Level 126
God Stats
0W - 1L
1,792 SR
Queue Stats
22W - 18L
1,443 Elo+
Solo
He Bo
He Bo
tronisgames
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 1 / 12
10,374
1,037
12,689
7,242
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
AldaoUchiha
Izanami
17
8 / 0 / 6
10,866
1,087
9,273
6,838
2,661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 4 / 7
9,888
989
7,121
11,140
4,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RafaelDuck
Kukulkan
16
3 / 1 / 10
9,662
966
10,599
4,163
1,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
7 / 0 / 14
11,243
1,124
14,098
9,990
12,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

286

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,646
965
8,496
11,007
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 2
9,747
975
7,541
8,555
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MayconJack
Charybdis
15
0 / 4 / 3
8,830
883
7,195
12,449
5,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Tiiyh
Kumbhakarna
16
0 / 1 / 4
8,979
898
4,629
12,984
16,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 9 / 3
8,314
831
5,595
12,828
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
24
Kills
6
6
Deaths
24
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
12
9
W
Izanami
AldaoUchiha
Izanami
8
0
6
11
L
3
6
1
0.58
L
3
4
2
1
W
3
4
7
1.63
L
Charybdis
MayconJack
Charybdis
0
4
3
0.38
W
Kukulkan
RafaelDuck
Kukulkan
3
1
10
8
W
Odin
7
0
14
14
L
Kumbhakarna
Tiiyh
Kumbhakarna
0
1
4
2
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
33,456
39,373
Taken
57,823
23,455
Mitigated
37,144
4,568
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,689
4,946
0
1,984
7,242
2,776
0
4,498
2,514
24,335
0
W
Izanami
AldaoUchiha
Izanami
9,273
6,858
0
1,642
6,838
2,661
0
3,137
3,589
0
32,635
L
8,496
302
0
0
11,007
5,114
0
6,111
4,896
27,542
0
L
7,541
843
1,156
981
8,555
4,335
0
3,108
5,447
33,766
0
W
7,121
2,753
0
0
11,140
4,323
0
7,969
2,939
0
22,075
L
Charybdis
MayconJack
Charybdis
7,195
5,047
0
224
12,449
5,306
0
5,321
7,128
0
25,455
W
Kukulkan
RafaelDuck
Kukulkan
10,599
525
60
347
4,163
1,578
0
3,073
958
29,533
0
W
Odin
14,098
1,912
0
535
9,990
12,117
0
6,576
3,112
8,664
19,419
L
Kumbhakarna
Tiiyh
Kumbhakarna
4,629
627
0
305
12,984
16,652
0
5,944
7,040
8,104
0
L
5,595
544
0
193
12,828
5,737
0
6,946
5,882
6,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,033
Gold Earned
45,516
201
Minions Killed
172
8
Camps Cleared
5
1,006,082
Distance Traveled
812,683
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,374
1,037
36
4
0
186,854
0
W
Izanami
10,866
1,087
62
6
2
177,460
1
L
Nox
9,646
965
58
6
3
192,243
0
L
Ra
9,747
975
62
6
1
108,199
0
W
Mercury
9,888
989
30
3
4
235,694
0
L
Charybdis
8,830
883
43
4
0
178,646
0
W
Kukulkan
9,662
966
43
4
1
208,827
1
W
Odin
11,243
1,124
30
3
1
197,247
0
L
Kumbhakarna
8,979
898
5
1
1
213,372
1
L
He Bo
8,314
831
4
0
0
120,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role