Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Feelingadc
Nemesis
Level 127
God Stats
0W - 3L
1,619 SR
Queue Stats
128W - 142L
1,478 Elo+
Party 3
Chiron
Chiron
HotSunBurn
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,762 Elo+
Party 1
Fafnir
Fafnir
djentli10
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,461 Elo+
Party 3
Susano
Susano
giuli_gdt045
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 3
Team Averages
Level 56
1,524 SR
1,471 Elo+

VS

Team Averages
Level 89
1,462 SR
1,500 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Coldy2033
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
Cthulhu4rever
Amaterasu
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,428 Elo+
Party 2
Ymir
Ymir
Gannon192
Ymir
Level 109
God Stats
2W - 0L
1,331 SR
Queue Stats
17W - 25L
1,673 Elo+
Solo
Tiamat
Tiamat
veter341
Tiamat
Level 100
God Stats
4W - 1L
1,478 SR
Queue Stats
190W - 158L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 9 / 1
7,697
641
5,911
14,128
16,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Feelingadc
Nemesis
15
1 / 5 / 5
8,640
720
14,313
15,098
12,234
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
HotSunBurn
Chiron
15
2 / 5 / 2
8,335
695
9,867
11,430
4,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
djentli10
Fafnir
15
1 / 3 / 3
8,257
688
7,761
16,030
15,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
12
1 / 8 / 3
7,575
631
4,614
12,030
9,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 26
9,138
762
5,903
12,883
13,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 17
9,370
781
9,620
19,666
17,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Cthulhu4rever
Amaterasu
17
8 / 1 / 18
10,278
857
12,194
16,315
17,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
10 / 1 / 18
10,409
867
8,764
12,893
10,239
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
veter341
Tiamat
17
8 / 2 / 16
10,534
878
24,021
11,263
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
7
Kills
30
30
Deaths
7
14
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
9
1
0.28
W
Ganesha
 
Ganesha
0
1
26
13
W
4
2
17
6.25
W
Amaterasu
Cthulhu4rever
Amaterasu
8
1
18
17
L
Nemesis
Feelingadc
Nemesis
1
5
5
0.7
W
Ymir
10
1
18
19
L
Chiron
HotSunBurn
Chiron
2
5
2
0.6
L
Fafnir
djentli10
Fafnir
1
3
3
0.83
L
Susano
1
8
3
0.31
W
Tiamat
veter341
Tiamat
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,466
Damage
60,502
68,716
Taken
73,020
59,472
Mitigated
68,284
14,656
Healing
28,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,911
2,240
0
0
14,128
16,854
240
9,812
4,030
9,131
0
W
Ganesha
 
Ganesha
5,903
412
2,093
1,486
12,883
13,822
576
2,791
10,092
20,400
0
W
9,620
1,246
2,061
5,592
19,666
17,146
232
3,128
16,538
18,411
0
W
Amaterasu
Cthulhu4rever
Amaterasu
12,194
4,417
2,447
3,280
16,315
17,860
952
4,299
12,016
0
18,704
L
Nemesis
Feelingadc
Nemesis
14,313
5,441
780
3,550
15,098
12,234
0
8,883
5,968
0
25,910
W
Ymir
8,764
1,567
2,141
1,379
12,893
10,239
868
1,563
11,330
16,329
0
L
Chiron
HotSunBurn
Chiron
9,867
3,848
1,868
3,132
11,430
4,753
351
8,533
2,763
0
19,646
L
Fafnir
djentli10
Fafnir
7,761
1,582
367
4,959
16,030
15,838
224
11,767
3,969
12,787
0
L
Susano
4,614
446
0
0
12,030
9,793
167
8,094
3,678
0
11,120
W
Tiamat
veter341
Tiamat
24,021
1,040
3,601
4,788
11,263
9,217
626
1,891
9,372
48,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,504
Gold Earned
49,729
75
Minions Killed
137
0
Camps Cleared
0
1,047,960
Distance Traveled
1,262,893
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,697
641
9
1
0
217,589
0
W
Ganesha
9,138
762
0
0
0
229,975
0
W
Geb
9,370
781
33
3
0
239,196
0
W
Amaterasu
10,278
857
22
2
0
281,464
1
L
Nemesis
8,640
720
12
1
0
235,055
0
W
Ymir
10,409
867
17
1
0
250,896
0
L
Chiron
8,335
695
26
2
0
196,166
0
L
Fafnir
8,257
688
16
1
0
226,696
0
L
Susano
7,575
631
12
1
0
172,454
1
W
Tiamat
10,534
878
65
5
0
261,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role