Player Matchup

Thanatos
Thanatos
BenGamerX5
Thanatos
Level 54
God Stats
31W - 33L
1,454 SR
Queue Stats
71W - 80L
1,332 Elo+
Party 1
Ymir
Ymir
KingKevinVII
Ymir
Level 19
God Stats
4W - 5L
1,267 SR
Queue Stats
19W - 20L
1,358 Elo+
Party 1
Anubis
Anubis
RSBC
Anubis
Level 66
God Stats
0W - 5L
1,154 SR
Queue Stats
24W - 37L
1,292 Elo+
Party 1
Izanami
Izanami
StonedWaifu_
Izanami
Level 45
God Stats
34W - 49L
1,391 SR
Queue Stats
96W - 127L
1,344 Elo+
Solo
Achilles
Achilles
WaywardBerzerker
Achilles
Level 42
God Stats
2W - 2L
1,714 SR
Queue Stats
54W - 59L
1,338 Elo+
Solo
Team Averages
Level 45
1,396 SR
1,333 Elo+

VS

Team Averages
Level 72
1,456 SR
1,363 Elo+
Tiamat
Tiamat
DeathDeSalvador
Tiamat
Level 50
God Stats
54W - 53L
1,498 SR
Queue Stats
239W - 307L
1,390 Elo+
Solo
Ravana
Ravana
Flailx-_-
Ravana
Level 105
God Stats
9W - 11L
1,612 SR
Queue Stats
294W - 321L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
PoisonViper345
Cthulhu
Level 7
God Stats
6W - 7L
1,280 SR
Queue Stats
11W - 15L
1,226 Elo+
Party 2
Hel
Hel
SuchFutility
Hel
Level 129
God Stats
8W - 3L
1,700 SR
Queue Stats
608W - 677L
1,434 Elo+
Party 2
Charybdis
Charybdis
veanomshihoni
Charybdis
Level 69
God Stats
1W - 2L
1,191 SR
Queue Stats
244W - 323L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenGamerX5
Thanatos
11
7 / 5 / 1
7,591
506
8,241
11,798
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 4 / 3
6,284
419
4,711
9,532
6,565
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RSBC
Anubis
10
0 / 9 / 0
6,455
430
5,097
11,036
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
StonedWaifu_
Izanami
11
0 / 4 / 6
6,679
445
8,669
10,525
3,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 1
7,186
479
2,447
8,423
6,017
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,297
553
5,049
5,780
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Flailx-_-
Ravana
15
11 / 1 / 5
9,640
643
9,018
7,110
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 6 / 8
6,181
412
4,754
14,318
8,089
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 0 / 9
9,194
613
11,224
6,847
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
veanomshihoni
Charybdis
11
2 / 1 / 10
7,025
468
7,077
10,854
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
24
24
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BenGamerX5
Thanatos
7
5
1
1.5
W
2
1
0
2
W
Ravana
Flailx-_-
Ravana
11
1
5
13.5
L
2
4
3
0.88
W
0
6
8
0.67
L
Anubis
RSBC
Anubis
0
9
0
0
L
Izanami
StonedWaifu_
Izanami
0
4
6
0.75
W
9
0
9
13.5
L
0
2
1
0.25
W
Charybdis
veanomshihoni
Charybdis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
37,122
51,314
Taken
44,909
24,057
Mitigated
18,686
16,978
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BenGamerX5
Thanatos
8,241
3,091
85
8,469
11,798
4,014
110
3,736
8,056
0
35,125
W
5,049
481
0
2,034
5,780
2,820
1,250
0
5,620
38,981
0
W
Ravana
Flailx-_-
Ravana
9,018
2,839
0
1,386
7,110
2,657
0
1,901
5,209
0
60,873
L
4,711
1,252
0
1,893
9,532
6,565
0
3,370
6,162
15,550
0
W
4,754
704
0
0
14,318
8,089
149
3,173
11,145
16,120
0
L
Anubis
RSBC
Anubis
5,097
319
0
2,468
11,036
4,452
1,012
5,680
5,356
34,458
0
L
Izanami
StonedWaifu_
Izanami
8,669
7,032
426
2,208
10,525
3,009
854
3,302
7,223
0
46,181
W
11,224
811
6,135
5,262
6,847
2,363
321
3,098
3,749
50,232
0
L
2,447
779
0
1,429
8,423
6,017
34
4,439
3,490
0
35,090
W
Charybdis
veanomshihoni
Charybdis
7,077
3,700
0
4,573
10,854
2,757
703
1,636
9,218
0
34,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
40,337
301
Minions Killed
356
0
Camps Cleared
0
1,286,954
Distance Traveled
1,435,958
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,591
506
68
5
0
279,626
2
W
Tiamat
8,297
553
99
7
0
250,358
4
W
Ravana
9,640
643
87
6
0
328,026
3
L
Ymir
6,284
419
18
1
0
232,409
3
W
Cthulhu
6,181
412
29
2
0
271,970
0
L
Anubis
6,455
430
55
4
0
231,056
1
L
Izanami
6,679
445
77
5
0
264,609
2
W
Hel
9,194
613
87
6
0
340,483
1
L
Achilles
7,186
479
83
6
0
279,254
0
W
Charybdis
7,025
468
54
4
0
245,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role