Player Matchup

Tiamat
Tiamat
Jam52
Tiamat
Level 18
God Stats
25W - 12L
1,374 SR
Queue Stats
152W - 175L
1,326 Elo+
Solo
Neith
Neith
MephistosV
Neith
Level 13
God Stats
4W - 11L
1,501 SR
Queue Stats
4W - 13L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Mývalek
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,200 Elo+
Solo
Da Ji
Da Ji
OmarMilic
Da Ji
Level 17
God Stats
11W - 23L
1,371 SR
Queue Stats
72W - 74L
1,421 Elo+
Solo
Fenrir
Fenrir
pufulete55
Fenrir
Level 24
God Stats
1W - 0L
1,337 SR
Queue Stats
16W - 9L
1,428 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,384 Elo+

VS

Team Averages
Level 12
1,416 SR
1,383 Elo+
Cabrakan
Cabrakan
AirForceBonk
Cabrakan
Level 20
God Stats
0W - 4L
1,168 SR
Queue Stats
50W - 35L
1,602 Elo+
Solo
Nemesis
Nemesis
Exileofgod
Nemesis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thor
Thor
Giodo
Thor
Level 17
God Stats
8W - 7L
1,410 SR
Queue Stats
13W - 16L
1,178 Elo+
Solo
Thoth
Thoth
lolcop
Thoth
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,137 Elo+
Solo
Agni
Agni
telenok79
Agni
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jam52
Tiamat
20
6 / 5 / 18
15,196
1,085
24,620
14,223
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
4 / 3 / 15
13,874
991
22,308
10,011
3,789
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Mývalek
Jormungandr
20
2 / 7 / 27
14,136
1,010
15,404
22,942
33,864
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
OmarMilic
Da Ji
20
12 / 8 / 14
15,260
1,090
17,928
17,921
6,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
pufulete55
Fenrir
20
15 / 10 / 14
16,684
1,192
25,345
24,452
14,173
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AirForceBonk
Cabrakan
20
9 / 6 / 16
15,590
1,114
19,342
33,872
49,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Exileofgod
Nemesis
20
6 / 8 / 18
14,559
1,040
16,335
26,706
11,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Giodo
Thor
20
5 / 7 / 14
13,773
984
9,941
17,820
7,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
lolcop
Thoth
20
4 / 10 / 17
13,543
967
11,417
19,413
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
20
9 / 8 / 18
15,804
1,129
24,379
17,471
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
116
39
Kills
33
33
Deaths
39
88
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AirForceBonk
Cabrakan
9
6
16
2.83
L
Nemesis
Exileofgod
Nemesis
6
8
18
1.88
L
Thor
Giodo
Thor
5
7
14
1.71
W
Tiamat
Jam52
Tiamat
6
5
18
3
W
Neith
4
3
15
3.83
W
Jormungandr
Mývalek
Jormungandr
2
7
27
2.21
W
Da Ji
OmarMilic
Da Ji
12
8
14
2.38
L
Thoth
lolcop
Thoth
4
10
17
1.25
W
Fenrir
pufulete55
Fenrir
15
10
14
2.2
L
Agni
9
8
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,605
Damage
81,414
89,549
Taken
115,282
63,976
Mitigated
82,391
9,708
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AirForceBonk
Cabrakan
19,342
3,116
0
0
33,872
49,544
0
11,433
22,084
63,996
0
L
Nemesis
Exileofgod
Nemesis
16,335
7,996
0
1,958
26,706
11,991
0
8,499
17,779
0
29,578
L
Thor
Giodo
Thor
9,941
2,017
0
78
17,820
7,547
0
7,906
9,914
0
24,047
W
Tiamat
Jam52
Tiamat
24,620
1,304
108
3,387
14,223
5,412
0
6,099
8,124
77,421
0
W
Neith
22,308
14,868
0
2,420
10,011
3,789
0
5,612
4,399
0
57,343
W
Jormungandr
Mývalek
Jormungandr
15,404
3,475
0
0
22,942
33,864
0
14,463
8,479
39,234
0
W
Da Ji
OmarMilic
Da Ji
17,928
4,257
0
354
17,921
6,738
0
11,675
6,246
0
25,436
L
Thoth
lolcop
Thoth
11,417
2,636
0
501
19,413
6,607
0
5,275
13,925
27,380
0
W
Fenrir
pufulete55
Fenrir
25,345
8,546
0
3,439
24,452
14,173
0
17,289
7,163
0
34,189
L
Agni
24,379
3,398
0
1,610
17,471
6,702
0
6,911
10,180
50,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,150
Gold Earned
73,269
260
Minions Killed
245
8
Camps Cleared
4
1,150,698
Distance Traveled
1,289,551
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,590
1,114
88
6
0
255,493
2
L
Nemesis
14,559
1,040
30
2
2
303,486
3
L
Thor
13,773
984
42
3
0
224,661
0
W
Tiamat
15,196
1,085
116
8
1
239,367
0
W
Neith
13,874
991
74
5
1
214,772
0
W
Jormungandr
14,136
1,010
35
3
0
235,571
0
W
Da Ji
15,260
1,090
12
1
4
225,617
0
L
Thoth
13,543
967
34
2
1
251,603
0
W
Fenrir
16,684
1,192
23
2
2
235,371
1
L
Agni
15,804
1,129
51
4
1
254,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role