Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SuperCj1234
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
heartlessdissa
Charybdis
Level 127
God Stats
20W - 29L
1,529 SR
Queue Stats
2,193W - 2,335L
1,441 Elo+
Party 2
Team Averages
Level 85
1,510 SR
1,480 Elo+

VS

Team Averages
Level 68
1,587 SR
1,466 Elo+
Fenrir
Fenrir
Ale godzilla501
Fenrir
Level 4
God Stats
1W - 3L
1,549 SR
Queue Stats
2W - 8L
1,470 Elo+
Solo
Thoth
Thoth
NAG Atlas
Thoth
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 99L
1,442 Elo+
Party 1
Mulan
Mulan
NAG Slimjim
Mulan
Level 89
God Stats
22W - 15L
1,713 SR
Queue Stats
93W - 88L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 2 / 1
12,250
817
16,697
16,712
17,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
11
0 / 10 / 2
8,695
580
2,937
15,736
9,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
heartlessdissa
Charybdis
13
1 / 6 / 7
10,620
708
6,943
14,842
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 4
8,237
549
329
1,606
472
Thoth
NAG Atlas
Thoth
15
10 / 4 / 4
11,198
747
16,162
12,593
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 10
10,627
708
17,789
16,512
9,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
15
18
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
1
4.25
L
0
1
4
2
L
Thoth
NAG Atlas
Thoth
10
4
4
3
L
5
4
10
2.5
W
Yemoja
0
10
2
0.1
W
Charybdis
heartlessdissa
Charybdis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
34,280
47,290
Taken
30,711
32,034
Mitigated
14,525
8,064
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,697
1,108
532
2,705
16,712
17,203
603
6,396
9,873
42,666
0
L
329
264
0
68
1,606
472
0
1,014
592
0
329
L
Thoth
NAG Atlas
Thoth
16,162
2,327
488
5,936
12,593
4,411
483
7,877
4,716
51,620
0
L
17,789
3,683
0
2,606
16,512
9,642
246
10,743
5,769
0
31,204
W
Yemoja
2,937
1,242
412
140
15,736
9,676
34
3,510
11,118
17,081
0
W
Charybdis
heartlessdissa
Charybdis
6,943
2,747
119
4,156
14,842
5,155
1,414
5,917
8,725
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
30,062
132
Minions Killed
131
7
Camps Cleared
2
792,853
Distance Traveled
528,361
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,250
817
58
4
1
293,491
2
L
Fenrir
8,237
549
0
0
0
10,986
0
L
Thoth
11,198
747
90
6
2
253,561
2
L
Mulan
10,627
708
41
3
0
263,814
2
W
Yemoja
8,695
580
25
2
1
227,354
2
W
Charybdis
10,620
708
49
3
5
272,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role