Player Matchup

Odin
Odin
AsgardianLeo
Odin
Level 89
God Stats
11W - 4L
1,712 SR
Queue Stats
336W - 295L
1,486 Elo+
Party 1
Izanami
Izanami
Petite
Izanami
Level 129
God Stats
41W - 12L
1,719 SR
Queue Stats
1,093W - 752L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
Th3_ArMeanYan
Cernunnos
Level 160
God Stats
2W - 0L
1,390 SR
Queue Stats
87W - 65L
1,536 Elo+
Party 1
Geb
Geb
djembae
Geb
Level 104
God Stats
6W - 2L
1,573 SR
Queue Stats
166W - 142L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
iAlchymy
Ne Zha
Level 160
God Stats
8W - 3L
1,396 SR
Queue Stats
579W - 459L
1,595 Elo+
Party 1
Team Averages
Level 128
1,558 SR
1,560 Elo+

VS

Team Averages
Level 120
1,519 SR
1,463 Elo+
Bacchus
Bacchus
Blitzkrieg2551
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DLCPS
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 184L
1,493 Elo+
Party 2
Fafnir
Fafnir
KaioKenjamin
Fafnir
Level 157
God Stats
0W - 2L
1,651 SR
Queue Stats
88W - 87L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kentaren
Tsukuyomi
Level 118
God Stats
5W - 6L
1,445 SR
Queue Stats
451W - 461L
1,385 Elo+
Party 2
Sol
Sol
MF Raw
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 183L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 22
10,977
784
8,852
13,610
15,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Petite
Izanami
20
11 / 2 / 19
13,074
934
30,247
9,421
4,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Th3_ArMeanYan
Cernunnos
18
7 / 5 / 19
11,311
808
19,275
12,487
5,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
19
4 / 3 / 26
11,284
806
15,448
15,457
12,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
iAlchymy
Ne Zha
19
6 / 3 / 17
11,293
807
12,599
14,843
8,786
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 12
9,667
691
7,999
17,791
26,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
DLCPS
Sun Wukong
18
7 / 5 / 11
11,265
805
14,990
18,467
23,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
17
3 / 5 / 14
11,033
788
7,284
24,079
32,697
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Kentaren
Tsukuyomi
17
2 / 9 / 4
10,437
746
12,871
16,030
7,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
MF Raw
Sol
18
5 / 6 / 6
11,457
818
15,031
14,622
7,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
32
Kills
18
18
Deaths
32
103
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
5
22
3
L
1
7
12
1
L
Sun Wukong
DLCPS
Sun Wukong
7
5
11
2.5
L
Fafnir
3
5
14
2
L
Tsukuyomi
Kentaren
Tsukuyomi
2
9
4
0.44
L
Sol
MF Raw
Sol
5
6
6
1.33
W
Izanami
Petite
Izanami
11
2
19
10.25
W
Cernunnos
Th3_ArMeanYan
Cernunnos
7
5
19
3.3
W
Geb
4
3
26
5.67
W
Ne Zha
iAlchymy
Ne Zha
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,421
Damage
58,175
65,818
Taken
90,989
46,260
Mitigated
98,738
22,760
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,852
1,172
2,425
1,417
13,610
15,153
163
5,997
7,613
1,137
14,272
L
7,999
637
1,549
1,448
17,791
26,829
0
2,611
14,842
12,379
0
L
Sun Wukong
DLCPS
Sun Wukong
14,990
2,208
459
3,076
18,467
23,957
396
2,745
15,480
0
26,797
L
Fafnir
7,284
2,760
1,606
5,012
24,079
32,697
442
4,159
19,398
12,068
0
L
Tsukuyomi
Kentaren
Tsukuyomi
12,871
2,060
930
2,470
16,030
7,602
434
3,041
12,661
0
28,450
L
Sol
MF Raw
Sol
15,031
4,291
1,389
2,720
14,622
7,653
1,809
1,763
12,729
44,752
0
W
Izanami
Petite
Izanami
30,247
22,862
1,235
4,043
9,421
4,394
3,010
5,732
3,689
0
60,954
W
Cernunnos
Th3_ArMeanYan
Cernunnos
19,275
6,830
1,237
1,935
12,487
5,398
904
6,500
5,987
0
30,990
W
Geb
15,448
601
1,956
2,465
15,457
12,529
88
7,588
7,869
24,044
0
W
Ne Zha
iAlchymy
Ne Zha
12,599
1,720
2,534
3,513
14,843
8,786
0
4,497
10,346
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
53,859
171
Minions Killed
144
0
Camps Cleared
0
1,319,006
Distance Traveled
1,209,229
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,977
784
22
2
0
274,487
0
L
Bacchus
9,667
691
14
1
0
223,312
1
L
Sun Wukong
11,265
805
15
1
0
261,359
0
L
Fafnir
11,033
788
2
0
0
253,776
0
L
Tsukuyomi
10,437
746
36
3
0
249,695
3
L
Sol
11,457
818
77
6
0
221,087
0
W
Izanami
13,074
934
86
6
0
260,656
0
W
Cernunnos
11,311
808
25
2
0
224,152
2
W
Geb
11,284
806
17
1
0
296,444
0
W
Ne Zha
11,293
807
21
2
0
263,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role