Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
goku676
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,260 Elo+
Party 1
Bakasura
Bakasura
jeanP16RC
Bakasura
Level 107
God Stats
1W - 0L
1,457 SR
Queue Stats
142W - 136L
1,375 Elo+
Party 1
Team Averages
Level 44
1,486 SR
1,378 Elo+

VS

Team Averages
Level 51
1,572 SR
1,453 Elo+
Scylla
Scylla
RoflanYarik
Scylla
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
26W - 51L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
Ryvêrn
Erlang Shen
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 37L
1,536 Elo+
Party 2
Fenrir
Fenrir
outofthecloset
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 2 / 5
9,063
824
7,787
4,711
1,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
goku676
Zhong Kui
12
5 / 1 / 11
8,821
802
10,828
11,286
6,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
jeanP16RC
Bakasura
12
4 / 2 / 8
8,355
760
6,968
8,000
3,423
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 4
6,699
609
4,897
8,352
3,237
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Ryvêrn
Erlang Shen
9
1 / 5 / 3
6,934
630
6,725
12,712
7,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 6 / 1
7,781
707
4,056
10,623
7,848
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
5
4.75
L
Scylla
0
5
4
0.4
L
Erlang Shen
Ryvêrn
Erlang Shen
1
5
3
0.5
W
Zhong Kui
goku676
Zhong Kui
5
1
11
10.5
W
Bakasura
jeanP16RC
Bakasura
4
2
8
4
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
15,678
23,997
Taken
31,687
11,357
Mitigated
18,515
9,074
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,787
3,527
0
1,499
4,711
1,496
494
1,050
3,661
0
25,590
L
Scylla
4,897
346
0
548
8,352
3,237
0
4,648
3,660
18,830
0
L
Erlang Shen
Ryvêrn
Erlang Shen
6,725
3,768
0
3,085
12,712
7,430
0
3,061
9,400
0
17,168
W
Zhong Kui
goku676
Zhong Kui
10,828
1,670
200
5,156
11,286
6,438
958
2,821
8,465
35,813
0
W
Bakasura
jeanP16RC
Bakasura
6,968
5,503
0
2,219
8,000
3,423
1,311
1,615
6,385
0
19,551
L
4,056
1,602
0
643
10,623
7,848
0
3,547
6,794
0
14,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
21,414
134
Minions Killed
72
6
Camps Cleared
3
597,145
Distance Traveled
571,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,063
824
46
4
1
196,339
1
L
Scylla
6,699
609
32
3
0
170,234
0
L
Erlang Shen
6,934
630
21
2
1
221,695
1
W
Zhong Kui
8,821
802
58
5
2
183,651
3
W
Bakasura
8,355
760
30
3
3
217,155
3
L
Fenrir
7,781
707
19
2
2
179,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role