Player Matchup

Fenrir
Fenrir
ANIMEalezees
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 1
Sobek
Sobek
Cantina4710
Sobek
Level 26
God Stats
4W - 4L
1,459 SR
Queue Stats
64W - 73L
1,548 Elo+
Solo
Apollo
Apollo
PerturbedNoodle
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,707 Elo+
Solo
Mulan
Mulan
Xiesty998
Mulan
Level 12
God Stats
0W - 3L
1,314 SR
Queue Stats
4W - 6L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
dzikusek14
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 1
Team Averages
Level 10
1,455 SR
1,557 Elo+

VS

Team Averages
Level 13
1,535 SR
1,487 Elo+
Kukulkan
Kukulkan
DrYuri
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,707 Elo+
Solo
Ra
Ra
TcGürcanMarket
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,150 Elo+
Party 2
Danzaburou
Danzaburou
TcMeltemSahin
Danzaburou
Level 18
God Stats
27W - 32L
1,744 SR
Queue Stats
210W - 231L
1,627 Elo+
Party 2
Ullr
Ullr
llKappaBetall
Ullr
Level 29
God Stats
1W - 1L
1,433 SR
Queue Stats
8W - 2L
1,749 Elo+
Solo
Horus
Horus
xZz0Dx
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 0
4,680
468
670
7,645
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
5,106
511
1,768
8,068
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 4 / 0
5,543
554
6,188
7,096
1,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Xiesty998
Mulan
10
1 / 1 / 0
5,713
571
2,619
5,756
3,320
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
dzikusek14
Zhong Kui
9
0 / 3 / 0
5,246
525
1,715
5,729
3,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrYuri
Kukulkan
9
2 / 1 / 2
5,563
556
3,621
3,803
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
4 / 0 / 5
6,346
635
2,757
5,534
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
TcMeltemSahin
Danzaburou
10
6 / 1 / 2
6,701
670
7,229
6,587
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 4
6,673
667
4,871
6,335
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
xZz0Dx
Horus
9
0 / 1 / 2
5,097
510
1,910
2,831
1,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
L
0
4
2
0.25
W
Kukulkan
DrYuri
Kukulkan
2
1
2
3
L
2
4
0
0.5
W
4
0
5
6.5
W
Danzaburou
TcMeltemSahin
Danzaburou
6
1
2
7
L
Mulan
Xiesty998
Mulan
1
1
0
1
L
Zhong Kui
dzikusek14
Zhong Kui
0
3
0
0
W
3
0
4
5
W
Horus
xZz0Dx
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
20,388
34,294
Taken
25,090
16,645
Mitigated
9,674
7,705
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
670
55
0
621
7,645
1,950
0
1,112
6,533
0
20,779
L
1,768
330
0
1,992
8,068
5,853
280
1,976
6,092
9,098
0
W
Kukulkan
DrYuri
Kukulkan
3,621
754
0
250
3,803
1,268
490
634
3,169
20,819
0
L
6,188
3,611
0
2,151
7,096
1,929
946
1,177
5,919
0
25,311
W
2,757
646
683
3,114
5,534
3,160
553
1,202
4,332
17,406
0
W
Danzaburou
TcMeltemSahin
Danzaburou
7,229
4,384
0
2,538
6,587
2,030
1,076
663
5,924
0
33,854
L
Mulan
Xiesty998
Mulan
2,619
419
0
1,445
5,756
3,320
0
0
5,756
0
30,225
L
Zhong Kui
dzikusek14
Zhong Kui
1,715
729
0
1,496
5,729
3,593
441
2,113
3,616
22,875
0
W
4,871
2,247
0
3,127
6,335
2,207
492
896
5,439
0
42,562
W
Horus
xZz0Dx
Horus
1,910
966
337
636
2,831
1,009
544
88
2,743
0
15,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
30,380
215
Minions Killed
288
0
Camps Cleared
0
895,367
Distance Traveled
991,667
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,680
468
38
4
0
194,974
2
L
Sobek
5,106
511
17
2
0
182,085
1
W
Kukulkan
5,563
556
57
6
0
194,469
1
L
Apollo
5,543
554
43
4
0
177,564
2
W
Ra
6,346
635
39
4
0
202,458
0
W
Danzaburou
6,701
670
62
6
0
182,184
6
L
Mulan
5,713
571
72
7
0
195,761
4
L
Zhong Kui
5,246
525
45
5
0
144,983
1
W
Ullr
6,673
667
90
9
0
207,645
4
W
Horus
5,097
510
40
4
0
204,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role