Player Matchup

Ymir
Ymir
Grim_Gr80
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kisa7312
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Horus
Horus
LBSGabriel_yt360
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
SanT0sLAK23
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo
Neith
Neith
Twitch__Kapp
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 27
1,467 SR
1,339 Elo+
Kukulkan
Kukulkan
AJ5x
Kukulkan
Level 5
God Stats
5W - 3L
1,378 SR
Queue Stats
14W - 7L
1,196 Elo+
Party 2
Sol
Sol
Ame-No-Uzume22
Sol
Level 22
God Stats
4W - 0L
1,686 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
CynicalBuddy
Danzaburou
Level 64
God Stats
7W - 8L
1,356 SR
Queue Stats
18W - 20L
1,294 Elo+
Party 2
Da Ji
Da Ji
Junpei_lucrene21
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,328 Elo+
Party 1
Bellona
Bellona
furioso001druida
Bellona
Level 16
God Stats
8W - 8L
1,417 SR
Queue Stats
13W - 20L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 2 / 0
3,277
468
535
2,676
807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Kisa7312
Zhong Kui
5
0 / 2 / 0
3,510
501
2,296
5,506
3,418
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 2 / 0
2,986
427
468
1,274
301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
5 / 0 / 0
5,460
780
3,029
4,372
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 5 / 0
3,551
507
884
4,248
1,307
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJ5x
Kukulkan
7
2 / 1 / 0
4,591
656
914
1,526
393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 1 / 1
5,493
785
5,979
4,179
1,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
CynicalBuddy
Danzaburou
6
2 / 1 / 2
4,327
618
2,310
3,740
1,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 3 / 0
3,945
564
68
3,879
903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 2 / 0
4,374
625
1,064
2,951
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
5
Kills
10
11
Deaths
8
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AJ5x
Kukulkan
2
1
0
2
W
5
1
1
5.5
W
Danzaburou
CynicalBuddy
Danzaburou
2
1
2
3
L
Ymir
0
2
0
0
W
0
3
0
0
L
Zhong Kui
Kisa7312
Zhong Kui
0
2
0
0
L
0
2
0
0
L
5
0
0
5
L
0
5
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,212
Damage
10,335
18,076
Taken
16,275
6,988
Mitigated
5,396
3,473
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AJ5x
Kukulkan
914
137
0
250
1,526
393
906
0
1,526
17,384
0
W
5,979
2,175
0
2,501
4,179
1,118
1,488
1,674
2,505
26,080
0
W
Danzaburou
CynicalBuddy
Danzaburou
2,310
1,941
0
1,192
3,740
1,064
1,595
1,081
2,659
0
12,205
L
Ymir
535
284
0
250
2,676
807
0
355
2,321
2,811
0
W
68
0
0
0
3,879
903
0
76
3,803
0
14,529
L
Zhong Kui
Kisa7312
Zhong Kui
2,296
569
0
681
5,506
3,418
189
2,899
2,607
11,698
0
L
468
354
0
73
1,274
301
0
76
1,198
0
664
L
3,029
942
0
1,976
4,372
1,155
0
483
3,889
0
25,243
L
884
467
0
493
4,248
1,307
168
3,080
1,168
0
10,309
W
1,064
628
0
402
2,951
1,918
406
0
2,951
0
14,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,784
Gold Earned
22,730
106
Minions Killed
164
0
Camps Cleared
0
545,591
Distance Traveled
657,768
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,591
656
37
5
0
130,105
0
W
Sol
5,493
785
44
6
0
132,098
0
W
Danzaburou
4,327
618
22
3
0
130,598
1
L
Ymir
3,277
468
5
1
0
63,035
1
W
Da Ji
3,945
564
31
4
0
127,070
0
L
Zhong Kui
3,510
501
17
2
0
128,860
1
L
Horus
2,986
427
0
0
0
66,001
0
L
Loki
5,460
780
64
9
0
156,286
0
L
Neith
3,551
507
20
3
0
131,409
3
W
Bellona
4,374
625
30
4
0
137,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role