Player Matchup

Artemis
Artemis
AkudamaBoy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Solo
Ymir
Ymir
ConManS724
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Amaterasu
Amaterasu
FunkiestTunic90
Amaterasu
Level 18
God Stats
6W - 17L
1,243 SR
Queue Stats
13W - 24L
1,220 Elo+
Party 2
Nemesis
Nemesis
IAMTRIPLE_1
Nemesis
Level 22
God Stats
3W - 8L
1,252 SR
Queue Stats
35W - 59L
1,241 Elo+
Party 2
Merlin
Merlin
JayBoogie2404
Merlin
Level 29
God Stats
2W - 2L
1,850 SR
Queue Stats
15W - 26L
1,261 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,276 Elo+

VS

Team Averages
Level 20
1,460 SR
1,330 Elo+
Horus
Horus
BALANONA
Horus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DE1M0Z
Sylvanus
Level 26
God Stats
1W - 0L
1,387 SR
Queue Stats
23W - 38L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
Nobitaog
Kukulkan
Level 24
God Stats
10W - 13L
1,407 SR
Queue Stats
17W - 26L
1,273 Elo+
Party 1
Fenrir
Fenrir
SODOPEE
Fenrir
Level 23
God Stats
5W - 2L
1,572 SR
Queue Stats
15W - 19L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
arixmars
Danzaburou
Level 27
God Stats
29W - 26L
1,434 SR
Queue Stats
87W - 105L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkudamaBoy
Artemis
8
0 / 4 / 1
5,337
445
5,951
5,697
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 1
4,918
410
1,196
8,762
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
FunkiestTunic90
Amaterasu
9
2 / 4 / 0
6,035
503
2,275
7,997
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
IAMTRIPLE_1
Nemesis
9
0 / 2 / 0
5,442
454
1,990
6,476
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 0
5,309
442
793
5,517
2,931
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BALANONA
Horus
10
1 / 1 / 3
5,975
498
1,430
4,725
1,714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
DE1M0Z
Sylvanus
9
2 / 1 / 5
5,655
471
1,868
5,051
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Nobitaog
Kukulkan
12
2 / 0 / 3
7,281
607
2,965
2,361
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SODOPEE
Fenrir
11
10 / 0 / 2
7,153
596
7,655
5,488
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
arixmars
Danzaburou
11
3 / 0 / 3
7,016
585
6,239
7,069
2,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AkudamaBoy
Artemis
0
4
1
0.13
W
Horus
BALANONA
Horus
1
1
3
2.5
L
0
5
1
0.1
W
Sylvanus
DE1M0Z
Sylvanus
2
1
5
4.5
L
Amaterasu
FunkiestTunic90
Amaterasu
2
4
0
0.5
L
Nemesis
IAMTRIPLE_1
Nemesis
0
2
0
0
L
0
3
0
0
W
Kukulkan
Nobitaog
Kukulkan
2
0
3
3.5
W
Fenrir
SODOPEE
Fenrir
10
0
2
11
W
Danzaburou
arixmars
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,205
Damage
20,157
34,449
Taken
24,694
13,348
Mitigated
10,225
4,891
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AkudamaBoy
Artemis
5,951
3,398
0
811
5,697
1,547
0
438
5,259
0
26,285
W
Horus
BALANONA
Horus
1,430
611
224
752
4,725
1,714
746
0
4,725
0
15,068
L
1,196
730
0
0
8,762
2,913
0
1,468
7,294
6,833
0
W
Sylvanus
DE1M0Z
Sylvanus
1,868
699
857
956
5,051
3,098
1,142
345
4,706
9,776
2,204
L
Amaterasu
FunkiestTunic90
Amaterasu
2,275
734
0
798
7,997
3,687
175
335
7,662
0
16,960
L
Nemesis
IAMTRIPLE_1
Nemesis
1,990
329
0
1,854
6,476
2,270
0
231
6,245
0
33,622
L
793
209
0
1,428
5,517
2,931
0
2,109
3,408
26,590
0
W
Kukulkan
Nobitaog
Kukulkan
2,965
333
0
250
2,361
890
576
696
1,665
42,287
0
W
Fenrir
SODOPEE
Fenrir
7,655
1,108
0
1,930
5,488
2,306
0
199
5,241
0
27,857
W
Danzaburou
arixmars
Danzaburou
6,239
3,007
0
3,981
7,069
2,217
286
749
6,320
0
35,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
33,080
213
Minions Killed
268
0
Camps Cleared
0
1,058,321
Distance Traveled
1,199,837
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,337
445
59
5
0
192,041
5
W
Horus
5,975
498
50
4
0
246,940
0
L
Ymir
4,918
410
16
1
0
192,664
0
W
Sylvanus
5,655
471
25
2
0
214,314
2
L
Amaterasu
6,035
503
37
3
0
227,474
1
L
Nemesis
5,442
454
55
5
0
265,997
0
L
Merlin
5,309
442
46
4
0
180,145
0
W
Kukulkan
7,281
607
93
8
0
232,953
2
W
Fenrir
7,153
596
35
3
0
279,436
0
W
Danzaburou
7,016
585
65
5
0
226,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role