Player Matchup

Odin
Odin
KojiHundred
Odin
Level 116
God Stats
3W - 0L
1,803 SR
Queue Stats
287W - 304L
1,438 Elo+
Solo
Kukulkan
Kukulkan
MexicanPenguin65
Kukulkan
Level 86
God Stats
3W - 1L
1,413 SR
Queue Stats
260W - 266L
1,466 Elo+
Solo
Hades
Hades
Votorantim
Hades
Level 101
God Stats
4W - 4L
1,559 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo
Loki
Loki
darquiii
Loki
Level 120
God Stats
138W - 125L
1,548 SR
Queue Stats
908W - 921L
1,478 Elo+
Solo
Apollo
Apollo
xSleeSh_-
Apollo
Level 87
God Stats
8W - 1L
1,807 SR
Queue Stats
54W - 42L
1,452 Elo+
Solo
Team Averages
Level 102
1,626 SR
1,464 Elo+

VS

Team Averages
Level 102
1,498 SR
1,416 Elo+
Cthulhu
Cthulhu
BossLicker
Cthulhu
Level 155
God Stats
14W - 11L
1,508 SR
Queue Stats
487W - 495L
1,519 Elo+
Solo
Thoth
Thoth
Jack00Thone
Thoth
Level 61
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Anhur
Anhur
Sharingan2128
Anhur
Level 104
God Stats
28W - 40L
1,479 SR
Queue Stats
884W - 817L
1,454 Elo+
Solo
Ravana
Ravana
TeoMaker_786
Ravana
Level 103
God Stats
0W - 5L
1,500 SR
Queue Stats
228W - 228L
1,470 Elo+
Solo
Danzaburou
Danzaburou
TioHank
Danzaburou
Level 87
God Stats
12W - 19L
1,341 SR
Queue Stats
123W - 162L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 12
9,738
609
9,750
10,505
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 9
9,223
576
5,079
6,487
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
2 / 3 / 11
7,757
485
7,793
8,396
7,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
5 / 0 / 5
9,900
619
5,776
8,665
5,823
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xSleeSh_-
Apollo
16
8 / 3 / 6
9,927
620
6,433
11,538
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BossLicker
Cthulhu
11
1 / 3 / 2
6,957
435
6,973
11,098
10,543
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 0
8,076
505
3,552
8,087
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 7 / 2
7,064
442
3,509
12,019
3,757
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
11
1 / 6 / 2
6,769
423
3,864
9,764
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
TioHank
Danzaburou
13
2 / 4 / 4
8,197
512
6,444
8,529
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
26
Kills
8
8
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BossLicker
Cthulhu
1
3
2
0.67
L
3
7
0
0.43
W
7
0
12
13
W
4
2
9
4.25
L
1
7
2
0.29
L
Ravana
1
6
2
0.33
L
Danzaburou
TioHank
Danzaburou
2
4
4
1
W
Hades
2
3
11
2.5
W
Loki
5
0
5
7.5
W
Apollo
xSleeSh_-
Apollo
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
24,342
45,591
Taken
49,497
25,623
Mitigated
22,842
15,268
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BossLicker
Cthulhu
6,973
420
293
2,060
11,098
10,543
0
3,140
7,958
26,887
0
L
3,552
102
0
273
8,087
2,511
949
2,195
5,892
39,818
0
W
9,750
2,608
0
4,083
10,505
6,533
0
1,866
8,639
7,809
51,982
W
5,079
961
0
718
6,487
2,216
813
1,604
4,883
50,049
0
L
3,509
1,399
0
3,127
12,019
3,757
264
1,575
10,444
0
40,802
L
Ravana
3,864
806
0
582
9,764
3,043
0
3,734
6,030
0
34,613
L
Danzaburou
TioHank
Danzaburou
6,444
4,314
0
1,553
8,529
2,988
87
3,413
5,116
0
45,025
W
Hades
7,793
497
420
2,273
8,396
7,236
452
1,746
6,650
25,844
0
W
Loki
5,776
1,376
0
2,457
8,665
5,823
1,812
3,080
5,585
0
57,529
W
Apollo
xSleeSh_-
Apollo
6,433
2,793
0
5,317
11,538
3,815
420
2,294
9,244
0
71,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
37,063
467
Minions Killed
374
0
Camps Cleared
0
1,536,653
Distance Traveled
1,283,766
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,957
435
56
4
0
234,598
9
L
Thoth
8,076
505
96
6
0
276,767
3
W
Odin
9,738
609
93
6
0
352,483
3
W
Kukulkan
9,223
576
106
7
0
309,416
5
L
Anhur
7,064
442
68
4
0
216,525
3
L
Ravana
6,769
423
69
4
0
313,492
7
L
Danzaburou
8,197
512
85
5
0
242,384
2
W
Hades
7,757
485
40
3
0
264,286
7
W
Loki
9,900
619
113
7
0
316,397
1
W
Apollo
9,927
620
115
7
0
294,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role