Player Matchup

Zhong Kui
Zhong Kui
MrKostya
Zhong Kui
Level 134
God Stats
0W - 1L
1,522 SR
Queue Stats
68W - 55L
1,531 Elo+
Party 2
Charybdis
Charybdis
ThemeLess
Charybdis
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
52W - 40L
1,504 Elo+
Party 2
Medusa
Medusa
Zeitgeist78
Medusa
Level 57
God Stats
0W - 2L
1,577 SR
Queue Stats
0W - 5L
1,234 Elo+
Party 1
Fenrir
Fenrir
bakachanforce
Fenrir
Level 64
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 5L
1,234 Elo+
Party 1
He Bo
He Bo
maddy1337
He Bo
Level 146
God Stats
0W - 1L
1,708 SR
Queue Stats
71W - 61L
1,521 Elo+
Party 2
Team Averages
Level 102
1,565 SR
1,405 Elo+

VS

Team Averages
Level 123
1,592 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kyogurt
Nox
Level 145
God Stats
2W - 0L
1,578 SR
Queue Stats
68W - 49L
1,543 Elo+
Party 3
Charybdis
Charybdis
Rosuin
Charybdis
Level 160
God Stats
1W - 3L
1,776 SR
Queue Stats
69W - 80L
1,518 Elo+
Party 3
Arachne
Arachne
Weedster12
Arachne
Level 27
God Stats
2W - 1L
1,607 SR
Queue Stats
113W - 137L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrKostya
Zhong Kui
14
0 / 3 / 4
7,019
702
5,878
11,532
12,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ThemeLess
Charybdis
13
2 / 5 / 3
7,152
715
4,605
8,702
2,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
13
1 / 4 / 2
7,352
735
3,911
7,714
2,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 3
6,522
652
5,856
10,724
5,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
maddy1337
He Bo
14
4 / 2 / 1
7,913
791
7,308
5,830
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 0 / 3
8,494
849
7,124
4,334
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
14
2 / 3 / 9
8,405
841
6,191
7,457
2,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
15
6 / 1 / 9
9,662
966
6,054
6,422
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rosuin
Charybdis
15
7 / 1 / 6
9,389
939
8,626
5,678
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Weedster12
Arachne
14
1 / 3 / 6
7,767
777
7,909
8,471
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
19
19
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
3
4.5
W
Izanami
 
Izanami
2
3
9
2.17
W
Nox
6
1
9
10.5
L
Zhong Kui
MrKostya
Zhong Kui
0
3
4
0.67
W
Charybdis
Rosuin
Charybdis
7
1
6
10
L
Charybdis
ThemeLess
Charybdis
2
5
3
0.7
W
Arachne
Weedster12
Arachne
1
3
6
1.33
L
Medusa
1
4
2
0.5
L
1
5
3
0.5
L
He Bo
maddy1337
He Bo
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
35,904
44,502
Taken
32,362
25,509
Mitigated
12,536
5,837
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,124
2,115
52
2,550
4,334
1,607
2
1,710
2,624
38,470
0
W
Izanami
 
Izanami
6,191
2,786
0
345
7,457
2,747
2,938
3,176
4,281
0
26,829
W
Nox
6,054
344
0
2,539
6,422
2,632
867
1,951
4,471
24,959
0
L
Zhong Kui
MrKostya
Zhong Kui
5,878
1,001
0
1,448
11,532
12,610
0
1,829
9,580
31,468
0
W
Charybdis
Rosuin
Charybdis
8,626
4,054
0
1,193
5,678
2,113
0
1,998
3,680
0
32,467
L
Charybdis
ThemeLess
Charybdis
4,605
2,937
0
1,543
8,702
2,897
0
2,025
6,545
0
19,872
W
Arachne
Weedster12
Arachne
7,909
5,908
0
2,564
8,471
3,437
0
4,747
3,724
0
18,943
L
Medusa
3,911
1,326
0
1,127
7,714
2,913
0
1,237
6,475
0
25,086
L
5,856
1,250
0
1,269
10,724
5,131
0
5,259
5,365
0
10,035
L
He Bo
maddy1337
He Bo
7,308
132
0
450
5,830
1,958
1
2,459
3,313
30,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
43,717
247
Minions Killed
276
6
Camps Cleared
10
887,291
Distance Traveled
978,863
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,494
849
93
9
1
215,992
0
W
Izanami
8,405
841
46
5
0
199,933
3
W
Nox
9,662
966
60
6
3
184,537
0
L
Zhong Kui
7,019
702
60
6
1
184,799
5
W
Charybdis
9,389
939
50
5
2
167,489
1
L
Charybdis
7,152
715
55
6
2
162,240
0
W
Arachne
7,767
777
27
3
4
210,912
3
L
Medusa
7,352
735
55
6
2
169,020
0
L
Fenrir
6,522
652
11
1
0
189,278
0
L
He Bo
7,913
791
66
7
1
181,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role