Player Matchup

Serqet
Serqet
BananaPower91
Serqet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,529 Elo+
Solo
Olorun
Olorun
Furiasbf
Olorun
Level 29
God Stats
22W - 21L
1,773 SR
Queue Stats
497W - 468L
1,651 Elo+
Solo
Arachne
Arachne
benimaks
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,360 Elo+
Solo
Amaterasu
Amaterasu
cskeeter
Amaterasu
Level 26
God Stats
13W - 10L
1,399 SR
Queue Stats
83W - 99L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
jsmellgood
Cu Chulainn
Level 25
God Stats
7W - 10L
1,610 SR
Queue Stats
124W - 124L
1,433 Elo+
Solo
Team Averages
Level 24
1,556 SR
1,467 Elo+

VS

Team Averages
Level 22
1,506 SR
1,455 Elo+
Anhur
Anhur
Bao666
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
HoppelHase3000
Thanatos
Level 24
God Stats
4W - 1L
1,408 SR
Queue Stats
31W - 35L
1,417 Elo+
Solo
Horus
Horus
V3nomuz
Horus
Level 24
God Stats
6W - 1L
1,668 SR
Queue Stats
81W - 79L
1,484 Elo+
Solo
Charybdis
Charybdis
Whimsiq
Charybdis
Level 29
God Stats
7W - 7L
1,440 SR
Queue Stats
207W - 194L
1,420 Elo+
Solo
Janus
Janus
duCKPInCh
Janus
Level 23
God Stats
9W - 9L
1,512 SR
Queue Stats
22W - 23L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 21
15,298
956
24,968
24,960
8,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Furiasbf
Olorun
20
5 / 2 / 14
15,868
992
22,712
18,869
9,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
benimaks
Arachne
20
0 / 9 / 6
12,532
783
3,120
15,069
5,568
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
cskeeter
Amaterasu
20
7 / 8 / 15
16,286
1,018
18,949
29,880
27,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
jsmellgood
Cu Chulainn
20
18 / 7 / 11
19,523
1,220
50,445
31,086
13,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bao666
Anhur
20
2 / 7 / 18
15,341
959
7,417
18,452
11,728
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Thanatos
20
8 / 11 / 10
14,868
929
13,949
24,217
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
V3nomuz
Horus
20
4 / 4 / 25
15,933
996
19,248
41,312
42,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Whimsiq
Charybdis
20
11 / 3 / 16
17,110
1,069
36,581
20,767
7,524
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
duCKPInCh
Janus
20
7 / 7 / 18
15,851
991
31,252
20,926
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
119
32
Kills
32
32
Deaths
32
67
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
6
21
2.08
W
Anhur
Bao666
Anhur
2
7
18
1.57
L
Olorun
Furiasbf
Olorun
5
2
14
6
W
Thanatos
8
11
10
1.18
W
Horus
V3nomuz
Horus
4
4
25
4.13
W
Charybdis
Whimsiq
Charybdis
11
3
16
6.33
L
Arachne
benimaks
Arachne
0
9
6
0.33
L
Amaterasu
cskeeter
Amaterasu
7
8
15
1.81
W
Janus
duCKPInCh
Janus
7
7
18
2.29
L
Cu Chulainn
jsmellgood
Cu Chulainn
18
7
11
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,194
Damage
108,447
119,864
Taken
125,674
64,320
Mitigated
83,040
24,119
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,968
4,248
0
301
24,960
8,881
0
10,119
14,841
0
27,487
W
Anhur
Bao666
Anhur
7,417
3,379
0
2,111
18,452
11,728
0
2,954
15,083
0
19,264
L
Olorun
Furiasbf
Olorun
22,712
9,306
1,383
10,956
18,869
9,593
0
5,316
13,553
94,023
0
W
Thanatos
13,949
3,543
0
5,588
24,217
12,759
0
5,140
18,225
0
23,497
W
Horus
V3nomuz
Horus
19,248
8,155
5,506
13,755
41,312
42,192
0
6,034
34,228
7,779
27,393
W
Charybdis
Whimsiq
Charybdis
36,581
25,656
0
2,303
20,767
7,524
0
4,518
14,249
0
79,942
L
Arachne
benimaks
Arachne
3,120
2,043
0
1,242
15,069
5,568
0
1,666
13,403
0
9,440
L
Amaterasu
cskeeter
Amaterasu
18,949
7,219
0
3,929
29,880
27,182
0
9,495
20,385
0
30,987
W
Janus
duCKPInCh
Janus
31,252
1,938
322
1,103
20,926
8,837
0
4,672
15,965
72,194
0
L
Cu Chulainn
jsmellgood
Cu Chulainn
50,445
29,812
0
6,308
31,086
13,096
0
8,731
22,355
618
79,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,507
Gold Earned
79,103
259
Minions Killed
301
11
Camps Cleared
3
1,412,025
Distance Traveled
1,385,661
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,298
956
19
1
1
343,570
0
W
Anhur
15,341
959
25
2
0
218,656
0
L
Olorun
15,868
992
128
8
4
279,036
0
W
Thanatos
14,868
929
20
1
1
265,239
3
W
Horus
15,933
996
48
3
0
331,836
0
W
Charybdis
17,110
1,069
105
7
0
305,359
0
L
Arachne
12,532
783
15
1
1
172,514
1
L
Amaterasu
16,286
1,018
31
2
0
331,577
0
W
Janus
15,851
991
103
6
2
264,571
0
L
Cu Chulainn
19,523
1,220
66
4
5
285,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role