Player Matchup

Ares
Ares
Ancientstorm59
Ares
Level 65
God Stats
23W - 30L
1,467 SR
Queue Stats
239W - 377L
1,399 Elo+
Party 2
Fenrir
Fenrir
Son Of Lizzard
Fenrir
Level 47
God Stats
1W - 4L
1,295 SR
Queue Stats
88W - 125L
1,400 Elo+
Party 2
Odin
Odin
TheMountainMan9
Odin
Level 66
God Stats
19W - 33L
1,413 SR
Queue Stats
230W - 312L
1,420 Elo+
Party 2
Tiamat
Tiamat
TheRealGNK
Tiamat
Level 46
God Stats
26W - 33L
1,441 SR
Queue Stats
262W - 332L
1,341 Elo+
Party 2
Artemis
Artemis
TheRealVoltic
Artemis
Level 80
God Stats
7W - 14L
1,596 SR
Queue Stats
341W - 384L
1,493 Elo+
Party 2
Team Averages
Level 61
1,443 SR
1,410 Elo+

VS

Team Averages
Level 85
1,539 SR
1,583 Elo+
Bellona
Bellona
Aheron
Bellona
Level 85
God Stats
3W - 7L
1,527 SR
Queue Stats
114W - 100L
1,518 Elo+
Solo
Loki
Loki
CelstialBEAAAM
Loki
Level 49
God Stats
1W - 1L
1,371 SR
Queue Stats
11W - 7L
1,549 Elo+
Party 3
Tiamat
Tiamat
MaadeInHeaven
Tiamat
Level 152
God Stats
6W - 1L
1,627 SR
Queue Stats
40W - 34L
1,531 Elo+
Party 3
Athena
Athena
PokèmonTrainer
Athena
Level 113
God Stats
16W - 7L
1,671 SR
Queue Stats
427W - 356L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
time2pop
Danzaburou
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
222W - 128L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,192
419
1,515
10,088
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 4 / 0
4,318
432
1,110
7,261
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 1
4,944
494
1,239
5,667
2,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
TheRealGNK
Tiamat
7
0 / 4 / 0
4,210
421
4,156
7,337
3,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
7
1 / 6 / 0
4,424
442
3,561
6,118
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aheron
Bellona
11
3 / 0 / 1
6,233
623
4,978
4,136
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 0 / 5
5,810
581
2,439
5,610
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
5,673
567
5,371
5,015
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 12
6,345
635
3,884
5,359
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
time2pop
Danzaburou
12
14 / 0 / 1
7,686
769
10,897
6,530
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
23
23
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aheron
Bellona
3
0
1
3.5
L
0
7
1
0.07
W
3
0
5
5.5
W
2
1
4
4
W
1
0
12
7
L
0
4
0
0
L
0
2
1
0.25
L
Tiamat
TheRealGNK
Tiamat
0
4
0
0
L
Artemis
1
6
0
0.17
W
Danzaburou
time2pop
Danzaburou
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,581
Damage
27,569
36,471
Taken
26,650
15,766
Mitigated
13,422
6,827
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aheron
Bellona
4,978
1,808
0
2,107
4,136
2,683
1,843
0
3,962
0
32,057
L
1,515
240
0
1,543
10,088
6,531
0
2,485
7,575
12,079
0
W
2,439
495
0
3,356
5,610
1,429
79
257
5,353
0
26,342
W
5,371
465
0
2,088
5,015
2,905
312
3,363
1,652
27,672
0
W
3,884
1,467
0
1,537
5,359
3,945
255
1,427
3,932
16,297
0
L
1,110
135
0
1,600
7,261
1,967
0
368
6,889
0
15,376
L
1,239
243
0
1,157
5,667
2,321
0
886
4,743
971
19,981
L
Tiamat
TheRealGNK
Tiamat
4,156
301
0
1,670
7,337
3,725
31
4,358
2,656
17,015
0
L
Artemis
3,561
1,100
0
857
6,118
1,222
0
765
5,353
0
13,575
W
Danzaburou
time2pop
Danzaburou
10,897
6,790
0
3,145
6,530
2,460
303
917
5,613
0
51,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
31,747
159
Minions Killed
314
0
Camps Cleared
0
857,790
Distance Traveled
963,345
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,233
623
80
8
0
196,095
2
L
Ares
4,192
419
14
1
0
171,438
2
W
Loki
5,810
581
58
6
0
221,823
3
W
Tiamat
5,673
567
57
6
0
186,044
4
W
Athena
6,345
635
26
3
0
186,831
4
L
Fenrir
4,318
432
35
4
0
154,992
1
L
Odin
4,944
494
53
5
0
192,967
2
L
Tiamat
4,210
421
30
3
0
169,145
4
L
Artemis
4,424
442
27
3
0
169,248
0
W
Danzaburou
7,686
769
93
9
0
172,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role