Player Matchup

Tiamat
Tiamat
AlexF0x
Tiamat
Level 63
God Stats
3W - 0L
1,813 SR
Queue Stats
18W - 19L
1,410 Elo+
Party 1
Raijin
Raijin
Calvlados
Raijin
Level 11
God Stats
3W - 3L
1,420 SR
Queue Stats
4W - 4L
1,264 Elo+
Party 1
Olorun
Olorun
Dertemon
Olorun
Level 22
God Stats
2W - 4L
1,687 SR
Queue Stats
22W - 27L
1,303 Elo+
Party 1
Neith
Neith
Manowan2
Neith
Level 21
God Stats
3W - 1L
2,010 SR
Queue Stats
25W - 33L
1,303 Elo+
Party 1
Artemis
Artemis
NizP33
Artemis
Level 44
God Stats
7W - 7L
1,500 SR
Queue Stats
28W - 31L
1,264 Elo+
Party 1
Team Averages
Level 32
1,686 SR
1,309 Elo+

VS

Team Averages
Level 20
1,460 SR
1,408 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Arne05
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 126L
1,332 Elo+
Party 3
Khepri
Khepri
HayriPoturcuk
Khepri
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
14W - 11L
1,385 Elo+
Party 2
Nemesis
Nemesis
hopperdepop
Nemesis
Level 7
God Stats
2W - 4L
1,312 SR
Queue Stats
7W - 12L
1,372 Elo+
Party 3
Sol
Sol
tacostsubo
Sol
Level 29
God Stats
3W - 1L
1,721 SR
Queue Stats
60W - 62L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlexF0x
Tiamat
16
7 / 2 / 7
10,977
499
6,196
10,939
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
Calvlados
Raijin
17
5 / 1 / 8
11,119
505
11,970
9,170
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Dertemon
Olorun
17
4 / 1 / 9
11,027
501
8,242
9,171
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Manowan2
Neith
16
7 / 3 / 10
10,132
461
12,160
9,345
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
NizP33
Artemis
15
4 / 2 / 17
10,411
473
16,658
14,355
5,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 9 / 2
9,758
444
9,388
16,641
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Arne05
Gilgamesh
16
2 / 4 / 0
10,500
477
6,792
19,434
13,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 8 / 4
8,324
378
2,742
13,024
7,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
hopperdepop
Nemesis
13
1 / 4 / 3
8,517
387
2,140
9,360
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 2
9,526
433
10,279
12,851
5,272
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
27
Kills
8
9
Deaths
27
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
9
2
0.56
W
Tiamat
AlexF0x
Tiamat
7
2
7
5.25
L
Gilgamesh
Arne05
Gilgamesh
2
4
0
0.5
W
Raijin
Calvlados
Raijin
5
1
8
9
W
Olorun
Dertemon
Olorun
4
1
9
8.5
L
0
8
4
0.25
W
Neith
Manowan2
Neith
7
3
10
4
W
Artemis
NizP33
Artemis
4
2
17
6.25
L
Nemesis
hopperdepop
Nemesis
1
4
3
0.63
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,226
Damage
31,341
52,980
Taken
71,310
23,114
Mitigated
35,919
21,265
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,388
3,220
0
1,810
16,641
6,185
938
4,245
12,312
0
56,029
W
Tiamat
AlexF0x
Tiamat
6,196
855
0
5,103
10,939
6,702
105
1,742
9,197
54,969
0
L
Gilgamesh
Arne05
Gilgamesh
6,792
1,341
0
3,649
19,434
13,418
1,912
9,261
9,665
0
54,930
W
Raijin
Calvlados
Raijin
11,970
823
0
0
9,170
3,976
741
970
8,200
57,850
0
W
Olorun
Dertemon
Olorun
8,242
2,731
553
5,472
9,171
3,946
3,618
3,872
5,299
72,721
0
L
2,742
223
0
280
13,024
7,919
0
2,025
10,959
10,873
0
W
Neith
Manowan2
Neith
12,160
5,842
0
3,185
9,345
3,368
1,530
2,299
7,037
0
44,221
W
Artemis
NizP33
Artemis
16,658
8,973
0
6,952
14,355
5,122
4,485
4,167
10,000
0
65,806
L
Nemesis
hopperdepop
Nemesis
2,140
451
397
309
9,360
3,125
1,287
3,464
5,846
0
31,258
L
10,279
715
0
4,785
12,851
5,272
920
6,575
6,120
60,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,666
Gold Earned
46,625
494
Minions Killed
376
0
Camps Cleared
0
2,027,577
Distance Traveled
1,877,958
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,758
444
98
4
0
330,661
0
W
Tiamat
10,977
499
96
4
0
387,490
5
L
Gilgamesh
10,500
477
102
5
0
388,234
1
W
Raijin
11,119
505
101
5
0
436,790
7
W
Olorun
11,027
501
133
6
0
423,337
9
L
Khepri
8,324
378
7
0
0
292,252
1
W
Neith
10,132
461
57
3
0
399,285
5
W
Artemis
10,411
473
107
5
0
380,675
4
L
Nemesis
8,517
387
66
3
0
466,609
0
L
Sol
9,526
433
103
5
0
400,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role