Player Matchup

Sol
Sol
GAILON
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,635 Elo+
Solo
Bacchus
Bacchus
Kingcoxinha
Bacchus
Level 103
God Stats
1W - 0L
1,561 SR
Queue Stats
27W - 12L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
NanacoQnaoComeCu
Danzaburou
Level 4
God Stats
21W - 10L
1,781 SR
Queue Stats
27W - 19L
1,750 Elo+
Party 1
Nike
Nike
RafuelDestruidor
Nike
Level 17
God Stats
5W - 0L
1,781 SR
Queue Stats
17W - 4L
1,833 Elo+
Party 1
Awilix
Awilix
biladero31
Awilix
Level 85
God Stats
1W - 1L
1,198 SR
Queue Stats
58W - 31L
1,701 Elo+
Party 1
Team Averages
Level 43
1,564 SR
1,729 Elo+

VS

Team Averages
Level 15
1,556 SR
1,550 Elo+
Charybdis
Charybdis
Carlosvskw0
Charybdis
Level 16
God Stats
7W - 5L
1,581 SR
Queue Stats
23W - 17L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
HeydenS
Zhong Kui
Level 26
God Stats
18W - 11L
1,542 SR
Queue Stats
66W - 49L
1,509 Elo+
Solo
Horus
Horus
Una-Rica-factura
Horus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 68L
1,728 Elo+
Solo
Chang'e
Chang'e
amoaabigail
Chang'e
Level 28
God Stats
26W - 24L
1,658 SR
Queue Stats
152W - 166L
1,457 Elo+
Solo
Poseidon
Poseidon
yGdC TOKlU
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GAILON
Sol
14
0 / 8 / 6
9,258
421
6,898
12,977
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kingcoxinha
Bacchus
14
3 / 2 / 9
10,040
456
10,763
13,856
16,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NanacoQnaoComeCu
Danzaburou
19
6 / 2 / 6
12,363
562
15,686
17,075
7,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 7
10,144
461
6,855
16,772
13,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
biladero31
Awilix
19
11 / 7 / 2
12,903
587
13,013
18,148
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carlosvskw0
Charybdis
16
4 / 5 / 2
10,249
466
5,067
12,046
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
HeydenS
Zhong Kui
18
10 / 3 / 4
11,733
533
17,592
18,265
14,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 3 / 12
10,025
456
8,590
16,829
15,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
amoaabigail
Chang'e
14
2 / 4 / 4
9,095
413
6,364
12,132
8,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
yGdC TOKlU
Poseidon
17
6 / 5 / 7
10,985
499
14,018
15,486
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
20
Kills
25
25
Deaths
20
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Carlosvskw0
Charybdis
4
5
2
1
W
Sol
GAILON
Sol
0
8
6
0.38
L
Zhong Kui
HeydenS
Zhong Kui
10
3
4
4
W
Bacchus
Kingcoxinha
Bacchus
3
2
9
3.75
W
Danzaburou
NanacoQnaoComeCu
Danzaburou
6
2
6
4.5
W
0
6
7
0.58
L
3
3
12
3
L
Chang'e
amoaabigail
Chang'e
2
4
4
1
W
Awilix
biladero31
Awilix
11
7
2
1.71
L
Poseidon
yGdC TOKlU
Poseidon
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
51,631
78,828
Taken
74,758
47,958
Mitigated
47,731
17,984
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Carlosvskw0
Charybdis
5,067
1,718
0
2,713
12,046
4,125
465
1,392
10,642
0
58,313
W
Sol
GAILON
Sol
6,898
1,964
0
2,516
12,977
4,102
358
6,415
6,562
40,954
0
L
Zhong Kui
HeydenS
Zhong Kui
17,592
2,210
0
8,461
18,265
14,272
2,255
4,441
13,062
70,422
0
W
Bacchus
Kingcoxinha
Bacchus
10,763
1,116
356
1,019
13,856
16,764
297
6,991
6,865
28,181
0
W
Danzaburou
NanacoQnaoComeCu
Danzaburou
15,686
10,247
0
7,712
17,075
7,137
2,802
6,737
10,338
0
103,081
W
6,855
538
0
1,943
16,772
13,033
347
9,347
7,425
0
53,940
L
8,590
3,182
2,261
6,077
16,829
15,614
199
6,443
9,662
0
27,791
L
Chang'e
amoaabigail
Chang'e
6,364
126
1,004
3,619
12,132
8,932
29
1,362
10,744
32,390
0
W
Awilix
biladero31
Awilix
13,013
6,259
0
4,438
18,148
6,922
0
8,895
9,253
0
79,432
L
Poseidon
yGdC TOKlU
Poseidon
14,018
1,502
0
2,203
15,486
4,788
0
3,332
11,868
90,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
52,087
509
Minions Killed
477
0
Camps Cleared
0
2,049,773
Distance Traveled
2,012,539
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,249
466
110
5
0
399,738
5
W
Sol
9,258
421
89
4
0
383,279
2
L
Zhong Kui
11,733
533
124
6
0
355,748
5
W
Bacchus
10,040
456
37
2
0
431,138
3
W
Danzaburou
12,363
562
155
7
0
398,259
4
W
Nike
10,144
461
119
5
0
374,777
7
L
Horus
10,025
456
60
3
0
434,964
2
L
Chang'e
9,095
413
46
2
0
399,505
4
W
Awilix
12,903
587
109
5
0
462,320
2
L
Poseidon
10,985
499
137
6
0
422,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role