Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CanarioRayao
Loki
Level 25
God Stats
15W - 19L
1,604 SR
Queue Stats
44W - 38L
1,518 Elo+
Party 2
Discordia
Discordia
GenesisOblivion_
Discordia
Level 122
God Stats
17W - 6L
1,725 SR
Queue Stats
517W - 422L
1,540 Elo+
Party 1
Charybdis
Charybdis
RHug_29
Charybdis
Level 27
God Stats
13W - 7L
1,448 SR
Queue Stats
79W - 55L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
itsGxmby
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,523 Elo+

VS

Team Averages
Level 70
1,474 SR
1,454 Elo+
Yemoja
Yemoja
BabusuSenpai
Yemoja
Level 116
God Stats
93W - 74L
1,550 SR
Queue Stats
202W - 197L
1,527 Elo+
Party 3
Bakasura
Bakasura
I Rxpid l
Bakasura
Level 18
God Stats
24W - 15L
1,532 SR
Queue Stats
41W - 43L
1,322 Elo+
Party 4
Janus
Janus
Lord Shatta
Janus
Level 49
God Stats
5W - 9L
1,408 SR
Queue Stats
153W - 171L
1,416 Elo+
Party 3
Ymir
Ymir
MrPops1459
Ymir
Level 103
God Stats
43W - 31L
1,477 SR
Queue Stats
420W - 405L
1,393 Elo+
Party 4
Ullr
Ullr
xKirua9255
Ullr
Level 64
God Stats
3W - 2L
1,403 SR
Queue Stats
39W - 30L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 1
5,225
475
4,500
7,169
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,364
579
3,016
5,764
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
11
2 / 1 / 0
6,054
550
6,406
4,706
1,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
RHug_29
Charybdis
9
0 / 2 / 1
5,150
468
3,187
6,290
1,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
itsGxmby
Cthulhu
6
0 / 5 / 0
4,481
407
1,306
6,670
3,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 0 / 2
5,520
502
3,584
5,718
4,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
I Rxpid l
Bakasura
9
1 / 2 / 2
5,657
514
2,832
7,418
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 1 / 0
6,205
564
5,201
6,763
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
7,235
658
3,345
5,154
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 0 / 5
6,367
579
4,179
5,713
1,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
W
Yemoja
3
0
2
4
L
1
1
0
1
L
Discordia
2
1
0
2
W
Bakasura
I Rxpid l
Bakasura
1
2
2
1
W
3
1
0
3
W
1
1
0
1
L
Charybdis
RHug_29
Charybdis
0
2
1
0.25
L
Cthulhu
itsGxmby
Cthulhu
0
5
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
19,141
30,599
Taken
30,766
10,697
Mitigated
12,724
6,617
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,500
1,355
0
640
7,169
2,138
0
3,162
3,846
0
29,585
W
Yemoja
3,584
927
1,865
1,641
5,718
4,001
0
1,645
4,073
15,966
0
L
3,016
495
0
1,750
5,764
1,764
0
3,146
2,618
0
41,108
L
Discordia
6,406
152
0
1,642
4,706
1,359
0
2,318
2,268
38,806
0
W
Bakasura
I Rxpid l
Bakasura
2,832
1,665
301
2,500
7,418
2,843
0
1,542
5,876
0
26,576
W
5,201
352
0
1,788
6,763
1,977
125
3,017
3,746
34,096
0
W
3,345
929
0
250
5,154
2,287
0
0
5,154
42,236
0
L
Charybdis
RHug_29
Charybdis
3,187
2,196
0
1,823
6,290
1,485
0
903
5,383
0
28,594
L
Cthulhu
itsGxmby
Cthulhu
1,306
162
0
762
6,670
3,951
0
2,299
3,923
9,483
0
W
4,179
1,457
0
533
5,713
1,616
721
1,508
4,205
0
38,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
30,984
305
Minions Killed
356
0
Camps Cleared
0
1,016,485
Distance Traveled
1,052,722
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,225
475
61
6
0
233,282
3
W
Yemoja
5,520
502
30
3
0
209,832
3
L
Loki
6,364
579
94
9
0
219,320
4
L
Discordia
6,054
550
80
7
0
197,037
1
W
Bakasura
5,657
514
71
6
0
252,589
1
W
Janus
6,205
564
71
6
0
211,408
5
W
Ymir
7,235
658
115
10
0
195,388
1
L
Charybdis
5,150
468
52
5
0
185,721
2
L
Cthulhu
4,481
407
18
2
0
181,125
3
W
Ullr
6,367
579
69
6
0
183,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role