Player Matchup

Hel
Hel
KriegerVonGruen_
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Twilig1
Arachne
Level 29
God Stats
22W - 24L
1,504 SR
Queue Stats
132W - 164L
1,414 Elo+
Solo
Scylla
Scylla
frecherRodolf
Scylla
Level 29
God Stats
3W - 0L
1,800 SR
Queue Stats
21W - 11L
1,597 Elo+
Solo
Charybdis
Charybdis
magisco_97
Charybdis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 42L
1,302 Elo+
Solo
Thanatos
Thanatos
speedydemon4005
Thanatos
Level 14
God Stats
4W - 8L
1,136 SR
Queue Stats
5W - 20L
1,064 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,375 Elo+

VS

Team Averages
Level 15
1,545 SR
1,295 Elo+
Merlin
Merlin
Berkoo4715
Merlin
Level 22
God Stats
5W - 1L
1,376 SR
Queue Stats
76W - 86L
1,476 Elo+
Solo
King Arthur
King Arthur
BubbelMatthias
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Cerberus
Cerberus
Faze--jelle
Cerberus
Level 17
God Stats
18W - 20L
1,555 SR
Queue Stats
73W - 69L
1,303 Elo+
Party 1
Anubis
Anubis
bramvds2
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,244 Elo+
Party 1
Charybdis
Charybdis
gerardjr14
Charybdis
Level 17
God Stats
1W - 2L
1,796 SR
Queue Stats
5W - 8L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
33 / 0 / 4
20,987
777
43,839
19,778
12,556
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Twilig1
Arachne
20
6 / 3 / 11
13,500
500
9,694
14,467
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 10
15,848
587
20,002
17,987
6,039
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
magisco_97
Charybdis
16
1 / 13 / 6
11,850
439
7,752
19,951
6,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
18
8 / 12 / 11
13,515
501
12,442
20,024
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Berkoo4715
Merlin
20
7 / 6 / 5
12,803
474
22,557
23,472
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BubbelMatthias
King Arthur
17
5 / 12 / 0
10,687
396
3,339
24,484
13,590
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Faze--jelle
Cerberus
18
11 / 9 / 7
11,930
442
12,179
25,968
25,367
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
bramvds2
Anubis
18
2 / 17 / 5
11,880
440
13,380
24,067
9,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
gerardjr14
Charybdis
16
4 / 14 / 3
10,284
381
4,202
17,512
4,527
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
56
Kills
29
30
Deaths
58
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Berkoo4715
Merlin
7
6
5
1.58
L
King Arthur
BubbelMatthias
King Arthur
5
12
0
0.42
L
Cerberus
Faze--jelle
Cerberus
11
9
7
1.61
W
33
0
4
35
W
Arachne
Twilig1
Arachne
6
3
11
3.83
L
Anubis
bramvds2
Anubis
2
17
5
0.26
W
8
2
10
6.5
L
Charybdis
gerardjr14
Charybdis
4
14
3
0.39
W
Charybdis
magisco_97
Charybdis
1
13
6
0.31
W
Thanatos
8
12
11
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,729
Damage
55,657
92,207
Taken
115,503
36,119
Mitigated
60,179
43,956
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Berkoo4715
Merlin
22,557
682
546
3,856
23,472
7,360
499
12,668
10,742
102,394
0
L
King Arthur
BubbelMatthias
King Arthur
3,339
186
0
475
24,484
13,590
141
16,481
7,779
0
25,269
L
Cerberus
Faze--jelle
Cerberus
12,179
1,342
0
4,021
25,968
25,367
571
11,778
14,118
51,243
0
W
43,839
2,780
2,095
13,906
19,778
12,556
5,260
10,315
9,463
205,774
0
W
Arachne
Twilig1
Arachne
9,694
7,054
141
5,073
14,467
5,235
3,256
9,491
4,976
0
56,902
L
Anubis
bramvds2
Anubis
13,380
1,080
0
5,808
24,067
9,335
590
15,778
7,934
73,529
0
W
20,002
1,151
0
10,069
17,987
6,039
4,281
10,345
7,642
139,521
0
L
Charybdis
gerardjr14
Charybdis
4,202
2,413
0
0
17,512
4,527
1,068
6,297
11,089
0
39,252
W
Charybdis
magisco_97
Charybdis
7,752
4,091
0
3,601
19,951
6,028
0
9,828
10,123
0
65,909
W
Thanatos
12,442
5,558
0
9,071
20,024
6,261
603
8,457
10,577
0
46,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,700
Gold Earned
57,584
734
Minions Killed
498
0
Camps Cleared
0
2,345,380
Distance Traveled
2,109,805
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,803
474
173
6
0
432,639
5
L
King Arthur
10,687
396
49
2
0
465,159
2
L
Cerberus
11,930
442
100
4
0
441,366
0
W
Hel
20,987
777
291
11
0
582,299
3
W
Arachne
13,500
500
88
3
0
496,364
1
L
Anubis
11,880
440
125
5
0
360,621
0
W
Scylla
15,848
587
217
8
0
498,212
9
L
Charybdis
10,284
381
51
2
0
410,020
0
W
Charybdis
11,850
439
80
3
0
324,801
0
W
Thanatos
13,515
501
58
2
0
443,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role