Player Matchup

Charybdis
Charybdis
Brenrir
Charybdis
Level 97
God Stats
11W - 6L
1,743 SR
Queue Stats
81W - 57L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Knightjulius
Gilgamesh
Level 109
God Stats
9W - 5L
1,487 SR
Queue Stats
73W - 54L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
knightolivier
Morgan Le Fay
Level 105
God Stats
8W - 3L
1,481 SR
Queue Stats
34W - 17L
1,662 Elo+
Party 2
Team Averages
Level 104
1,570 SR
1,608 Elo+

VS

Team Averages
Level 83
1,517 SR
1,436 Elo+
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BarlesChukowski
Chronos
Level 26
God Stats
0W - 2L
1,271 SR
Queue Stats
26W - 32L
1,402 Elo+
Solo
Hercules
Hercules
FierYRus
Hercules
Level 112
God Stats
0W - 1L
1,780 SR
Queue Stats
28W - 24L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brenrir
Charybdis
11
0 / 0 / 12
7,217
722
3,854
3,321
1,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Knightjulius
Gilgamesh
12
8 / 1 / 5
8,411
841
7,441
8,759
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
knightolivier
Morgan Le Fay
12
5 / 1 / 6
8,032
803
9,883
5,662
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 4 / 1
6,478
648
5,684
6,674
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,912
591
2,228
7,747
2,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
FierYRus
Hercules
9
1 / 6 / 0
6,101
610
2,401
10,203
6,180
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
L
0
3
1
0.17
W
Charybdis
Brenrir
Charybdis
0
0
12
6
L
Hercules
FierYRus
Hercules
1
6
0
0.17
W
Gilgamesh
Knightjulius
Gilgamesh
8
1
5
10.5
W
Morgan Le Fay
knightolivier
Morgan Le Fay
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
10,313
17,742
Taken
24,624
9,508
Mitigated
11,412
5,172
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,684
2,116
0
1,084
6,674
2,309
0
1,715
4,847
0
25,518
L
2,228
684
0
1,257
7,747
2,923
0
4,184
3,317
11,777
0
W
Charybdis
Brenrir
Charybdis
3,854
1,697
0
1,018
3,321
1,095
1,406
705
2,616
0
22,069
L
Hercules
FierYRus
Hercules
2,401
424
210
1,737
10,203
6,180
0
3,587
6,200
350
6,971
W
Gilgamesh
Knightjulius
Gilgamesh
7,441
1,790
0
2,320
8,759
6,334
511
977
7,782
0
20,139
W
Morgan Le Fay
knightolivier
Morgan Le Fay
9,883
162
0
1,834
5,662
2,079
749
1,012
4,650
23,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
18,491
112
Minions Killed
93
6
Camps Cleared
3
586,286
Distance Traveled
504,409
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,478
648
50
5
0
155,656
4
L
Chronos
5,912
591
28
3
3
170,040
2
W
Charybdis
7,217
722
50
5
2
193,982
3
L
Hercules
6,101
610
15
2
0
178,713
3
W
Gilgamesh
8,411
841
26
3
1
193,838
2
W
Morgan Le Fay
8,032
803
36
4
3
198,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role