Player Matchup

Nemesis
Nemesis
IAmIronMan-SNAP-
Nemesis
Level 42
God Stats
5W - 1L
1,703 SR
Queue Stats
26W - 25L
1,419 Elo+
Party 1
Anubis
Anubis
JRDogg96
Anubis
Level 18
God Stats
37W - 31L
1,472 SR
Queue Stats
40W - 34L
1,371 Elo+
Solo
Olorun
Olorun
cloudyzzz_
Olorun
Level 62
God Stats
2W - 0L
1,725 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Ymir
Ymir
culleyb515
Ymir
Level 17
God Stats
5W - 1L
1,885 SR
Queue Stats
13W - 10L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
seggswitrefugee_
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,396 Elo+
Party 1
Team Averages
Level 31
1,657 SR
1,425 Elo+

VS

Team Averages
Level 18
1,434 SR
1,280 Elo+
Jing Wei
Jing Wei
AngelDie
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,364 Elo+
Solo
Apollo
Apollo
MelonMan58
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Solo
Terra
Terra
OxtailBow9049
Terra
Level 28
God Stats
4W - 6L
1,469 SR
Queue Stats
313W - 326L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheLinguine
Tsukuyomi
Level 7
God Stats
0W - 4L
1,236 SR
Queue Stats
6W - 15L
1,172 Elo+
Party 2
Tiamat
Tiamat
chogatgaming
Tiamat
Level 25
God Stats
0W - 1L
1,467 SR
Queue Stats
7W - 11L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,997
588
10,239
12,172
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JRDogg96
Anubis
16
7 / 0 / 9
10,275
604
9,134
7,747
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
cloudyzzz_
Olorun
15
13 / 2 / 4
10,605
624
14,197
10,400
4,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 11
8,314
489
4,089
11,470
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
seggswitrefugee_
Danzaburou
12
3 / 2 / 3
7,996
470
6,803
8,783
3,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngelDie
Jing Wei
12
3 / 8 / 0
7,310
430
10,004
16,069
5,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
MelonMan58
Apollo
7
1 / 10 / 0
6,050
356
2,950
9,341
2,177
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 4
8,040
473
3,654
15,364
12,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
TheLinguine
Tsukuyomi
13
0 / 4 / 1
8,007
471
4,052
10,584
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
1 / 6 / 1
8,402
494
4,761
11,163
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
30
Kills
6
6
Deaths
32
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AngelDie
Jing Wei
3
8
0
0.38
W
7
1
5
9.5
W
Anubis
JRDogg96
Anubis
7
0
9
11.5
L
Apollo
MelonMan58
Apollo
1
10
0
0.1
L
1
4
4
0.75
L
Tsukuyomi
TheLinguine
Tsukuyomi
0
4
1
0.13
L
Tiamat
1
6
1
0.25
W
Olorun
cloudyzzz_
Olorun
13
2
4
7.5
W
0
1
11
5.5
W
Danzaburou
seggswitrefugee_
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
25,421
50,572
Taken
62,521
26,860
Mitigated
29,823
16,380
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AngelDie
Jing Wei
10,004
7,642
0
2,050
16,069
5,965
0
7,062
9,007
0
40,293
W
10,239
5,813
0
1,096
12,172
4,759
2,036
1,676
10,354
0
81,824
W
Anubis
JRDogg96
Anubis
9,134
130
0
4,274
7,747
4,148
1,653
2,234
5,237
64,023
0
L
Apollo
MelonMan58
Apollo
2,950
1,949
0
0
9,341
2,177
285
4,733
4,608
0
16,355
L
3,654
1,042
1,530
3,950
15,364
12,008
0
7,027
8,337
11,995
0
L
Tsukuyomi
TheLinguine
Tsukuyomi
4,052
648
0
2,180
10,584
3,641
362
3,695
6,889
0
43,820
L
Tiamat
4,761
511
0
1,954
11,163
6,032
2,552
4,903
6,260
36,739
0
W
Olorun
cloudyzzz_
Olorun
14,197
8,453
1,477
4,766
10,400
4,477
2,025
1,757
8,583
55,265
0
W
4,089
484
184
1,753
11,470
10,356
568
795
10,675
14,954
0
W
Danzaburou
seggswitrefugee_
Danzaburou
6,803
2,447
0
2,830
8,783
3,120
384
1,475
7,308
0
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
37,809
365
Minions Killed
257
0
Camps Cleared
0
1,543,937
Distance Traveled
1,362,585
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,310
430
66
4
0
283,448
2
W
Nemesis
9,997
588
98
6
0
359,180
0
W
Anubis
10,275
604
99
6
0
315,705
2
L
Apollo
6,050
356
21
1
0
209,058
1
L
Terra
8,040
473
10
1
0
304,557
1
L
Tsukuyomi
8,007
471
81
5
0
313,163
2
L
Tiamat
8,402
494
79
5
0
252,359
0
W
Olorun
10,605
624
99
6
0
306,844
0
W
Ymir
8,314
489
14
1
0
283,762
0
W
Danzaburou
7,996
470
55
3
0
278,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role