Player Matchup

Odin
Odin
Gold III
 
Odin
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
GoCrazy-AH
Thoth
Platinum II
Level 147
God Stats
14W - 18L
1,486 SR
Queue Stats
200W - 195L
1,753 MMR
Solo
Neith
Neith
Gold V
paper_artist
Neith
Gold V
Level 142
God Stats
2W - 0L
1,666 SR
Queue Stats
25W - 23L
1,678 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,550 SR
1,644 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,459 SR
1,588 MMR
Cupid
Cupid
Platinum II
Nunro
Cupid
Platinum II
Level 160
God Stats
19W - 17L
1,638 SR
Queue Stats
54W - 60L
1,763 MMR
Solo
Ymir
Ymir
Bronze III
PowerFlaming1
Ymir
Bronze III
Level 139
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
PriinceAbu
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 4
6,483
648
3,392
6,174
3,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
13
6 / 1 / 2
8,019
802
13,188
4,322
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 7
7,096
710
5,022
3,965
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneGilgameshMorgan Le FayAthenaTiamat

VS

Bans
AresScyllaCu ChulainnSolCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nunro
Cupid
11
2 / 2 / 1
6,708
671
3,681
6,469
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 2
6,345
635
4,749
12,228
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PriinceAbu
Kukulkan
9
0 / 3 / 2
6,054
605
2,133
6,149
1,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
4
1.5
W
Thoth
6
1
2
7
L
Cupid
Nunro
Cupid
2
2
1
1.25
L
1
3
2
0.67
L
Kukulkan
PriinceAbu
Kukulkan
0
3
2
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
10,563
14,461
Taken
24,846
6,393
Mitigated
9,327
3,524
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,392
514
0
78
6,174
3,635
211
3,953
2,221
0
9,561
W
Thoth
13,188
533
106
1,613
4,322
1,371
423
1,514
2,808
33,715
0
L
Cupid
Nunro
Cupid
3,681
1,786
296
1,267
6,469
2,520
0
2,978
3,491
0
21,672
L
4,749
2,567
0
3,129
12,228
4,905
0
6,564
5,664
14,699
0
L
Kukulkan
PriinceAbu
Kukulkan
2,133
223
0
0
6,149
1,902
0
3,794
2,355
15,253
0
W
5,022
2,626
0
1,727
3,965
1,387
849
1,616
2,349
0
25,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
19,107
104
Minions Killed
113
4
Camps Cleared
5
550,818
Distance Traveled
513,202
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,483
648
13
1
1
176,553
0
W
Thoth
8,019
802
47
5
0
185,646
3
L
Cupid
6,708
671
54
5
2
180,277
4
L
Ymir
6,345
635
21
2
2
167,649
0
L
Kukulkan
6,054
605
38
4
1
165,276
0
W
Neith
7,096
710
44
4
3
188,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role