Player Matchup

Fenrir
Fenrir
Baumýů
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Athena
Athena
Cicero127
Athena
Level 25
God Stats
6W - 5L
1,791 SR
Queue Stats
172W - 123L
1,674 Elo+
Solo
He Bo
He Bo
Reach For Godz
He Bo
Level 22
God Stats
3W - 1L
1,825 SR
Queue Stats
123W - 48L
1,803 Elo+
Solo
Ra
Ra
Scoobyšò
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,617 Elo+
Party 1
Anubis
Anubis
br7nfatal_bbl
Anubis
Level 16
God Stats
1W - 4L
1,070 SR
Queue Stats
14W - 18L
1,378 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,594 Elo+

VS

Team Averages
Level 16
1,688 SR
1,598 Elo+
Anubis
Anubis
DISTANCE9248
Anubis
Level 8
God Stats
4W - 3L
1,816 SR
Queue Stats
6W - 8L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Daniel__072
Guan Yu
Level 8
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 28
God Stats
20W - 18L
1,595 SR
Queue Stats
70W - 76L
1,612 Elo+
Solo
Fenrir
Fenrir
FootballPro_58
Fenrir
Level 28
God Stats
46W - 14L
1,829 SR
Queue Stats
106W - 54L
1,691 Elo+
Solo
Apollo
Apollo
migul_uchiha
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baumýů
Fenrir
6
0 / 11 / 2
5,512
345
2,392
9,327
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Cicero127
Athena
15
12 / 3 / 5
10,137
634
13,839
16,282
11,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
11 / 4 / 2
10,554
660
14,390
11,367
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 14 / 2
5,870
367
2,102
10,270
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 9
8,022
501
6,403
10,889
4,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 8 / 11
8,391
524
8,353
14,121
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Daniel__072
Guan Yu
13
1 / 6 / 2
8,170
511
1,805
8,779
5,138
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
DankestEel3977
Zhong Kui
17
15 / 2 / 7
11,423
714
10,178
9,485
5,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
14 / 5 / 9
10,453
653
11,898
12,810
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
14
7 / 4 / 7
9,840
615
11,579
12,877
4,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
25
Kills
40
40
Deaths
25
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Baumýů
Fenrir
0
11
2
0.09
L
Athena
Cicero127
Athena
12
3
5
4.83
W
Anubis
3
8
11
1.06
W
Guan Yu
Daniel__072
Guan Yu
1
6
2
0.33
W
Zhong Kui
DankestEel3977
Zhong Kui
15
2
7
9.25
W
14
5
9
3.7
L
11
4
2
3
L
0
14
2
0.07
L
2
8
9
0.81
W
Apollo
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
43,813
58,135
Taken
58,072
27,404
Mitigated
26,480
5,961
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Baumýů
Fenrir
2,392
1,004
0
476
9,327
2,264
1,051
3,263
6,064
0
12,438
L
Athena
Cicero127
Athena
13,839
3,957
0
861
16,282
11,681
429
2,871
13,411
54,725
0
W
Anubis
8,353
1,509
83
3,794
14,121
7,254
360
11,070
2,965
31,070
0
W
Guan Yu
Daniel__072
Guan Yu
1,805
669
55
1,759
8,779
5,138
2,025
4,339
4,440
0
28,461
W
Zhong Kui
DankestEel3977
Zhong Kui
10,178
1,534
0
4,746
9,485
5,452
3,527
4,489
4,890
62,572
0
W
11,898
3,143
0
2,934
12,810
4,549
275
8,036
4,734
0
47,083
L
14,390
1,554
0
2,545
11,367
7,746
0
5,254
6,113
65,083
0
L
2,102
780
428
332
10,270
1,657
230
2,892
7,378
13,970
0
L
6,403
1,776
108
1,211
10,889
4,056
484
4,251
6,638
26,885
0
W
Apollo
11,579
8,268
0
7,056
12,877
4,087
589
8,516
4,309
0
59,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
48,277
287
Minions Killed
384
0
Camps Cleared
0
1,385,342
Distance Traveled
1,401,827
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,512
345
18
1
0
255,434
0
L
Athena
10,137
634
80
5
0
320,030
3
W
Anubis
8,391
524
44
3
0
234,324
1
W
Guan Yu
8,170
511
59
4
0
256,552
3
W
Zhong Kui
11,423
714
122
8
0
269,767
4
W
Fenrir
10,453
653
66
4
0
330,085
2
L
He Bo
10,554
660
101
6
0
284,320
0
L
Ra
5,870
367
35
2
0
275,943
0
L
Anubis
8,022
501
53
3
0
249,615
3
W
Apollo
9,840
615
93
6
0
311,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role