Player Matchup

The Morrigan
The Morrigan
SirMuhammad
The Morrigan
Level 88
God Stats
7W - 8L
1,518 SR
Queue Stats
167W - 271L
1,317 Elo+
Solo
Hercules
Hercules
mohamedelshokry
Hercules
Level 116
God Stats
16W - 30L
1,493 SR
Queue Stats
117W - 179L
1,354 Elo+
Party 1
Skadi
Skadi
mosoliny
Skadi
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
24W - 64L
1,148 Elo+
Party 1
Team Averages
Level 96
1,431 SR
1,273 Elo+

VS

Team Averages
Level 34
1,540 SR
1,456 Elo+
Cthulhu
Cthulhu
Zyler919
Cthulhu
Level 68
God Stats
53W - 41L
1,544 SR
Queue Stats
410W - 302L
1,612 Elo+
Party 2
Anubis
Anubis
logoman089
Anubis
Level 11
God Stats
5W - 10L
1,372 SR
Queue Stats
8W - 19L
1,227 Elo+
Solo
Hun Batz
Hun Batz
shay0104
Hun Batz
Level 22
God Stats
3W - 0L
1,702 SR
Queue Stats
299W - 206L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SirMuhammad
The Morrigan
14
3 / 10 / 5
11,390
570
7,606
13,290
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
16
5 / 4 / 6
12,152
608
20,618
25,498
38,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
mosoliny
Skadi
15
3 / 8 / 7
11,656
583
11,905
17,777
4,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zyler919
Cthulhu
19
15 / 0 / 6
14,899
745
27,611
33,540
38,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
logoman089
Anubis
14
3 / 8 / 7
12,213
611
10,653
11,943
5,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
shay0104
Hun Batz
16
4 / 3 / 11
13,323
666
9,529
12,427
7,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
22
22
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
SirMuhammad
The Morrigan
3
10
5
0.55
W
Cthulhu
Zyler919
Cthulhu
15
0
6
18
W
Anubis
logoman089
Anubis
3
8
7
0.81
L
Hercules
5
4
6
2
L
Skadi
mosoliny
Skadi
3
8
7
0.81
W
Hun Batz
shay0104
Hun Batz
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
47,793
56,565
Taken
57,910
47,438
Mitigated
51,379
10,471
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
SirMuhammad
The Morrigan
7,606
1,649
0
784
13,290
4,133
0
8,709
4,104
35,834
3,286
W
Cthulhu
Zyler919
Cthulhu
27,611
2,333
152
17,230
33,540
38,047
455
4,400
29,100
74,385
0
W
Anubis
logoman089
Anubis
10,653
381
0
1,981
11,943
5,577
375
850
11,093
30,348
0
L
Hercules
20,618
5,737
0
8,797
25,498
38,565
513
12,727
10,895
0
42,907
L
Skadi
mosoliny
Skadi
11,905
6,854
234
656
17,777
4,740
144
14,111
2,892
0
46,492
W
Hun Batz
shay0104
Hun Batz
9,529
2,596
0
1,118
12,427
7,755
1,001
2,891
9,493
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
40,435
188
Minions Killed
198
9
Camps Cleared
6
884,695
Distance Traveled
1,130,007
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,390
570
62
3
7
269,785
2
W
Cthulhu
14,899
745
81
4
2
425,349
1
W
Anubis
12,213
611
47
2
0
313,398
3
L
Hercules
12,152
608
44
2
2
366,106
4
L
Skadi
11,656
583
82
4
0
248,804
2
W
Hun Batz
13,323
666
70
4
4
391,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role